Player Matchup

Cerberus
Cerberus
Kielth1
Cerberus
Level 16
God Stats
5W - 14L
1,138 SR
Queue Stats
34W - 36L
1,506 Elo+
Party 2
Medusa
Medusa
Rudra2212
Medusa
Level 16
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
SmegmaCollection
Tiamat
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Odin
Odin
Yemoja Stan
Odin
Level 25
God Stats
6W - 3L
1,969 SR
Queue Stats
103W - 98L
1,693 Elo+
Solo
Tsukuyomi
Tsukuyomi
xxDeadRabbit
Tsukuyomi
Level 27
God Stats
17W - 14L
1,672 SR
Queue Stats
105W - 84L
1,582 Elo+
Party 2
Team Averages
Level 20
1,556 SR
1,556 Elo+

VS

Team Averages
Level 22
1,667 SR
1,673 Elo+
Hel
Hel
Kurogane_Evans
Hel
Level 14
God Stats
1W - 0L
1,942 SR
Queue Stats
7W - 8L
1,767 Elo+
Party 1
King Arthur
King Arthur
Rekiel97
King Arthur
Level 25
God Stats
2W - 3L
1,584 SR
Queue Stats
73W - 62L
1,713 Elo+
Solo
Mulan
Mulan
Remsy_24
Mulan
Level 16
God Stats
3W - 1L
1,513 SR
Queue Stats
8W - 13L
1,767 Elo+
Party 1
Ullr
Ullr
Tony0331
Ullr
Level 26
God Stats
15W - 7L
1,795 SR
Queue Stats
312W - 204L
1,621 Elo+
Solo
Osiris
Osiris
heysstepbro
Osiris
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Kielth1
Cerberus
13
3 / 5 / 7
8,635
454
9,022
15,083
10,169
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Medusa
Rudra2212
Medusa
14
2 / 7 / 1
8,981
473
3,199
12,090
4,044
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
5 / 0 / 2
9,276
488
10,529
4,347
3,532
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

15
2 / 3 / 1
9,143
481
8,357
16,249
11,939
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Tsukuyomi
xxDeadRabbit
Tsukuyomi
14
3 / 5 / 5
8,815
464
9,115
15,925
6,531
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 4 / 10
8,478
446
6,920
9,120
3,229
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

King Arthur
Rekiel97
King Arthur
17
4 / 2 / 4
10,627
559
14,978
20,578
13,595
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mulan
Remsy_24
Mulan
14
3 / 6 / 4
9,115
480
4,930
14,252
6,080
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ullr
18
8 / 1 / 7
11,249
592
13,997
12,256
4,435
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Osiris
18
3 / 3 / 4
10,611
558
6,957
16,589
9,849
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
49
15
Kills
20
20
Deaths
16
16
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Cerberus
Kielth1
Cerberus
3
5
7
1.3
W
2
4
10
1.75
W
King Arthur
Rekiel97
King Arthur
4
2
4
3
W
Mulan
Remsy_24
Mulan
3
6
4
0.83
L
Medusa
Rudra2212
Medusa
2
7
1
0.36
L
5
0
2
6
W
Ullr
8
1
7
11.5
L
2
3
1
0.83
W
Osiris
3
3
4
1.67
L
Tsukuyomi
xxDeadRabbit
Tsukuyomi
3
5
5
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,222
Damage
47,782
63,694
Taken
72,795
36,215
Mitigated
37,188
16,174
Healing
26,915
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
Kielth1
Cerberus
9,022
855
0
3,247
15,083
10,169
370
2,796
12,187
36,223
0
W
6,920
692
6,117
3,686
9,120
3,229
680
5,147
3,973
23,407
0
W
King Arthur
Rekiel97
King Arthur
14,978
1,873
0
6,893
20,578
13,595
730
3,283
17,295
0
67,124
W
Mulan
Remsy_24
Mulan
4,930
483
0
3,657
14,252
6,080
910
7,096
7,156
0
35,801
L
Medusa
Rudra2212
Medusa
3,199
1,459
0
140
12,090
4,044
0
721
11,369
0
46,612
L
10,529
2,364
0
2,416
4,347
3,532
1,132
202
4,060
54,476
0
W
Ullr
13,997
5,534
0
2,135
12,256
4,435
606
4,952
7,304
0
83,871
L
8,357
1,943
0
5,254
16,249
11,939
0
1,596
14,369
2,971
44,535
W
Osiris
6,957
3,397
0
4,427
16,589
9,849
0
6,210
10,379
0
77,468
L
Tsukuyomi
xxDeadRabbit
Tsukuyomi
9,115
1,982
0
5,117
15,925
6,531
270
1,763
13,913
0
59,216

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,850
Gold Earned
50,080
465
Minions Killed
513
0
Camps Cleared
0
1,602,723
Distance Traveled
1,775,294
14
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
8,635
454
56
3
0
348,894
4
W
Hel
8,478
446
34
2
0
327,050
3
W
King Arthur
10,627
559
115
6
0
372,597
1
W
Mulan
9,115
480
77
4
0
326,726
2
L
Medusa
8,981
473
103
5
0
312,074
4
L
Tiamat
9,276
488
108
6
0
228,540
0
W
Ullr
11,249
592
145
8
0
363,770
1
L
Odin
9,143
481
102
5
0
346,419
0
W
Osiris
10,611
558
142
7
0
385,151
5
L
Tsukuyomi
8,815
464
96
5
0
366,796
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role