Player Matchup

Sobek
Sobek
Gold II
Branguy
Sobek
Gold II
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nu Wa
Nu Wa
Platinum V
Kotarøu
Nu Wa
Platinum V
Level 160
God Stats
34W - 30L
1,574 SR
Queue Stats
353W - 350L
1,775 MMR
Solo
Camazotz
Camazotz
Silver I
age17nolife
Camazotz
Silver I
Level 126
God Stats
4W - 3L
1,501 SR
Queue Stats
23W - 17L
1,588 MMR
Solo
Mulan
Mulan
Gold V
lelouch2332
Mulan
Gold V
Level 127
God Stats
2W - 0L
1,734 SR
Queue Stats
7W - 3L
1,632 MMR
Solo
Hou Yi
Hou Yi
Gold III
savagemokey
Hou Yi
Gold III
Level 106
God Stats
7W - 0L
1,846 SR
Queue Stats
93W - 100L
1,552 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 135
1,631 SR
1,610 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 124
1,580 SR
1,596 MMR
Athena
Athena
Platinum IV
BoFlexo
Athena
Platinum IV
Level 160
God Stats
27W - 21L
1,724 SR
Queue Stats
478W - 469L
1,768 MMR
Solo
Fenrir
Fenrir
Gold IV
JCBromat
Fenrir
Gold IV
Level 154
God Stats
6W - 9L
1,502 SR
Queue Stats
14W - 13L
1,539 MMR
Solo
Guan Yu
Guan Yu
Gold II
JohnPaulJones7
Guan Yu
Gold II
Level 78
God Stats
11W - 7L
1,675 SR
Queue Stats
35W - 35L
1,671 MMR
Solo
Hachiman
Hachiman
Bronze III
kentzkx
Hachiman
Bronze III
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 MMR
Solo
Tiamat
Tiamat
Gold III
oNoelYo
Tiamat
Gold III
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Branguy
Sobek
11
1 / 2 / 8
7,271
559
5,153
11,758
9,497
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Nu Wa
Kotarøu
Nu Wa
13
6 / 3 / 4
8,003
616
7,684
6,854
2,217
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Camazotz
age17nolife
Camazotz
14
5 / 0 / 5
7,969
613
7,118
9,418
3,285
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

13
0 / 3 / 0
7,303
562
5,239
11,135
8,312
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Hou Yi
13
3 / 2 / 1
7,820
602
4,098
6,750
2,312
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
SetDanzaburouScyllaApollo

VS

Bans
TsukuyomiAo KuangCupidGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
BoFlexo
Athena
11
2 / 1 / 3
6,853
527
3,920
9,371
5,319
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Fenrir
JCBromat
Fenrir
11
3 / 5 / 2
6,807
524
6,491
9,939
3,577
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

14
2 / 0 / 1
7,759
597
8,650
9,772
10,277
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hachiman
kentzkx
Hachiman
10
0 / 4 / 2
5,726
440
1,501
6,902
1,771
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Tiamat
oNoelYo
Tiamat
12
3 / 5 / 1
7,201
554
8,243
8,854
5,825
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
19
15
Kills
10
10
Deaths
15
18
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Athena
BoFlexo
Athena
2
1
3
3.5
W
Sobek
Branguy
Sobek
1
2
8
2.5
L
Fenrir
JCBromat
Fenrir
3
5
2
0.8
L
2
0
1
2.5
W
Nu Wa
Kotarøu
Nu Wa
6
3
4
2.67
W
Camazotz
age17nolife
Camazotz
5
0
5
7.5
L
Hachiman
kentzkx
Hachiman
0
4
2
0.25
W
0
3
0
0
L
Tiamat
oNoelYo
Tiamat
3
5
1
0.7
W
Hou Yi
3
2
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,292
Damage
28,805
45,915
Taken
44,838
25,623
Mitigated
26,769
22,103
Healing
9,730
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
BoFlexo
Athena
3,920
1,123
0
1,654
9,371
5,319
0
3,737
5,434
20,641
0
W
Sobek
Branguy
Sobek
5,153
624
0
5,682
11,758
9,497
0
4,549
7,209
15,753
0
L
Fenrir
JCBromat
Fenrir
6,491
1,611
0
2,174
9,939
3,577
17
1,396
8,497
0
36,349
L
8,650
1,533
0
4,358
9,772
10,277
38
681
9,009
0
51,938
W
Nu Wa
Kotarøu
Nu Wa
7,684
1,541
0
1,542
6,854
2,217
960
4,393
2,461
39,167
0
W
Camazotz
age17nolife
Camazotz
7,118
2,417
0
6,372
9,418
3,285
0
1,846
7,547
0
40,893
L
Hachiman
kentzkx
Hachiman
1,501
1,132
0
220
6,902
1,771
0
1,623
5,203
0
22,805
W
5,239
1,174
0
6,009
11,135
8,312
0
0
10,585
0
43,578
L
Tiamat
oNoelYo
Tiamat
8,243
1,083
0
1,324
8,854
5,825
0
4,778
3,858
42,805
0
W
Hou Yi
4,098
1,843
0
2,498
6,750
2,312
2,102
1,375
5,375
0
47,020

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,366
Gold Earned
34,346
381
Minions Killed
328
0
Camps Cleared
0
1,295,329
Distance Traveled
1,348,848
15
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
6,853
527
31
2
0
290,364
3
W
Sobek
7,271
559
29
2
0
277,266
3
L
Fenrir
6,807
524
66
5
0
278,415
5
L
Guan Yu
7,759
597
104
8
0
269,159
7
W
Nu Wa
8,003
616
86
7
0
231,150
4
W
Camazotz
7,969
613
77
6
0
319,520
1
L
Hachiman
5,726
440
46
4
0
260,122
5
W
Mulan
7,303
562
104
8
0
233,070
3
L
Tiamat
7,201
554
81
6
0
250,788
2
W
Hou Yi
7,820
602
85
7
0
234,323
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role