Player Matchup

Tiamat
Tiamat
KNG_WZRD_
Tiamat
Level 103
God Stats
78W - 80L
1,544 SR
Queue Stats
216W - 268L
1,373 Elo+
Party 1
Achilles
Achilles
Muffin Mafia06
Achilles
Level 100
God Stats
9W - 7L
1,374 SR
Queue Stats
48W - 58L
1,491 Elo+
Party 1
Neith
Neith
iiKrankk
Neith
Level 108
God Stats
2W - 0L
1,334 SR
Queue Stats
102W - 94L
1,448 Elo+
Party 1
Team Averages
Level 104
1,417 SR
1,438 Elo+

VS

Team Averages
Level 47
1,569 SR
1,625 Elo+
Persephone
Persephone
Deaths row39
Persephone
Level 63
God Stats
1W - 7L
1,500 SR
Queue Stats
288W - 338L
1,602 Elo+
Solo
Cerberus
Cerberus
Fall out boy661
Cerberus
Level 73
God Stats
0W - 2L
1,706 SR
Queue Stats
185W - 222L
1,413 Elo+
Solo
Medusa
Medusa
lostinthefog99
Medusa
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 3L
1,858 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
KNG_WZRD_
Tiamat
15
2 / 2 / 3
11,739
587
16,460
12,181
8,026
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Achilles
15
6 / 3 / 4
12,725
636
14,980
19,387
18,882
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Neith
iiKrankk
Neith
17
3 / 1 / 8
12,613
631
13,095
9,734
3,598
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
Deaths row39
Persephone
14
0 / 5 / 2
10,751
538
10,371
13,577
5,281
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cerberus
14
2 / 3 / 4
12,158
608
7,626
25,669
31,148
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

16
4 / 3 / 2
12,399
620
14,973
16,486
7,430
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
14
11
Kills
6
6
Deaths
11
15
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Persephone
Deaths row39
Persephone
0
5
2
0.2
L
Cerberus
2
3
4
1.33
W
Tiamat
KNG_WZRD_
Tiamat
2
2
3
1.75
W
Achilles
6
3
4
2.67
W
Neith
iiKrankk
Neith
3
1
8
7
L
4
3
2
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,535
Damage
32,970
41,302
Taken
55,732
30,506
Mitigated
43,859
10,581
Healing
13,270
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Persephone
Deaths row39
Persephone
10,371
176
270
2,915
13,577
5,281
538
2,378
10,907
36,943
0
L
Cerberus
7,626
381
624
5,042
25,669
31,148
0
7,929
16,964
34,278
0
W
Tiamat
KNG_WZRD_
Tiamat
16,460
1,167
0
4,396
12,181
8,026
207
5,840
6,341
56,279
0
W
Achilles
14,980
3,897
0
1,858
19,387
18,882
0
8,392
10,995
0
29,986
W
Neith
iiKrankk
Neith
13,095
5,235
0
4,327
9,734
3,598
2,318
3,811
5,923
0
60,715
L
14,973
4,787
0
4,419
16,486
7,430
0
4,816
11,302
0
86,308

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,077
Gold Earned
35,308
202
Minions Killed
254
0
Camps Cleared
0
1,077,647
Distance Traveled
971,163
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Persephone
10,751
538
66
3
0
303,097
0
L
Cerberus
12,158
608
69
3
0
311,447
2
W
Tiamat
11,739
587
74
4
0
364,570
3
W
Achilles
12,725
636
25
1
0
355,714
1
W
Neith
12,613
631
103
5
0
357,363
3
L
Medusa
12,399
620
119
6
0
356,619
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role