Player Matchup

Bellona
Bellona
BOSS ezc
Bellona
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Hou Yi
Hou Yi
PedroElViking
Hou Yi
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,122 Elo+
Solo
Kukulkan
Kukulkan
SlushyCrayon615
Kukulkan
Level 12
God Stats
3W - 2L
1,633 SR
Queue Stats
10W - 8L
1,735 Elo+
Solo
Ares
Ares
XBrianFX
Ares
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 9L
1,500 Elo+
Solo
Nemesis
Nemesis
shanks888
Nemesis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Team Averages
Level 5
1,527 SR
1,472 Elo+

VS

Team Averages
Level 19
1,450 SR
1,315 Elo+
Nike
Nike
EXtr KING
Nike
Level 23
God Stats
4W - 1L
1,631 SR
Queue Stats
51W - 45L
1,377 Elo+
Solo
Nemesis
Nemesis
Lord_Imperadorr
Nemesis
Level 5
God Stats
1W - 1L
1,339 SR
Queue Stats
14W - 26L
1,239 Elo+
Solo
Ao Kuang
Ao Kuang
TiaRomba22
Ao Kuang
Level 8
God Stats
18W - 12L
1,309 SR
Queue Stats
23W - 22L
1,333 Elo+
Solo
Neith
Neith
lucianocesar2512
Neith
Level 29
God Stats
54W - 53L
1,471 SR
Queue Stats
285W - 345L
1,288 Elo+
Solo
Sol
Sol
sandrogenoTTV
Sol
Level 29
God Stats
38W - 35L
1,499 SR
Queue Stats
154W - 180L
1,338 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
BOSS ezc
Bellona
7
0 / 2 / 0
4,906
377
1,313
5,911
2,986
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

12
4 / 2 / 0
6,744
519
4,625
6,404
1,913
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Short Bow

Short Bow

+15%
Attack Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kukulkan
10
3 / 3 / 0
6,547
504
4,062
5,237
1,669
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ares
6
0 / 6 / 1
5,167
397
1,050
7,598
2,817
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Nemesis
shanks888
Nemesis
8
1 / 5 / 0
5,311
409
1,884
8,430
2,220
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
11
2 / 1 / 5
6,569
505
5,705
7,215
3,508
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

11
1 / 3 / 1
6,332
487
2,281
5,398
1,812
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ao Kuang
TiaRomba22
Ao Kuang
11
5 / 0 / 1
7,032
541
3,693
5,914
1,687
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

11
7 / 1 / 1
7,194
553
6,483
4,558
1,484
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
2 / 3 / 3
6,898
531
2,901
4,154
1,218
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
28
8
Kills
17
18
Deaths
8
1
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Bellona
BOSS ezc
Bellona
0
2
0
0
W
Nike
2
1
5
4.5
W
1
3
1
0.5
L
4
2
0
2
L
Kukulkan
3
3
0
1
W
Ao Kuang
TiaRomba22
Ao Kuang
5
0
1
5.5
L
Ares
0
6
1
0.08
W
7
1
1
7.5
W
2
3
3
1.17
L
Nemesis
shanks888
Nemesis
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,934
Damage
21,063
33,580
Taken
27,239
11,605
Mitigated
9,709
6,978
Healing
9,702
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
BOSS ezc
Bellona
1,313
277
0
1,568
5,911
2,986
195
1,004
4,857
0
15,202
W
Nike
5,705
503
0
1,618
7,215
3,508
238
1,824
5,391
0
28,646
W
2,281
1,287
0
1,043
5,398
1,812
668
0
5,398
0
15,465
L
4,625
3,298
0
2,134
6,404
1,913
452
1,242
5,012
0
30,648
L
Kukulkan
4,062
473
0
1,086
5,237
1,669
928
2,705
2,432
26,437
0
W
Ao Kuang
TiaRomba22
Ao Kuang
3,693
734
0
3,705
5,914
1,687
145
625
5,289
25,013
0
L
Ares
1,050
272
0
490
7,598
2,817
50
0
7,523
4,855
0
W
6,483
3,701
0
1,801
4,558
1,484
392
1,712
2,846
0
29,217
W
2,901
759
0
1,535
4,154
1,218
2,532
951
3,203
31,035
0
L
Nemesis
shanks888
Nemesis
1,884
850
0
1,700
8,430
2,220
40
1,643
6,737
0
18,409

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,675
Gold Earned
34,025
168
Minions Killed
237
0
Camps Cleared
0
956,452
Distance Traveled
1,040,456
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
4,906
377
24
2
0
166,151
2
W
Nike
6,569
505
54
4
0
209,819
2
W
Nemesis
6,332
487
28
2
0
222,557
1
L
Hou Yi
6,744
519
61
5
0
215,966
2
L
Kukulkan
6,547
504
42
3
0
176,323
1
W
Ao Kuang
7,032
541
54
4
0
232,905
4
L
Ares
5,167
397
8
1
0
189,457
0
W
Neith
7,194
553
53
4
0
170,570
0
W
Sol
6,898
531
48
4
0
204,605
4
L
Nemesis
5,311
409
33
3
0
208,555
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role