Player Matchup

Ganesha
Ganesha
 
Ganesha
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
He Bo
He Bo
FamousGuy4Life
He Bo
Level 147
God Stats
10W - 12L
1,717 SR
Queue Stats
526W - 541L
1,473 Elo+
Solo
Ne Zha
Ne Zha
RunesGalore
Ne Zha
Level 109
God Stats
2W - 1L
1,706 SR
Queue Stats
294W - 343L
1,479 Elo+
Solo
King Arthur
King Arthur
Solrac696
King Arthur
Level 66
God Stats
5W - 10L
1,445 SR
Queue Stats
201W - 187L
1,408 Elo+
Solo
Ao Kuang
Ao Kuang
mjrem99099
Ao Kuang
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 11L
1,668 Elo+
Solo
Team Averages
Level 100
1,574 SR
1,506 Elo+

VS

Team Averages
Level 95
1,458 SR
1,429 Elo+
Vulcan
Vulcan
Codf1sh
Vulcan
Level 100
God Stats
2W - 2L
1,500 SR
Queue Stats
162W - 147L
1,446 Elo+
Party 1
Neith
Neith
Cone Smasher666
Neith
Level 129
God Stats
1W - 3L
1,242 SR
Queue Stats
171W - 170L
1,306 Elo+
Party 1
Arachne
Arachne
MochaCandy25118
Arachne
Level 86
God Stats
2W - 0L
1,500 SR
Queue Stats
152W - 142L
1,498 Elo+
Solo
Agni
Agni
ghostfacers1981
Agni
Level 108
God Stats
6W - 4L
1,550 SR
Queue Stats
202W - 219L
1,462 Elo+
Solo
Eset
Eset
nerfthisboi21
Eset
Level 50
God Stats
1W - 3L
1,500 SR
Queue Stats
128W - 125L
1,432 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
15
1 / 5 / 9
8,411
601
11,455
16,093
16,575
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

14
0 / 4 / 4
7,587
542
3,932
10,691
3,725
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ne Zha
16
1 / 6 / 5
8,503
607
11,521
16,573
8,276
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

King Arthur
Solrac696
King Arthur
19
9 / 5 / 2
11,677
834
11,709
15,312
20,992
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Ao Kuang
mjrem99099
Ao Kuang
14
1 / 7 / 2
8,294
592
1,202
13,322
5,077
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Codf1sh
Vulcan
18
4 / 3 / 17
11,128
795
16,876
10,086
4,676
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
4 / 1 / 17
10,943
782
10,528
6,113
2,453
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

18
7 / 3 / 12
11,214
801
12,850
12,268
5,184
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
5 / 3 / 12
10,875
777
10,002
9,177
3,438
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
7 / 2 / 14
11,144
796
14,187
8,450
2,779
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
99
12
Kills
27
27
Deaths
12
22
Assists
72
Player
Kills
Deaths
Assists
KDA
L
Ganesha
 
Ganesha
1
5
9
1.1
W
Vulcan
Codf1sh
Vulcan
4
3
17
4.17
W
4
1
17
12.5
L
0
4
4
0.5
W
7
3
12
4.33
L
Ne Zha
1
6
5
0.58
L
King Arthur
Solrac696
King Arthur
9
5
2
2
W
5
3
12
3.67
L
Ao Kuang
mjrem99099
Ao Kuang
1
7
2
0.29
W
7
2
14
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,819
Damage
64,443
71,991
Taken
46,094
54,645
Mitigated
18,530
20,250
Healing
19,613
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
 
Ganesha
11,455
248
702
3,228
16,093
16,575
0
7,304
8,789
16,883
0
W
Vulcan
Codf1sh
Vulcan
16,876
8,570
1,626
1,387
10,086
4,676
926
3,096
6,986
41,793
0
W
10,528
3,144
1,024
2,739
6,113
2,453
1,872
2,165
3,920
0
23,908
L
3,932
150
1,624
2,247
10,691
3,725
124
7,043
3,648
15,848
0
W
12,850
10,249
1,536
4,567
12,268
5,184
933
4,214
7,998
0
23,302
L
Ne Zha
11,521
1,134
1,516
3,816
16,573
8,276
291
9,730
6,843
0
35,335
L
King Arthur
Solrac696
King Arthur
11,709
293
1,385
1,974
15,312
20,992
120
7,676
7,636
0
32,908
W
10,002
996
1,657
2,272
9,177
3,438
222
2,311
6,842
29,644
0
L
Ao Kuang
mjrem99099
Ao Kuang
1,202
62
1,731
2,027
13,322
5,077
126
9,312
4,010
10,250
0
W
14,187
1,759
944
1,861
8,450
2,779
464
4,635
3,670
18,572
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,472
Gold Earned
55,304
130
Minions Killed
156
0
Camps Cleared
0
1,150,919
Distance Traveled
1,314,382
1
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
8,411
601
2
0
0
215,113
0
W
Vulcan
11,128
795
54
4
0
283,412
0
W
Neith
10,943
782
34
2
0
237,470
4
L
He Bo
7,587
542
24
2
0
229,273
0
W
Arachne
11,214
801
24
2
0
292,541
4
L
Ne Zha
8,503
607
51
4
0
261,912
1
L
King Arthur
11,677
834
31
2
0
212,508
0
W
Agni
10,875
777
31
2
0
225,927
0
L
Ao Kuang
8,294
592
22
2
0
232,113
0
W
Eset
11,144
796
13
1
0
275,032
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role