Player Matchup

Danzaburou
Danzaburou
St3akSh0t
Danzaburou
Level 14
God Stats
2W - 1L
1,742 SR
Queue Stats
79W - 49L
1,662 Elo+
Solo
Tiamat
Tiamat
T4kum1_R6
Tiamat
Level 14
God Stats
1W - 1L
1,752 SR
Queue Stats
5W - 3L
1,526 Elo+
Solo
Yemoja
Yemoja
XenoChris
Yemoja
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
64W - 64L
1,602 Elo+
Solo
Cthulhu
Cthulhu
oomsauce
Cthulhu
Level 15
God Stats
2W - 5L
1,687 SR
Queue Stats
22W - 31L
1,403 Elo+
Solo
Nemesis
Nemesis
redcer
Nemesis
Level 25
God Stats
2W - 2L
1,242 SR
Queue Stats
56W - 60L
1,564 Elo+
Solo
Team Averages
Level 15
1,584 SR
1,552 Elo+

VS

Team Averages
Level 16
1,582 SR
1,567 Elo+
Loki
Loki
Ac3NovA
Loki
Level 17
God Stats
50W - 51L
1,496 SR
Queue Stats
195W - 200L
1,453 Elo+
Solo
Skadi
Skadi
Dope5282
Skadi
Level 17
God Stats
57W - 31L
1,771 SR
Queue Stats
66W - 43L
1,717 Elo+
Solo
Nike
Nike
LullzW
Nike
Level 25
God Stats
1W - 0L
1,865 SR
Queue Stats
24W - 18L
1,670 Elo+
Solo
Ares
Ares
awrooo
Ares
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 3L
1,610 Elo+
Solo
Poseidon
Poseidon
mszimsz1
Poseidon
Level 18
God Stats
6W - 12L
1,281 SR
Queue Stats
74W - 86L
1,384 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
St3akSh0t
Danzaburou
12
6 / 1 / 2
7,475
680
5,070
5,802
2,004
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tiamat
T4kum1_R6
Tiamat
7
0 / 6 / 1
4,531
412
1,165
6,806
1,885
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Yemoja
XenoChris
Yemoja
7
0 / 2 / 2
4,803
437
1,587
4,033
1,717
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Cthulhu
oomsauce
Cthulhu
10
0 / 4 / 2
5,507
501
1,995
8,548
4,998
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Nemesis
redcer
Nemesis
11
5 / 3 / 0
6,806
619
5,905
7,735
2,911
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
Ac3NovA
Loki
10
3 / 3 / 3
6,438
585
2,957
5,202
1,439
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Skadi
Dope5282
Skadi
13
4 / 1 / 5
7,326
666
4,426
4,916
1,596
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nike
LullzW
Nike
13
3 / 1 / 1
7,917
720
6,170
9,586
3,338
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ares
awrooo
Ares
10
5 / 2 / 6
7,145
650
6,405
7,663
4,510
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Poseidon
mszimsz1
Poseidon
13
1 / 4 / 0
7,292
663
1,487
5,730
1,438
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
31
11
Kills
16
16
Deaths
11
7
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Loki
Ac3NovA
Loki
3
3
3
1.5
W
Skadi
Dope5282
Skadi
4
1
5
6.5
W
Nike
LullzW
Nike
3
1
1
3.5
L
Danzaburou
St3akSh0t
Danzaburou
6
1
2
7
L
Tiamat
T4kum1_R6
Tiamat
0
6
1
0.08
L
Yemoja
XenoChris
Yemoja
0
2
2
0.5
W
Ares
awrooo
Ares
5
2
6
4
W
Poseidon
mszimsz1
Poseidon
1
4
0
0.25
L
Cthulhu
oomsauce
Cthulhu
0
4
2
0.25
L
Nemesis
redcer
Nemesis
5
3
0
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,722
Damage
21,445
32,924
Taken
33,097
13,515
Mitigated
12,321
8,059
Healing
9,169
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
Ac3NovA
Loki
2,957
420
0
1,351
5,202
1,439
63
456
4,746
0
27,305
W
Skadi
Dope5282
Skadi
4,426
2,100
0
1,174
4,916
1,596
2,588
882
4,034
0
50,445
W
Nike
LullzW
Nike
6,170
1,204
0
1,735
9,586
3,338
167
1,084
8,327
0
41,638
L
Danzaburou
St3akSh0t
Danzaburou
5,070
1,941
0
3,470
5,802
2,004
0
1,933
3,699
0
38,221
L
Tiamat
T4kum1_R6
Tiamat
1,165
313
0
1,154
6,806
1,885
0
1,529
5,277
10,715
0
L
Yemoja
XenoChris
Yemoja
1,587
503
188
362
4,033
1,717
0
2,136
1,897
10,808
0
W
Ares
awrooo
Ares
6,405
358
0
2,691
7,663
4,510
377
2,044
5,569
15,147
0
W
Poseidon
mszimsz1
Poseidon
1,487
343
0
2,218
5,730
1,438
0
56
5,674
40,639
0
L
Cthulhu
oomsauce
Cthulhu
1,995
464
0
2,374
8,548
4,998
0
1,392
7,156
24,747
0
L
Nemesis
redcer
Nemesis
5,905
2,779
0
511
7,735
2,911
0
732
7,003
0
42,481

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,122
Gold Earned
36,118
234
Minions Killed
337
0
Camps Cleared
0
1,012,657
Distance Traveled
1,116,156
7
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
6,438
585
53
5
0
241,151
2
W
Skadi
7,326
666
91
8
0
201,312
3
W
Nike
7,917
720
85
8
0
210,631
7
L
Danzaburou
7,475
680
75
7
0
206,793
3
L
Tiamat
4,531
412
21
2
0
142,861
0
L
Yemoja
4,803
437
16
1
0
220,496
0
W
Ares
7,145
650
16
1
0
254,700
5
W
Poseidon
7,292
663
92
8
0
208,362
5
L
Cthulhu
5,507
501
47
4
0
197,800
1
L
Nemesis
6,806
619
75
7
0
244,707
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role