Player Matchup

Danzaburou
Danzaburou
DanciGames
Danzaburou
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
DonQHoly
Bacchus
Level 89
God Stats
49W - 35L
1,622 SR
Queue Stats
767W - 756L
1,357 Elo+
Party 3
Jing Wei
Jing Wei
MeneerSpons
Jing Wei
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
186W - 212L
1,472 Elo+
Party 1
Nox
Nox
ThanhNien1988
Nox
Level 13
God Stats
1W - 2L
1,464 SR
Queue Stats
19W - 24L
1,354 Elo+
Party 3
Sobek
Sobek
edwinwilliam28
Sobek
Level 29
God Stats
1W - 1L
1,691 SR
Queue Stats
196W - 233L
1,297 Elo+
Party 1
Team Averages
Level 67
1,556 SR
1,396 Elo+

VS

Team Averages
Level 87
1,525 SR
1,453 Elo+
Izanami
Izanami
ENROLIK
Izanami
Level 114
God Stats
8W - 2L
1,700 SR
Queue Stats
89W - 88L
1,519 Elo+
Party 2
Nu Wa
Nu Wa
MommyFox
Nu Wa
Level 26
God Stats
22W - 36L
1,400 SR
Queue Stats
420W - 546L
1,353 Elo+
Party 4
Ne Zha
Ne Zha
SL1ZERO
Ne Zha
Level 114
God Stats
3W - 5L
1,617 SR
Queue Stats
126W - 136L
1,511 Elo+
Party 2
King Arthur
King Arthur
dwatts45
King Arthur
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Aphrodite
Aphrodite
синекдоха
Aphrodite
Level 58
God Stats
83W - 85L
1,406 SR
Queue Stats
366W - 478L
1,383 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DanciGames
Danzaburou
10
2 / 5 / 1
7,313
406
6,174
9,643
3,160
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bacchus
DonQHoly
Bacchus
15
4 / 7 / 2
9,603
534
9,632
20,760
12,143
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Jing Wei
MeneerSpons
Jing Wei
13
0 / 5 / 4
7,765
431
3,422
14,377
3,762
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

13
4 / 11 / 2
8,655
481
4,206
13,391
4,807
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
0 / 9 / 5
7,457
414
2,791
19,416
14,662
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
ENROLIK
Izanami
17
14 / 3 / 8
11,113
617
26,739
12,013
5,591
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hidden Dagger

Hidden Dagger

+15
Physical Power

Nu Wa
MommyFox
Nu Wa
17
6 / 0 / 9
11,451
636
13,818
5,727
2,172
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Ne Zha
SL1ZERO
Ne Zha
17
9 / 2 / 9
11,281
627
11,528
15,901
6,653
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

King Arthur
dwatts45
King Arthur
17
5 / 3 / 3
11,022
612
9,318
17,199
14,265
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
2 / 2 / 15
9,695
539
4,027
10,342
9,470
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
80
10
Kills
36
37
Deaths
10
14
Assists
44
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
DanciGames
Danzaburou
2
5
1
0.5
L
Bacchus
DonQHoly
Bacchus
4
7
2
0.71
W
Izanami
ENROLIK
Izanami
14
3
8
6
L
Jing Wei
MeneerSpons
Jing Wei
0
5
4
0.4
W
Nu Wa
MommyFox
Nu Wa
6
0
9
10.5
W
Ne Zha
SL1ZERO
Ne Zha
9
2
9
6.75
L
4
11
2
0.45
W
King Arthur
dwatts45
King Arthur
5
3
3
2.17
L
0
9
5
0.28
W
2
2
15
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,225
Damage
65,430
77,587
Taken
61,182
38,534
Mitigated
38,151
11,555
Healing
22,308
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
DanciGames
Danzaburou
6,174
3,480
0
2,286
9,643
3,160
1,174
1,422
8,073
0
29,373
L
Bacchus
DonQHoly
Bacchus
9,632
547
338
3,482
20,760
12,143
0
5,605
14,925
51,069
0
W
Izanami
ENROLIK
Izanami
26,739
18,796
1,222
1,941
12,013
5,591
7,093
4,619
7,326
0
88,698
L
Jing Wei
MeneerSpons
Jing Wei
3,422
2,241
0
2,724
14,377
3,762
0
3,753
10,414
0
45,939
W
Nu Wa
MommyFox
Nu Wa
13,818
3,598
0
0
5,727
2,172
4,918
2,364
3,319
65,586
0
W
Ne Zha
SL1ZERO
Ne Zha
11,528
3,627
0
5,539
15,901
6,653
138
3,683
12,194
0
69,607
L
4,206
235
0
361
13,391
4,807
0
3,160
10,019
19,568
0
W
King Arthur
dwatts45
King Arthur
9,318
1,046
0
3,628
17,199
14,265
362
1,590
15,589
0
69,859
L
2,791
135
0
2,364
19,416
14,662
0
2,970
16,311
15,153
0
W
4,027
1,225
4,811
5,167
10,342
9,470
2,178
4,139
6,125
21,272
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,793
Gold Earned
54,562
271
Minions Killed
534
0
Camps Cleared
0
1,399,807
Distance Traveled
1,704,601
12
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
7,313
406
50
3
0
188,213
0
L
Bacchus
9,603
534
87
5
0
327,985
1
W
Izanami
11,113
617
119
7
0
312,672
1
L
Jing Wei
7,765
431
86
5
0
299,262
7
W
Nu Wa
11,451
636
128
7
0
335,456
2
W
Ne Zha
11,281
627
109
6
0
394,695
0
L
Nox
8,655
481
34
2
0
284,496
1
W
King Arthur
11,022
612
137
8
0
329,275
2
L
Sobek
7,457
414
14
1
0
299,851
3
W
Aphrodite
9,695
539
41
2
0
332,503
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role