Player Matchup

Guan Yu
Guan Yu
Flopsie
Guan Yu
Level 29
God Stats
1W - 0L
1,340 SR
Queue Stats
75W - 20L
1,781 Elo+
Party 1
Danzaburou
Danzaburou
TniChief
Danzaburou
Level 28
God Stats
8W - 8L
1,629 SR
Queue Stats
130W - 133L
1,604 Elo+
Solo
Hercules
Hercules
marissssssa
Hercules
Level 18
God Stats
2W - 1L
1,500 SR
Queue Stats
241W - 160L
1,582 Elo+
Party 1
Hel
Hel
marshal258
Hel
Level 12
God Stats
34W - 39L
1,307 SR
Queue Stats
94W - 99L
1,522 Elo+
Solo
Eset
Eset
reidloSllorT
Eset
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
136W - 123L
1,539 Elo+
Solo
Team Averages
Level 20
1,455 SR
1,606 Elo+

VS

Team Averages
Level 22
1,446 SR
1,571 Elo+
Sun Wukong
Sun Wukong
DRBOBBOSS
Sun Wukong
Level 14
God Stats
0W - 2L
1,500 SR
Queue Stats
24W - 32L
1,464 Elo+
Solo
Anubis
Anubis
Lindholmarn
Anubis
Level 20
God Stats
4W - 5L
1,486 SR
Queue Stats
41W - 43L
1,525 Elo+
Solo
Loki
Loki
Mrsandmanxx
Loki
Level 18
God Stats
11W - 10L
1,449 SR
Queue Stats
39W - 31L
1,568 Elo+
Solo
Bacchus
Bacchus
Nonamesavailabl
Bacchus
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 42L
1,708 Elo+
Solo
Sol
Sol
Tubär
Sol
Level 28
God Stats
0W - 3L
1,297 SR
Queue Stats
64W - 39L
1,592 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Flopsie
Guan Yu
20
5 / 4 / 4
13,169
549
12,295
19,049
18,240
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Danzaburou
TniChief
Danzaburou
19
8 / 7 / 6
13,868
578
16,035
19,202
7,131
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hercules
marissssssa
Hercules
20
4 / 1 / 8
13,258
552
17,494
27,636
35,169
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

17
2 / 7 / 12
11,131
464
7,754
16,460
5,807
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

17
3 / 9 / 5
11,959
498
9,851
16,085
5,318
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
DRBOBBOSS
Sun Wukong
13
0 / 7 / 1
8,829
368
7,727
16,929
13,651
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Anubis
19
12 / 6 / 6
12,481
520
20,320
17,337
9,318
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

19
6 / 5 / 5
11,887
495
11,482
16,894
6,549
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

14
2 / 3 / 16
10,707
446
13,385
16,765
19,151
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Sol
Tubär
Sol
19
7 / 2 / 4
11,993
500
13,782
18,063
7,609
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
59
22
Kills
27
28
Deaths
23
35
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
DRBOBBOSS
Sun Wukong
0
7
1
0.07
W
Guan Yu
Flopsie
Guan Yu
5
4
4
1.75
L
Anubis
12
6
6
2.5
L
6
5
5
1.7
L
2
3
16
3.33
W
Danzaburou
TniChief
Danzaburou
8
7
6
1.57
L
Sol
Tubär
Sol
7
2
4
4.5
W
Hercules
marissssssa
Hercules
4
1
8
8
W
2
7
12
1.14
W
3
9
5
0.61

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,429
Damage
66,696
98,432
Taken
85,988
71,665
Mitigated
56,278
39,520
Healing
25,522
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
DRBOBBOSS
Sun Wukong
7,727
1,656
0
908
16,929
13,651
940
1,628
15,301
0
47,172
W
Guan Yu
Flopsie
Guan Yu
12,295
2,008
1,333
6,005
19,049
18,240
1,285
7,255
11,794
0
99,805
L
Anubis
20,320
1,263
0
7,046
17,337
9,318
1,412
4,010
13,327
72,294
0
L
11,482
2,655
0
4,608
16,894
6,549
117
3,729
13,165
0
86,172
L
13,385
1,703
0
4,248
16,765
19,151
137
5,583
11,182
21,378
0
W
Danzaburou
TniChief
Danzaburou
16,035
11,278
313
5,852
19,202
7,131
3,959
13,007
6,195
0
94,629
L
Sol
Tubär
Sol
13,782
3,829
0
8,712
18,063
7,609
1,174
3,695
14,368
70,717
0
W
Hercules
marissssssa
Hercules
17,494
4,289
0
10,986
27,636
35,169
431
10,072
17,564
1,163
96,544
W
7,754
1,638
5,925
4,935
16,460
5,807
1,129
9,625
6,835
50,005
0
W
9,851
225
1,540
2,631
16,085
5,318
994
7,528
8,557
66,616
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,385
Gold Earned
55,897
677
Minions Killed
463
0
Camps Cleared
0
2,044,912
Distance Traveled
2,137,020
11
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
8,829
368
80
3
0
418,054
0
W
Guan Yu
13,169
549
162
7
0
484,493
1
L
Anubis
12,481
520
111
5
0
385,560
3
L
Loki
11,887
495
138
6
0
422,135
5
L
Bacchus
10,707
446
8
0
0
480,647
7
W
Danzaburou
13,868
578
146
6
0
369,449
1
L
Sol
11,993
500
126
5
0
430,624
2
W
Hercules
13,258
552
170
7
0
428,139
5
W
Hel
11,131
464
79
3
0
397,256
4
W
Eset
11,959
498
120
5
0
365,575
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role