Player Matchup

Fenrir
Fenrir
ChuChuChago
Fenrir
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,789 Elo+
Party 1
Erlang Shen
Erlang Shen
GodLikeValK
Erlang Shen
Level 83
God Stats
2W - 0L
1,580 SR
Queue Stats
22W - 22L
1,375 Elo+
Party 1
Nu Wa
Nu Wa
kerenelKINGKONG
Nu Wa
Level 155
God Stats
1W - 0L
1,778 SR
Queue Stats
38W - 25L
1,530 Elo+
Party 1
Team Averages
Level 115
1,619 SR
1,565 Elo+

VS

Team Averages
Level 53
1,525 SR
1,509 Elo+
Danzaburou
Danzaburou
Captain_June2016
Danzaburou
Level 67
God Stats
14W - 8L
1,599 SR
Queue Stats
95W - 88L
1,622 Elo+
Solo
Ares
Ares
DieselLord69
Ares
Level 48
God Stats
0W - 2L
1,500 SR
Queue Stats
118W - 134L
1,476 Elo+
Party 2
Osiris
Osiris
mermer1999
Osiris
Level 44
God Stats
0W - 3L
1,478 SR
Queue Stats
43W - 45L
1,429 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
16
10 / 5 / 6
14,196
676
19,821
21,761
18,531
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Erlang Shen
GodLikeValK
Erlang Shen
19
10 / 6 / 11
15,385
733
15,098
19,948
14,674
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

16
1 / 9 / 18
13,227
630
26,011
15,783
5,709
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Captain_June2016
Danzaburou
19
12 / 6 / 3
15,733
749
18,527
27,094
16,385
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

17
4 / 7 / 12
14,578
694
13,964
23,749
28,396
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Osiris
mermer1999
Osiris
17
4 / 8 / 10
13,718
653
12,880
23,272
13,556
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
45
21
Kills
20
20
Deaths
21
35
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Captain_June2016
Danzaburou
12
6
3
2.25
W
Fenrir
10
5
6
2.6
L
4
7
12
1.43
W
Erlang Shen
GodLikeValK
Erlang Shen
10
6
11
2.58
W
1
9
18
1.11
L
Osiris
mermer1999
Osiris
4
8
10
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,930
Damage
45,371
57,492
Taken
74,115
38,914
Mitigated
58,337
9,562
Healing
14,705
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Captain_June2016
Danzaburou
18,527
7,227
1,052
7,600
27,094
16,385
2,313
8,934
17,935
0
91,515
W
Fenrir
19,821
4,897
0
4,201
21,761
18,531
1,167
5,835
15,926
6,145
59,621
L
13,964
842
255
505
23,749
28,396
536
8,803
14,550
43,743
0
W
Erlang Shen
GodLikeValK
Erlang Shen
15,098
8,573
0
5,070
19,948
14,674
732
4,854
15,094
0
61,920
W
26,011
9,498
0
291
15,783
5,709
2,570
3,391
12,392
75,075
0
L
Osiris
mermer1999
Osiris
12,880
5,987
0
5,293
23,272
13,556
662
10,884
12,313
0
58,528

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,808
Gold Earned
44,029
192
Minions Killed
245
0
Camps Cleared
0
1,024,873
Distance Traveled
1,044,843
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
15,733
749
137
7
0
342,665
0
W
Fenrir
14,196
676
64
3
0
356,429
3
L
Ares
14,578
694
34
2
0
328,504
2
W
Erlang Shen
15,385
733
57
3
0
372,614
3
W
Nu Wa
13,227
630
71
3
0
295,830
1
L
Osiris
13,718
653
74
4
0
373,674
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role