Player Matchup

Baron Samedi
Baron Samedi
JJJOKERZ
Baron Samedi
Level 109
God Stats
23W - 18L
1,730 SR
Queue Stats
60W - 42L
1,687 Elo+
Party 3
Ao Kuang
Ao Kuang
NooneLikeAoKuang
Ao Kuang
Level 2
God Stats
2W - 1L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 3
Yemoja
Yemoja
Resist032
Yemoja
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 1
Pele
Pele
Subasic
Pele
Level 25
God Stats
7W - 16L
1,002 SR
Queue Stats
88W - 113L
1,330 Elo+
Solo
Cu Chulainn
Cu Chulainn
Whitehatt13
Cu Chulainn
Level 8
God Stats
2W - 1L
1,464 SR
Queue Stats
4W - 5L
1,263 Elo+
Party 1
Team Averages
Level 29
1,439 SR
1,456 Elo+

VS

Team Averages
Level 25
1,416 SR
1,326 Elo+
Skadi
Skadi
Braekin712
Skadi
Level 26
God Stats
1W - 3L
1,445 SR
Queue Stats
8W - 11L
1,291 Elo+
Party 4
Susano
Susano
DeathFaceAngel
Susano
Level 23
God Stats
0W - 2L
1,283 SR
Queue Stats
31W - 37L
1,399 Elo+
Solo
Sobek
Sobek
SlimeuraraTensei
Sobek
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
88W - 109L
1,413 Elo+
Party 2
Kukulkan
Kukulkan
TheKingMidas
Kukulkan
Level 17
God Stats
0W - 3L
1,286 SR
Queue Stats
7W - 14L
1,165 Elo+
Party 4
Fenrir
Fenrir
slushybibi971
Fenrir
Level 29
God Stats
12W - 17L
1,564 SR
Queue Stats
95W - 121L
1,364 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
JJJOKERZ
Baron Samedi
18
5 / 1 / 4
11,349
631
10,367
11,102
6,095
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

18
12 / 3 / 1
11,580
643
15,183
18,082
7,367
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Yemoja
Resist032
Yemoja
12
1 / 3 / 2
8,133
452
3,590
7,614
4,904
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Pele
Subasic
Pele
14
1 / 2 / 0
7,971
443
4,892
11,354
3,376
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cu Chulainn
Whitehatt13
Cu Chulainn
10
0 / 4 / 2
7,273
404
1,465
7,955
4,297
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
14
4 / 3 / 2
8,637
480
11,491
9,394
3,524
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

15
3 / 6 / 4
9,364
520
8,457
15,977
6,215
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
1 / 3 / 4
8,216
456
3,403
13,874
14,779
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Kukulkan
TheKingMidas
Kukulkan
12
0 / 5 / 1
7,973
443
4,856
7,798
2,882
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

14
5 / 2 / 1
8,932
496
3,129
7,714
3,451
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
25
19
Kills
13
13
Deaths
19
9
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Skadi
4
3
2
1.67
L
3
6
4
0.83
W
Baron Samedi
JJJOKERZ
Baron Samedi
5
1
4
7
W
12
3
1
4.17
W
Yemoja
Resist032
Yemoja
1
3
2
0.67
L
1
3
4
1
W
Pele
Subasic
Pele
1
2
0
0.5
L
Kukulkan
TheKingMidas
Kukulkan
0
5
1
0.1
W
Cu Chulainn
Whitehatt13
Cu Chulainn
0
4
2
0.25
L
5
2
1
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,497
Damage
31,336
56,107
Taken
54,757
26,039
Mitigated
30,851
22,054
Healing
7,686
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
11,491
6,012
0
2,504
9,394
3,524
1,720
4,359
5,031
0
69,347
L
8,457
2,793
0
2,036
15,977
6,215
61
6,448
9,419
0
70,135
W
Baron Samedi
JJJOKERZ
Baron Samedi
10,367
1,626
120
6,254
11,102
6,095
1,782
3,143
7,959
76,870
0
W
15,183
5,160
0
9,772
18,082
7,367
0
1,949
16,133
91,102
0
W
Yemoja
Resist032
Yemoja
3,590
631
805
577
7,614
4,904
0
1,219
6,395
22,558
0
L
3,403
287
0
2,941
13,874
14,779
262
6,340
7,502
25,592
0
W
Pele
Subasic
Pele
4,892
471
0
3,982
11,354
3,376
1,180
1,948
9,406
0
32,104
L
Kukulkan
TheKingMidas
Kukulkan
4,856
1,035
0
205
7,798
2,882
422
7,204
367
38,103
0
W
Cu Chulainn
Whitehatt13
Cu Chulainn
1,465
575
159
385
7,955
4,297
260
0
7,955
0
17,390
L
3,129
1,699
0
0
7,714
3,451
0
4,315
3,298
0
41,264

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,306
Gold Earned
43,122
406
Minions Killed
456
0
Camps Cleared
0
1,635,711
Distance Traveled
1,490,254
8
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
8,637
480
124
7
0
313,546
4
L
Susano
9,364
520
107
6
0
337,130
2
W
Baron Samedi
11,349
631
159
9
0
311,134
6
W
Ao Kuang
11,580
643
111
6
0
387,231
0
W
Yemoja
8,133
452
36
2
0
347,400
2
L
Sobek
8,216
456
37
2
0
315,967
1
W
Pele
7,971
443
59
3
0
347,821
0
L
Kukulkan
7,973
443
92
5
0
233,640
6
W
Cu Chulainn
7,273
404
41
2
0
242,125
0
L
Fenrir
8,932
496
96
5
0
289,971
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role