Player Matchup

Neith
Neith
C5-Atempora
Neith
Level 24
God Stats
10W - 8L
1,512 SR
Queue Stats
61W - 59L
1,340 Elo+
Solo
Merlin
Merlin
Kayky5321
Merlin
Level 14
God Stats
1W - 2L
1,545 SR
Queue Stats
5W - 6L
1,493 Elo+
Solo
Anubis
Anubis
MBarcellosX
Anubis
Level 15
God Stats
7W - 16L
1,442 SR
Queue Stats
10W - 21L
1,296 Elo+
Solo
Ymir
Ymir
Mis2elton
Ymir
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,181 Elo+
Solo
King Arthur
King Arthur
XngZER4
King Arthur
Level 14
God Stats
5W - 3L
1,608 SR
Queue Stats
44W - 30L
1,312 Elo+
Solo
Team Averages
Level 14
1,521 SR
1,324 Elo+

VS

Team Averages
Level 13
1,443 SR
1,379 Elo+
Neith
Neith
Fabricio96
Neith
Level 8
God Stats
2W - 1L
1,351 SR
Queue Stats
2W - 6L
1,274 Elo+
Solo
Ganesha
Ganesha
GustavoAndrade95
Ganesha
Level 24
God Stats
3W - 2L
1,587 SR
Queue Stats
22W - 18L
1,290 Elo+
Solo
Thanatos
Thanatos
MissRound3
Thanatos
Level 24
God Stats
1W - 3L
1,500 SR
Queue Stats
101W - 137L
1,330 Elo+
Solo
Sun Wukong
Sun Wukong
TymPanicPlegue13
Sun Wukong
Level 3
God Stats
1W - 0L
1,278 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1
Ra
Ra
kaákasdaswdaswf
Ra
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 6 / 5
9,092
433
13,949
13,975
8,025
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Merlin
Kayky5321
Merlin
10
2 / 3 / 1
7,595
362
4,262
6,840
2,052
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anubis
3
0 / 1 / 0
5,633
268
74
1,796
445
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ymir
11
0 / 12 / 1
6,894
328
3,031
14,130
8,629
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

King Arthur
XngZER4
King Arthur
15
5 / 6 / 3
9,117
434
12,265
21,364
16,377
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
18
10 / 2 / 3
12,358
588
11,146
12,231
5,260
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
1 / 0 / 14
11,182
532
8,994
12,430
14,590
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Thanatos
MissRound3
Thanatos
16
7 / 4 / 2
11,038
526
6,668
18,272
7,533
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Sun Wukong
TymPanicPlegue13
Sun Wukong
15
6 / 3 / 0
10,822
515
5,403
14,160
12,066
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

16
2 / 3 / 2
11,024
525
10,829
8,932
3,751
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
47
10
Kills
26
28
Deaths
12
10
Assists
21
Player
Kills
Deaths
Assists
KDA
L
3
6
5
0.92
W
Neith
10
2
3
5.75
W
1
0
14
8
L
Merlin
Kayky5321
Merlin
2
3
1
0.83
L
Anubis
0
1
0
0
L
Ymir
0
12
1
0.04
W
Thanatos
MissRound3
Thanatos
7
4
2
2
W
Sun Wukong
TymPanicPlegue13
Sun Wukong
6
3
0
2
L
King Arthur
XngZER4
King Arthur
5
6
3
1.08
W
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,581
Damage
43,040
58,105
Taken
66,025
35,528
Mitigated
43,200
6,929
Healing
24,369
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,949
5,362
0
2,169
13,975
8,025
0
4,935
8,914
0
42,790
W
Neith
11,146
8,078
0
4,745
12,231
5,260
4,048
424
11,761
0
86,929
W
8,994
2,240
0
3,025
12,430
14,590
333
927
11,167
28,028
0
L
Merlin
Kayky5321
Merlin
4,262
367
0
840
6,840
2,052
192
3,532
2,964
17,211
0
L
Anubis
74
74
0
163
1,796
445
0
339
1,393
4,423
0
L
Ymir
3,031
1,290
0
342
14,130
8,629
192
4,381
9,699
14,390
0
W
Thanatos
MissRound3
Thanatos
6,668
2,866
0
13,339
18,272
7,533
982
2,039
16,161
0
60,191
W
Sun Wukong
TymPanicPlegue13
Sun Wukong
5,403
2,730
0
0
14,160
12,066
1,663
1,822
12,262
0
53,893
L
King Arthur
XngZER4
King Arthur
12,265
2,474
0
3,415
21,364
16,377
0
5,962
15,312
417
41,022
W
10,829
1,311
1,309
1,951
8,932
3,751
3,962
2,084
6,416
66,324
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,331
Gold Earned
56,424
151
Minions Killed
472
0
Camps Cleared
0
1,186,177
Distance Traveled
1,736,171
3
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
9,092
433
54
3
0
327,907
1
W
Neith
12,358
588
159
8
0
322,987
4
W
Ganesha
11,182
532
9
0
0
379,094
7
L
Merlin
7,595
362
26
1
0
207,763
1
L
Anubis
5,633
268
11
1
0
72,000
0
L
Ymir
6,894
328
21
1
0
218,487
0
W
Thanatos
11,038
526
91
4
0
374,026
2
W
Sun Wukong
10,822
515
74
4
0
327,390
1
L
King Arthur
9,117
434
39
2
0
360,020
1
W
Ra
11,024
525
139
7
0
332,674
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role