Player Matchup

Tiamat
Tiamat
NK_bomj
Tiamat
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,179 Elo+
Party 1
Ymir
Ymir
mogv_11_13
Ymir
Level 25
God Stats
5W - 4L
1,594 SR
Queue Stats
102W - 142L
1,325 Elo+
Solo
Thanatos
Thanatos
tesio9
Thanatos
Level 15
God Stats
0W - 1L
1,292 SR
Queue Stats
1W - 5L
1,234 Elo+
Party 1
Team Averages
Level 17
1,462 SR
1,246 Elo+

VS

Team Averages
Level 46
1,420 SR
1,350 Elo+
Odin
Odin
Lynx2trappy
Odin
Level 106
God Stats
8W - 3L
1,260 SR
Queue Stats
144W - 118L
1,284 Elo+
Solo
Freya
Freya
Moustik zZZ
Freya
Level 14
God Stats
1W - 2L
1,500 SR
Queue Stats
14W - 26L
1,266 Elo+
Solo
Olorun
Olorun
ert_saut
Olorun
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 45L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
NK_bomj
Tiamat
12
6 / 10 / 5
9,734
695
4,657
13,557
6,021
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

14
3 / 5 / 8
9,991
714
6,453
23,461
10,869
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Thanatos
tesio9
Thanatos
7
0 / 6 / 3
7,092
507
812
5,309
1,525
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 2 / 10
10,597
757
17,913
11,324
5,790
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

11
3 / 8 / 11
9,368
669
4,356
12,621
4,430
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Olorun
ert_saut
Olorun
15
11 / 1 / 3
11,281
806
11,699
9,001
3,486
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
44
9
Kills
20
21
Deaths
11
16
Assists
24
Player
Kills
Deaths
Assists
KDA
W
6
2
10
5.5
W
3
8
11
1.06
L
Tiamat
NK_bomj
Tiamat
6
10
5
0.85
W
Olorun
ert_saut
Olorun
11
1
3
12.5
L
3
5
8
1.4
L
Thanatos
tesio9
Thanatos
0
6
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,922
Damage
33,968
42,327
Taken
32,946
18,415
Mitigated
13,706
7,128
Healing
8,630
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,913
4,427
597
1,367
11,324
5,790
1,370
3,177
8,147
0
52,204
W
4,356
1,697
0
1,311
12,621
4,430
0
3,931
8,690
18,001
0
L
Tiamat
NK_bomj
Tiamat
4,657
809
0
1,194
13,557
6,021
0
3,832
9,530
24,577
0
W
Olorun
ert_saut
Olorun
11,699
5,514
1,540
3,815
9,001
3,486
619
4,018
4,983
32,230
0
L
6,453
1,047
0
5,703
23,461
10,869
0
9,799
13,358
25,991
0
L
Thanatos
tesio9
Thanatos
812
293
0
231
5,309
1,525
0
1,976
3,205
0
1,531

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,817
Gold Earned
31,246
57
Minions Killed
137
0
Camps Cleared
0
516,683
Distance Traveled
717,601
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
10,597
757
65
5
0
263,532
0
W
Freya
9,368
669
39
3
0
194,697
0
L
Tiamat
9,734
695
26
2
0
167,763
2
W
Olorun
11,281
806
33
2
0
259,372
0
L
Ymir
9,991
714
29
2
0
207,524
0
L
Thanatos
7,092
507
2
0
0
141,396
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role