Player Matchup

Ah Puch
Ah Puch
Jackso1009
Ah Puch
Level 86
God Stats
7W - 4L
1,468 SR
Queue Stats
119W - 125L
1,549 Elo+
Party 2
Loki
Loki
LeroyCooper99
Loki
Level 81
God Stats
12W - 17L
1,540 SR
Queue Stats
267W - 257L
1,564 Elo+
Party 2
King Arthur
King Arthur
MRjdkyafool
King Arthur
Level 15
God Stats
6W - 6L
1,773 SR
Queue Stats
36W - 38L
1,610 Elo+
Party 2
Jormungandr
Jormungandr
The0121FlowFarda
Jormungandr
Level 93
God Stats
26W - 18L
1,532 SR
Queue Stats
251W - 221L
1,446 Elo+
Solo
Danzaburou
Danzaburou
umaru-chanxX
Danzaburou
Level 59
God Stats
129W - 134L
1,576 SR
Queue Stats
469W - 491L
1,457 Elo+
Solo
Team Averages
Level 67
1,578 SR
1,525 Elo+

VS

Team Averages
Level 52
1,474 SR
1,464 Elo+
Loki
Loki
Funsmejkr
Loki
Level 40
God Stats
4W - 10L
1,498 SR
Queue Stats
131W - 169L
1,468 Elo+
Party 1
Ares
Ares
Hanami_94
Ares
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 5L
1,500 Elo+
Party 1
Tyr
Tyr
HugOKokobelO
Tyr
Level 102
God Stats
3W - 10L
1,237 SR
Queue Stats
106W - 135L
1,475 Elo+
Party 1
Jing Wei
Jing Wei
Laballores
Jing Wei
Level 30
God Stats
1W - 5L
1,676 SR
Queue Stats
55W - 85L
1,429 Elo+
Party 1
Janus
Janus
RickySpanish677
Janus
Level 68
God Stats
216W - 275L
1,457 SR
Queue Stats
578W - 663L
1,449 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Jackso1009
Ah Puch
17
4 / 3 / 5
11,855
539
13,161
14,869
5,744
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

19
5 / 2 / 6
12,995
591
6,072
14,704
5,717
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

King Arthur
MRjdkyafool
King Arthur
18
9 / 1 / 5
12,817
583
21,694
25,800
19,270
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jormungandr
The0121FlowFarda
Jormungandr
15
5 / 4 / 13
11,389
518
7,628
16,036
14,322
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Danzaburou
umaru-chanxX
Danzaburou
19
9 / 0 / 3
13,195
600
13,859
9,855
3,769
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
14
1 / 10 / 4
8,683
395
4,353
18,614
5,532
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ares
12
0 / 6 / 0
7,947
361
1,740
13,369
7,943
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman

Talisman

+75
Health
+15
Magical Protection

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

14
2 / 6 / 1
8,913
405
9,873
26,322
18,205
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jing Wei
Laballores
Jing Wei
12
0 / 6 / 2
7,583
345
7,116
13,303
3,953
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

17
5 / 4 / 1
11,020
501
7,581
10,722
3,699
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
16
32
Kills
8
10
Deaths
32
32
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Loki
1
10
4
0.3
L
Ares
0
6
0
0
L
2
6
1
0.42
W
Ah Puch
Jackso1009
Ah Puch
4
3
5
2.17
L
Jing Wei
Laballores
Jing Wei
0
6
2
0.17
W
5
2
6
4
W
King Arthur
MRjdkyafool
King Arthur
9
1
5
11.5
L
5
4
1
1.38
W
Jormungandr
The0121FlowFarda
Jormungandr
5
4
13
2.88
W
Danzaburou
umaru-chanxX
Danzaburou
9
0
3
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,414
Damage
30,663
81,264
Taken
82,330
48,822
Mitigated
39,332
34,192
Healing
13,566
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
4,353
1,093
0
3,249
18,614
5,532
0
4,192
14,140
0
45,805
L
Ares
1,740
70
0
910
13,369
7,943
0
2,470
10,845
18,162
0
L
9,873
2,506
0
5,889
26,322
18,205
0
5,046
21,068
0
48,884
W
Ah Puch
Jackso1009
Ah Puch
13,161
926
0
7,180
14,869
5,744
2,082
5,176
9,353
77,098
0
L
Jing Wei
Laballores
Jing Wei
7,116
5,375
0
650
13,303
3,953
0
3,342
9,893
0
40,611
W
6,072
1,778
0
6,998
14,704
5,717
2,949
2,115
12,539
0
105,249
W
King Arthur
MRjdkyafool
King Arthur
21,694
3,412
0
9,834
25,800
19,270
483
3,431
22,267
0
90,037
L
7,581
39
0
2,868
10,722
3,699
0
5,024
5,450
68,114
0
W
Jormungandr
The0121FlowFarda
Jormungandr
7,628
1,112
1,037
4,210
16,036
14,322
2,311
3,498
12,432
42,894
0
W
Danzaburou
umaru-chanxX
Danzaburou
13,859
8,212
0
4,933
9,855
3,769
2,081
489
9,366
0
90,503

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,251
Gold Earned
44,146
614
Minions Killed
391
0
Camps Cleared
0
2,038,319
Distance Traveled
2,001,129
14
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
8,683
395
68
3
0
399,229
2
L
Ares
7,947
361
34
2
0
378,744
0
L
Tyr
8,913
405
92
4
0
379,784
1
W
Ah Puch
11,855
539
130
6
0
383,523
3
L
Jing Wei
7,583
345
71
3
0
411,621
6
W
Loki
12,995
591
150
7
0
469,457
3
W
King Arthur
12,817
583
151
7
0
418,572
2
L
Janus
11,020
501
126
6
0
431,751
8
W
Jormungandr
11,389
518
48
2
0
373,123
4
W
Danzaburou
13,195
600
135
6
0
393,644
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role