Player Matchup

Serqet
Serqet
JB2002TSR
Serqet
Level 14
God Stats
3W - 9L
1,500 SR
Queue Stats
184W - 174L
1,154 Elo+
Solo
Ares
Ares
Jabolhunter
Ares
Level 25
God Stats
17W - 19L
1,578 SR
Queue Stats
66W - 64L
1,413 Elo+
Party 2
Sun Wukong
Sun Wukong
LukeXB1
Sun Wukong
Level 18
God Stats
5W - 6L
1,563 SR
Queue Stats
12W - 16L
1,310 Elo+
Solo
Neith
Neith
MrUwa69
Neith
Level 2
God Stats
5W - 9L
1,500 SR
Queue Stats
11W - 12L
1,500 Elo+
Party 2
Tiamat
Tiamat
TeckDrakon
Tiamat
Level 13
God Stats
2W - 2L
1,161 SR
Queue Stats
28W - 31L
1,311 Elo+
Solo
Team Averages
Level 14
1,460 SR
1,338 Elo+

VS

Team Averages
Level 37
1,613 SR
1,352 Elo+
Cernunnos
Cernunnos
I AM FRUGO
Cernunnos
Level 107
God Stats
5W - 5L
1,555 SR
Queue Stats
82W - 101L
1,267 Elo+
Party 1
Yemoja
Yemoja
Simba2745
Yemoja
Level 8
God Stats
4W - 2L
1,875 SR
Queue Stats
16W - 15L
1,268 Elo+
Solo
Baron Samedi
Baron Samedi
Soqaa
Baron Samedi
Level 17
God Stats
7W - 0L
1,711 SR
Queue Stats
27W - 22L
1,423 Elo+
Party 1
Fenrir
Fenrir
Speggington
Fenrir
Level 23
God Stats
45W - 39L
1,443 SR
Queue Stats
153W - 166L
1,401 Elo+
Party 1
Thoth
Thoth
haydents10
Thoth
Level 28
God Stats
25W - 25L
1,480 SR
Queue Stats
147W - 155L
1,401 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
JB2002TSR
Serqet
2
0 / 3 / 0
6,031
251
374
1,636
364
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

18
12 / 10 / 6
13,271
553
20,581
31,057
33,377
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Sun Wukong
LukeXB1
Sun Wukong
17
2 / 6 / 4
11,237
468
9,343
16,734
9,878
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Neith
MrUwa69
Neith
15
3 / 10 / 9
10,300
429
12,057
18,653
6,055
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tiamat
TeckDrakon
Tiamat
16
1 / 9 / 3
9,852
411
6,445
17,749
7,490
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
I AM FRUGO
Cernunnos
19
5 / 5 / 12
13,420
559
15,380
21,369
9,227
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Yemoja
Simba2745
Yemoja
18
8 / 6 / 12
13,662
569
9,584
16,360
9,500
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Baron Samedi
Soqaa
Baron Samedi
20
5 / 2 / 8
13,772
574
14,216
15,362
9,046
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
19
12 / 2 / 7
13,653
569
17,965
17,588
9,768
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Thoth
18
8 / 4 / 7
13,386
558
15,351
9,962
3,747
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
84
18
Kills
38
38
Deaths
19
22
Assists
46
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
I AM FRUGO
Cernunnos
5
5
12
2.2
L
Serqet
JB2002TSR
Serqet
0
3
0
0
L
12
10
6
1.5
L
Sun Wukong
LukeXB1
Sun Wukong
2
6
4
0.67
L
Neith
MrUwa69
Neith
3
10
9
0.75
W
Yemoja
Simba2745
Yemoja
8
6
12
2.33
W
Baron Samedi
Soqaa
Baron Samedi
5
2
8
4.5
W
Fenrir
12
2
7
7.75
L
Tiamat
TeckDrakon
Tiamat
1
9
3
0.28
W
Thoth
8
4
7
2.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,800
Damage
72,496
85,829
Taken
80,641
57,164
Mitigated
41,288
14,223
Healing
20,235
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
I AM FRUGO
Cernunnos
15,380
8,887
507
6,786
21,369
9,227
4,755
7,384
13,985
0
109,435
L
Serqet
JB2002TSR
Serqet
374
192
0
30
1,636
364
0
996
568
0
1,563
L
20,581
1,509
0
4,270
31,057
33,377
0
13,842
16,765
44,480
0
L
Sun Wukong
LukeXB1
Sun Wukong
9,343
2,007
0
1,458
16,734
9,878
0
6,015
10,351
0
57,203
L
Neith
MrUwa69
Neith
12,057
8,519
0
4,308
18,653
6,055
0
8,820
9,609
0
43,693
W
Yemoja
Simba2745
Yemoja
9,584
1,735
2,118
1,477
16,360
9,500
988
7,027
9,333
49,161
0
W
Baron Samedi
Soqaa
Baron Samedi
14,216
407
1,491
5,735
15,362
9,046
3,804
5,541
9,821
104,041
0
W
Fenrir
17,965
4,846
0
1,653
17,588
9,768
2,006
3,496
14,092
0
87,375
L
Tiamat
TeckDrakon
Tiamat
6,445
312
0
4,157
17,749
7,490
0
8,102
9,385
48,811
0
W
Thoth
15,351
411
0
468
9,962
3,747
3,241
3,578
6,384
67,454
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,691
Gold Earned
67,893
301
Minions Killed
612
0
Camps Cleared
0
1,501,113
Distance Traveled
2,120,468
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
13,420
559
150
6
0
399,971
0
L
Serqet
6,031
251
4
0
0
30,881
0
L
Ares
13,271
553
45
2
0
354,911
1
L
Sun Wukong
11,237
468
107
4
0
405,260
2
L
Neith
10,300
429
61
3
0
313,384
0
W
Yemoja
13,662
569
61
3
0
427,218
0
W
Baron Samedi
13,772
574
174
7
0
406,871
4
W
Fenrir
13,653
569
109
5
0
472,459
0
L
Tiamat
9,852
411
84
4
0
396,677
2
W
Thoth
13,386
558
118
5
0
413,949
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role