Player Matchup

Yemoja
Yemoja
Abrownie2016
Yemoja
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 20L
1,656 Elo+
Solo
Rama
Rama
Bordertail
Rama
Level 27
God Stats
1W - 4L
1,759 SR
Queue Stats
247W - 244L
1,526 Elo+
Solo
Osiris
Osiris
EdWaRd HaNnAn
Osiris
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
144W - 161L
1,457 Elo+
Solo
Zeus
Zeus
Pashizzle
Zeus
Level 16
God Stats
1W - 2L
1,318 SR
Queue Stats
6W - 16L
1,500 Elo+
Solo
Nike
Nike
Russs414
Nike
Level 22
God Stats
7W - 11L
1,698 SR
Queue Stats
60W - 65L
1,387 Elo+
Solo
Team Averages
Level 18
1,555 SR
1,505 Elo+

VS

Team Averages
Level 22
1,592 SR
1,469 Elo+
Poseidon
Poseidon
G4breal
Poseidon
Level 19
God Stats
7W - 1L
1,823 SR
Queue Stats
131W - 128L
1,560 Elo+
Solo
Medusa
Medusa
Killian_2712
Medusa
Level 22
God Stats
4W - 3L
1,712 SR
Queue Stats
55W - 45L
1,563 Elo+
Solo
Camazotz
Camazotz
PointyHorizon43
Camazotz
Level 21
God Stats
4W - 8L
1,414 SR
Queue Stats
10W - 13L
1,412 Elo+
Party 1
Cthulhu
Cthulhu
Shuckgal
Cthulhu
Level 21
God Stats
5W - 5L
1,532 SR
Queue Stats
17W - 16L
1,364 Elo+
Party 1
Nemesis
Nemesis
zadara_Ob
Nemesis
Level 29
God Stats
15W - 29L
1,478 SR
Queue Stats
221W - 261L
1,448 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
17
0 / 2 / 6
11,183
1,017
8,213
13,945
13,438
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

16
3 / 3 / 1
10,843
986
12,789
11,554
5,118
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
0 / 7 / 5
9,926
902
7,080
20,310
18,688
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Zeus
16
4 / 8 / 2
10,917
992
14,272
11,188
4,163
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Nike
15
0 / 9 / 2
9,224
839
4,530
16,677
6,921
Team 1 Tickets

104

VS

Team 2 Tickets

252

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
G4breal
Poseidon
19
11 / 0 / 14
13,128
1,193
24,624
6,017
2,369
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Medusa
17
7 / 4 / 14
11,549
1,050
18,920
12,757
5,275
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Camazotz
18
4 / 1 / 14
11,305
1,028
8,294
12,833
5,359
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cthulhu
Shuckgal
Cthulhu
16
1 / 1 / 15
10,300
936
13,516
12,824
12,054
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Nemesis
zadara_Ob
Nemesis
16
6 / 1 / 8
10,793
981
4,155
6,944
2,958
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
94
7
Kills
29
29
Deaths
7
16
Assists
65
Player
Kills
Deaths
Assists
KDA
L
Yemoja
0
2
6
1.5
L
3
3
1
1.17
L
0
7
5
0.36
W
Poseidon
G4breal
Poseidon
11
0
14
18
W
Medusa
7
4
14
3.5
L
Zeus
4
8
2
0.63
W
Camazotz
4
1
14
11
L
Nike
0
9
2
0.11
W
Cthulhu
Shuckgal
Cthulhu
1
1
15
8.5
W
Nemesis
zadara_Ob
Nemesis
6
1
8
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,884
Damage
69,509
73,674
Taken
51,375
48,328
Mitigated
28,015
8,107
Healing
8,540
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
8,213
1,346
3,350
2,453
13,945
13,438
0
7,747
6,198
27,148
0
L
12,789
7,436
0
1,046
11,554
5,118
0
6,284
5,270
0
46,433
L
7,080
3,023
0
887
20,310
18,688
0
8,159
12,151
16
20,544
W
Poseidon
G4breal
Poseidon
24,624
1,785
0
1,417
6,017
2,369
0
2,504
3,513
53,555
0
W
Medusa
18,920
8,498
0
803
12,757
5,275
0
6,035
6,722
0
29,561
L
Zeus
14,272
1,913
0
371
11,188
4,163
0
7,016
4,172
28,001
0
W
Camazotz
8,294
1,653
0
4,252
12,833
5,359
0
6,411
6,422
0
23,646
L
Nike
4,530
476
0
0
16,677
6,921
0
8,934
7,743
0
10,144
W
Cthulhu
Shuckgal
Cthulhu
13,516
468
1,642
0
12,824
12,054
0
4,408
8,416
26,355
0
W
Nemesis
zadara_Ob
Nemesis
4,155
1,191
0
426
6,944
2,958
0
3,127
3,817
0
14,056

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,093
Gold Earned
57,075
194
Minions Killed
201
7
Camps Cleared
4
923,753
Distance Traveled
1,124,895
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
11,183
1,017
28
3
1
197,056
0
L
Rama
10,843
986
82
7
4
193,730
1
L
Osiris
9,926
902
36
3
2
204,379
0
W
Poseidon
13,128
1,193
84
8
1
232,013
0
W
Medusa
11,549
1,050
23
2
1
196,010
0
L
Zeus
10,917
992
40
4
0
160,549
2
W
Camazotz
11,305
1,028
39
4
0
232,444
0
L
Nike
9,224
839
8
1
0
168,039
0
W
Cthulhu
10,300
936
25
2
0
228,941
0
W
Nemesis
10,793
981
30
3
2
235,487
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role