Player Matchup

Thanatos
Thanatos
ImSomniant
Thanatos
Level 42
God Stats
7W - 3L
1,776 SR
Queue Stats
117W - 83L
1,643 Elo+
Party 2
Sobek
Sobek
Isën
Sobek
Level 37
God Stats
2W - 1L
1,836 SR
Queue Stats
60W - 62L
1,437 Elo+
Party 4
Zhong Kui
Zhong Kui
SpaceRangerMcgee
Zhong Kui
Level 125
God Stats
10W - 9L
1,619 SR
Queue Stats
163W - 147L
1,523 Elo+
Party 2
Achilles
Achilles
Superryan1657
Achilles
Level 32
God Stats
2W - 3L
1,616 SR
Queue Stats
12W - 11L
1,534 Elo+
Solo
Neith
Neith
Tengokuji
Neith
Level 26
God Stats
19W - 24L
1,474 SR
Queue Stats
36W - 48L
1,407 Elo+
Party 4
Team Averages
Level 52
1,664 SR
1,509 Elo+

VS

Team Averages
Level 60
1,610 SR
1,561 Elo+
Athena
Athena
 
Athena
Level 93
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anhur
Anhur
PapaKaloopie
Anhur
Level 28
God Stats
12W - 6L
1,707 SR
Queue Stats
311W - 177L
1,691 Elo+
Party 3
Heimdallr
Heimdallr
PeakyBlindr
Heimdallr
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
193W - 174L
1,565 Elo+
Party 1
Nemesis
Nemesis
SexySextrain
Nemesis
Level 105
God Stats
34W - 12L
1,844 SR
Queue Stats
335W - 205L
1,674 Elo+
Party 3
Anubis
Anubis
WonderBread283
Anubis
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 11L
1,375 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
ImSomniant
Thanatos
20
8 / 1 / 8
12,525
545
14,593
17,763
7,820
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Sobek
Isën
Sobek
14
0 / 8 / 4
9,024
392
5,219
17,844
17,792
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Zhong Kui
20
12 / 6 / 4
12,808
557
20,290
22,780
13,218
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Achilles
Superryan1657
Achilles
15
3 / 4 / 1
10,003
435
7,576
14,876
12,629
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Neith
Tengokuji
Neith
16
1 / 5 / 4
10,139
441
7,158
12,296
4,285
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
17
1 / 2 / 16
12,087
526
7,219
16,549
13,766
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

20
1 / 5 / 6
12,581
547
10,069
12,925
7,802
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Heimdallr
PeakyBlindr
Heimdallr
18
6 / 4 / 4
11,782
512
12,116
18,203
7,783
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nemesis
SexySextrain
Nemesis
20
14 / 3 / 3
14,891
647
21,945
19,704
11,118
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

15
2 / 10 / 1
9,986
434
7,376
15,440
6,925
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
54
24
Kills
24
24
Deaths
24
21
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Athena
 
Athena
1
2
16
4.5
L
Thanatos
ImSomniant
Thanatos
8
1
8
12
L
Sobek
Isën
Sobek
0
8
4
0.25
W
1
5
6
0.8
W
Heimdallr
PeakyBlindr
Heimdallr
6
4
4
2
W
Nemesis
SexySextrain
Nemesis
14
3
3
5.17
L
Zhong Kui
12
6
4
2.33
L
Achilles
Superryan1657
Achilles
3
4
1
0.88
L
Neith
Tengokuji
Neith
1
5
4
0.6
W
2
10
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,836
Damage
58,725
85,559
Taken
82,821
55,744
Mitigated
47,394
34,598
Healing
23,244
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
 
Athena
7,219
692
0
3,923
16,549
13,766
41
4,647
11,902
38,877
0
L
Thanatos
ImSomniant
Thanatos
14,593
3,959
0
18,613
17,763
7,820
0
2,490
15,193
0
93,405
L
Sobek
Isën
Sobek
5,219
401
0
1,239
17,844
17,792
438
5,842
12,002
20,602
0
W
10,069
3,252
0
691
12,925
7,802
1,423
835
12,090
0
85,089
W
Heimdallr
PeakyBlindr
Heimdallr
12,116
5,353
0
7,619
18,203
7,783
0
5,263
12,940
0
90,814
W
Nemesis
SexySextrain
Nemesis
21,945
12,404
0
8,520
19,704
11,118
1,816
6,330
13,374
0
120,175
L
Zhong Kui
20,290
4,405
0
11,082
22,780
13,218
1,124
4,622
17,758
90,878
0
L
Achilles
Superryan1657
Achilles
7,576
1,276
0
1,068
14,876
12,629
1,169
0
14,876
0
46,330
L
Neith
Tengokuji
Neith
7,158
3,262
0
2,596
12,296
4,285
420
1,641
10,495
0
63,441
W
7,376
258
0
2,491
15,440
6,925
1,049
8,434
7,006
44,779
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,499
Gold Earned
61,327
508
Minions Killed
588
0
Camps Cleared
0
2,148,912
Distance Traveled
2,067,852
34
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
12,087
526
53
2
0
476,166
10
L
Thanatos
12,525
545
139
6
0
490,387
2
L
Sobek
9,024
392
42
2
0
432,682
8
W
Anhur
12,581
547
148
6
0
401,357
4
W
Heimdallr
11,782
512
139
6
0
391,972
6
W
Nemesis
14,891
647
179
8
0
480,659
3
L
Zhong Kui
12,808
557
137
6
0
382,194
8
L
Achilles
10,003
435
70
3
0
364,963
7
L
Neith
10,139
441
120
5
0
478,686
9
W
Anubis
9,986
434
69
3
0
317,698
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role