Player Matchup

Hades
Hades
SuccessToMate
Hades
Level 128
God Stats
26W - 11L
1,484 SR
Queue Stats
365W - 308L
1,558 Elo+
Party 1
Heimdallr
Heimdallr
iIuvteriyaki
Heimdallr
Level 10
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 6L
1,500 Elo+
Party 1
Bacchus
Bacchus
xxRoyksopp
Bacchus
Level 91
God Stats
5W - 2L
1,564 SR
Queue Stats
68W - 73L
1,440 Elo+
Solo
Team Averages
Level 76
1,516 SR
1,499 Elo+

VS

Team Averages
Level 33
1,489 SR
1,343 Elo+
Cthulhu
Cthulhu
Spade_Storm234
Cthulhu
Level 52
God Stats
38W - 35L
1,490 SR
Queue Stats
198W - 256L
1,363 Elo+
Party 2
Bakasura
Bakasura
urbongwaterkid69
Bakasura
Level 8
God Stats
3W - 5L
1,642 SR
Queue Stats
5W - 13L
1,313 Elo+
Party 2
Ganesha
Ganesha
yesbutalsono28
Ganesha
Level 40
God Stats
0W - 2L
1,335 SR
Queue Stats
85W - 106L
1,353 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
9 / 2 / 6
10,657
820
19,217
12,297
5,726
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heimdallr
iIuvteriyaki
Heimdallr
11
5 / 5 / 7
9,737
749
9,823
7,697
2,795
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bacchus
xxRoyksopp
Bacchus
11
2 / 2 / 10
9,236
710
5,548
9,445
8,755
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
8 / 3 / 1
9,900
762
13,346
16,124
7,190
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

10
1 / 5 / 4
7,974
613
1,657
10,601
3,980
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
0 / 8 / 5
7,686
591
6,249
13,855
6,049
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
19
16
Kills
9
9
Deaths
16
23
Assists
10
Player
Kills
Deaths
Assists
KDA
L
8
3
1
2.83
W
9
2
6
6
W
Heimdallr
iIuvteriyaki
Heimdallr
5
5
7
1.7
L
1
5
4
0.6
W
Bacchus
xxRoyksopp
Bacchus
2
2
10
3.5
L
0
8
5
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,588
Damage
21,252
29,439
Taken
40,580
17,276
Mitigated
17,219
9,857
Healing
3,829
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,346
284
64
1,263
16,124
7,190
0
9,321
6,803
33,078
0
W
19,217
2,102
817
5,928
12,297
5,726
1,104
7,621
4,337
60,797
0
W
Heimdallr
iIuvteriyaki
Heimdallr
9,823
5,843
270
135
7,697
2,795
811
6,105
1,352
0
24,012
L
1,657
1,513
226
1,166
10,601
3,980
0
7,752
2,849
0
12,411
W
Bacchus
xxRoyksopp
Bacchus
5,548
259
783
1,924
9,445
8,755
437
5,121
3,999
24,046
0
L
6,249
294
0
1,110
13,855
6,049
0
7,732
6,123
28,607
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,630
Gold Earned
25,560
141
Minions Killed
129
0
Camps Cleared
0
653,041
Distance Traveled
720,271
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
9,900
762
80
6
0
253,528
2
W
Hades
10,657
820
100
8
0
200,437
0
W
Heimdallr
9,737
749
17
1
0
208,451
0
L
Bakasura
7,974
613
37
3
0
220,632
3
W
Bacchus
9,236
710
24
2
0
244,153
5
L
Ganesha
7,686
591
12
1
0
246,111
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role