Player Matchup

Yemoja
Yemoja
GGusha
Yemoja
Level 26
God Stats
0W - 3L
1,237 SR
Queue Stats
91W - 73L
1,568 Elo+
Solo
Kuzenbo
Kuzenbo
Geniticus
Kuzenbo
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 10L
1,191 Elo+
Party 1
Chang'e
Chang'e
JakobDasRegal
Chang'e
Level 11
God Stats
0W - 4L
1,500 SR
Queue Stats
166W - 159L
1,630 Elo+
Solo
Thanatos
Thanatos
LexDigriz
Thanatos
Level 4
God Stats
2W - 3L
1,768 SR
Queue Stats
9W - 6L
1,416 Elo+
Party 1
Sun Wukong
Sun Wukong
pallbeaers
Sun Wukong
Level 25
God Stats
4W - 3L
1,584 SR
Queue Stats
22W - 25L
1,460 Elo+
Solo
Team Averages
Level 14
1,518 SR
1,453 Elo+

VS

Team Averages
Level 18
1,564 SR
1,526 Elo+
Arachne
Arachne
Lenamakapaka
Arachne
Level 17
God Stats
22W - 8L
1,651 SR
Queue Stats
533W - 561L
1,501 Elo+
Solo
The Morrigan
The Morrigan
MyNameISVayne
The Morrigan
Level 10
God Stats
1W - 3L
1,281 SR
Queue Stats
14W - 19L
1,350 Elo+
Solo
Tiamat
Tiamat
PentasJonhson
Tiamat
Level 22
God Stats
11W - 5L
1,711 SR
Queue Stats
62W - 76L
1,614 Elo+
Solo
Artemis
Artemis
llJaYJaYII
Artemis
Level 28
God Stats
3W - 1L
1,675 SR
Queue Stats
9W - 6L
1,638 Elo+
Solo
Cthulhu
Cthulhu
rhinocerapt0r
Cthulhu
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 13L
1,525 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
GGusha
Yemoja
18
4 / 6 / 7
13,075
467
15,275
29,590
23,067
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Kuzenbo
Geniticus
Kuzenbo
17
3 / 5 / 11
11,143
398
7,215
31,234
50,124
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Chang'e
20
8 / 10 / 6
14,423
515
25,917
29,991
12,760
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Thanatos
LexDigriz
Thanatos
15
3 / 13 / 3
10,617
379
9,383
24,858
9,276
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Sun Wukong
pallbeaers
Sun Wukong
19
4 / 4 / 6
12,634
451
12,013
32,842
30,178
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Lenamakapaka
Arachne
20
9 / 5 / 6
14,413
515
19,988
27,877
13,483
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Morrigan
MyNameISVayne
The Morrigan
19
2 / 7 / 10
12,509
447
11,461
12,629
4,252
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

20
13 / 2 / 11
16,165
577
40,057
22,940
26,208
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Artemis
llJaYJaYII
Artemis
20
9 / 4 / 4
14,172
506
23,881
21,195
8,547
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cthulhu
20
3 / 4 / 10
13,709
490
22,509
25,803
31,201
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
77
22
Kills
36
38
Deaths
22
33
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Yemoja
GGusha
Yemoja
4
6
7
1.25
L
Kuzenbo
Geniticus
Kuzenbo
3
5
11
1.7
L
Chang'e
8
10
6
1.1
W
Arachne
Lenamakapaka
Arachne
9
5
6
2.4
L
Thanatos
LexDigriz
Thanatos
3
13
3
0.35
W
The Morrigan
MyNameISVayne
The Morrigan
2
7
10
1
W
13
2
11
9.25
W
Artemis
llJaYJaYII
Artemis
9
4
4
2.75
L
Sun Wukong
pallbeaers
Sun Wukong
4
4
6
1.75
W
Cthulhu
3
4
10
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,803
Damage
117,896
148,515
Taken
110,444
125,405
Mitigated
83,691
41,819
Healing
41,776
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
GGusha
Yemoja
15,275
1,903
1,366
2,795
29,590
23,067
559
14,326
14,764
73,807
0
L
Kuzenbo
Geniticus
Kuzenbo
7,215
2,256
0
250
31,234
50,124
770
15,275
14,906
37,628
0
L
Chang'e
25,917
2,710
6,687
11,586
29,991
12,760
195
14,513
15,131
107,889
0
W
Arachne
Lenamakapaka
Arachne
19,988
15,278
436
7,822
27,877
13,483
760
12,668
14,948
0
107,671
L
Thanatos
LexDigriz
Thanatos
9,383
2,176
0
12,497
24,858
9,276
74
8,374
16,359
0
70,213
W
The Morrigan
MyNameISVayne
The Morrigan
11,461
2,401
242
432
12,629
4,252
1,603
4,917
7,656
50,853
1,583
W
40,057
4,684
1,598
12,741
22,940
26,208
2,020
11,751
10,865
144,736
0
W
Artemis
llJaYJaYII
Artemis
23,881
14,684
0
9,142
21,195
8,547
6,540
9,196
11,835
0
108,257
L
Sun Wukong
pallbeaers
Sun Wukong
12,013
1,957
0
6,638
32,842
30,178
1,159
17,595
14,041
0
71,466
W
Cthulhu
22,509
1,904
941
8,422
25,803
31,201
259
8,947
16,733
90,968
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,892
Gold Earned
70,968
675
Minions Killed
711
0
Camps Cleared
0
2,255,115
Distance Traveled
2,653,138
6
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
13,075
467
145
5
0
476,834
0
L
Kuzenbo
11,143
398
66
2
0
438,789
1
L
Chang'e
14,423
515
210
8
0
445,612
0
W
Arachne
14,413
515
131
5
0
587,138
0
L
Thanatos
10,617
379
96
3
0
423,314
5
W
The Morrigan
12,509
447
83
3
0
550,607
2
W
Tiamat
16,165
577
202
7
0
544,322
5
W
Artemis
14,172
506
136
5
0
488,320
5
L
Sun Wukong
12,634
451
158
6
0
470,566
0
W
Cthulhu
13,709
490
159
6
0
482,751
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role