Player Matchup

Susano
Susano
Ashenguard
Susano
Level 29
God Stats
8W - 6L
1,505 SR
Queue Stats
95W - 98L
1,400 Elo+
Solo
Cthulhu
Cthulhu
MickORato
Cthulhu
Level 13
God Stats
1W - 0L
1,791 SR
Queue Stats
3W - 0L
1,774 Elo+
Party 1
Danzaburou
Danzaburou
SherryFack
Danzaburou
Level 21
God Stats
3W - 3L
1,651 SR
Queue Stats
41W - 49L
1,521 Elo+
Solo
Ao Kuang
Ao Kuang
TinhoORato
Ao Kuang
Level 15
God Stats
2W - 0L
1,570 SR
Queue Stats
2W - 1L
1,739 Elo+
Party 1
Tyr
Tyr
smurftDiamond
Tyr
Level 23
God Stats
11W - 8L
1,339 SR
Queue Stats
117W - 91L
1,602 Elo+
Solo
Team Averages
Level 20
1,571 SR
1,607 Elo+

VS

Team Averages
Level 20
1,520 SR
1,630 Elo+
Artemis
Artemis
Adachii
Artemis
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,711 Elo+
Party 2
Pele
Pele
Brôôksies
Pele
Level 16
God Stats
1W - 1L
1,718 SR
Queue Stats
83W - 70L
1,648 Elo+
Solo
Hel
Hel
TheRealWub
Hel
Level 28
God Stats
2W - 1L
1,401 SR
Queue Stats
5W - 2L
1,711 Elo+
Party 2
Ra
Ra
Vaironmapr
Ra
Level 25
God Stats
0W - 3L
1,337 SR
Queue Stats
108W - 122L
1,410 Elo+
Solo
Anhur
Anhur
xPoisonous
Anhur
Level 24
God Stats
6W - 4L
1,646 SR
Queue Stats
27W - 12L
1,669 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
Ashenguard
Susano
13
2 / 4 / 9
8,559
476
3,946
11,849
4,443
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
MickORato
Cthulhu
14
5 / 2 / 19
9,663
537
11,038
16,743
17,480
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Danzaburou
SherryFack
Danzaburou
15
11 / 3 / 8
10,683
594
11,571
12,268
4,867
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Ao Kuang
TinhoORato
Ao Kuang
17
9 / 1 / 4
10,774
599
12,283
15,545
5,716
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

18
9 / 1 / 1
11,073
615
11,305
9,388
6,697
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Adachii
Artemis
11
3 / 10 / 0
7,069
393
9,065
13,600
4,351
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

15
7 / 6 / 2
9,583
532
16,544
15,576
5,716
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

10
0 / 10 / 5
6,782
377
4,631
13,317
5,170
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

11
0 / 6 / 5
7,743
430
4,015
9,460
3,234
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anhur
15
1 / 4 / 2
9,114
506
5,417
13,153
4,865
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
25
36
Kills
11
11
Deaths
36
41
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Artemis
Adachii
Artemis
3
10
0
0.3
W
Susano
Ashenguard
Susano
2
4
9
1.63
L
7
6
2
1.33
W
Cthulhu
MickORato
Cthulhu
5
2
19
7.25
W
Danzaburou
SherryFack
Danzaburou
11
3
8
5
L
0
10
5
0.25
W
Ao Kuang
TinhoORato
Ao Kuang
9
1
4
11
L
0
6
5
0.42
W
9
1
1
9.5
L
Anhur
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,143
Damage
39,672
65,793
Taken
65,106
39,203
Mitigated
23,336
22,294
Healing
17,573
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
Adachii
Artemis
9,065
5,575
0
0
13,600
4,351
512
4,777
8,823
0
21,344
W
Susano
Ashenguard
Susano
3,946
992
147
3,817
11,849
4,443
1,538
1,498
10,279
0
43,080
L
16,544
3,860
0
3,517
15,576
5,716
0
5,528
10,048
0
65,504
W
Cthulhu
MickORato
Cthulhu
11,038
640
852
966
16,743
17,480
1,009
3,963
12,618
34,426
0
W
Danzaburou
SherryFack
Danzaburou
11,571
4,362
0
3,786
12,268
4,867
2,491
238
12,026
0
61,236
L
4,631
430
2,896
4,104
13,317
5,170
90
7,055
6,262
30,258
0
W
Ao Kuang
TinhoORato
Ao Kuang
12,283
3,722
171
8,190
15,545
5,716
2,726
2,505
12,938
55,303
0
L
4,015
457
246
1,956
9,460
3,234
687
4,141
5,319
40,325
0
W
11,305
1,487
0
4,365
9,388
6,697
486
78
9,286
0
70,583
L
Anhur
5,417
2,728
0
4,854
13,153
4,865
1,732
1,820
11,333
0
57,453

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,752
Gold Earned
40,291
455
Minions Killed
405
0
Camps Cleared
0
1,768,829
Distance Traveled
1,461,540
15
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
7,069
393
40
2
0
259,794
4
W
Susano
8,559
476
71
4
0
355,396
3
L
Pele
9,583
532
103
6
0
349,483
1
W
Cthulhu
9,663
537
51
3
0
332,689
1
W
Danzaburou
10,683
594
98
5
0
333,479
5
L
Hel
6,782
377
46
3
0
288,646
0
W
Ao Kuang
10,774
599
94
5
0
343,131
4
L
Ra
7,743
430
91
5
0
238,451
0
W
Tyr
11,073
615
141
8
0
404,134
2
L
Anhur
9,114
506
125
7
0
325,166
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role