Player Matchup

Awilix
Awilix
 
Awilix
Level 73
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bellona
Bellona
CkripsCook
Bellona
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,248 Elo+
Party 2
Thoth
Thoth
LECKD
Thoth
Level 28
God Stats
3W - 2L
1,638 SR
Queue Stats
36W - 30L
1,458 Elo+
Party 1
Hou Yi
Hou Yi
goncajr2005
Hou Yi
Level 80
God Stats
7W - 17L
1,410 SR
Queue Stats
162W - 133L
1,461 Elo+
Party 1
Jormungandr
Jormungandr
iTs_FRZ
Jormungandr
Level 67
God Stats
0W - 2L
1,500 SR
Queue Stats
6W - 14L
1,321 Elo+
Party 2
Team Averages
Level 54
1,510 SR
1,398 Elo+

VS

Team Averages
Level 119
1,647 SR
1,500 Elo+
Cernunnos
Cernunnos
Crysix3
Cernunnos
Level 140
God Stats
22W - 14L
1,644 SR
Queue Stats
243W - 253L
1,527 Elo+
Party 3
Nemesis
Nemesis
Fernley-
Nemesis
Level 130
God Stats
7W - 6L
1,500 SR
Queue Stats
315W - 302L
1,482 Elo+
Solo
Ymir
Ymir
GreenLantern2328
Ymir
Level 86
God Stats
31W - 26L
1,652 SR
Queue Stats
101W - 91L
1,531 Elo+
Party 3
Guan Yu
Guan Yu
HugoFerBri8
Guan Yu
Level 105
God Stats
1W - 1L
1,512 SR
Queue Stats
103W - 92L
1,448 Elo+
Solo
Chronos
Chronos
waltons808
Chronos
Level 134
God Stats
8W - 3L
1,928 SR
Queue Stats
235W - 226L
1,514 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
16
5 / 11 / 0
10,403
452
8,132
23,999
9,047
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bellona
CkripsCook
Bellona
11
0 / 4 / 1
7,699
335
3,117
15,838
10,812
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Thoth
LECKD
Thoth
15
0 / 11 / 2
9,271
403
8,030
17,176
5,236
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hou Yi
17
3 / 10 / 2
10,621
462
12,596
21,969
7,184
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Jormungandr
iTs_FRZ
Jormungandr
7
0 / 4 / 2
6,730
293
4,269
10,486
4,755
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Crysix3
Cernunnos
20
11 / 1 / 11
14,641
637
26,192
13,712
7,236
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Nemesis
Fernley-
Nemesis
20
12 / 1 / 8
15,477
673
16,569
23,110
12,869
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

17
3 / 4 / 16
12,259
533
6,782
19,813
25,159
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Guan Yu
HugoFerBri8
Guan Yu
18
3 / 2 / 8
12,898
561
11,521
21,918
26,497
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Chronos
waltons808
Chronos
19
11 / 1 / 7
13,607
592
13,240
13,665
5,563
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
90
8
Kills
40
40
Deaths
9
7
Assists
50
Player
Kills
Deaths
Assists
KDA
L
Awilix
 
Awilix
5
11
0
0.45
L
Bellona
CkripsCook
Bellona
0
4
1
0.13
W
Cernunnos
Crysix3
Cernunnos
11
1
11
16.5
W
Nemesis
Fernley-
Nemesis
12
1
8
16
W
3
4
16
2.75
W
Guan Yu
HugoFerBri8
Guan Yu
3
2
8
3.5
L
Thoth
LECKD
Thoth
0
11
2
0.09
L
Hou Yi
3
10
2
0.4
L
Jormungandr
iTs_FRZ
Jormungandr
0
4
2
0.25
W
Chronos
waltons808
Chronos
11
1
7
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,144
Damage
74,304
89,468
Taken
92,218
37,034
Mitigated
77,324
10,757
Healing
41,339
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Awilix
 
Awilix
8,132
4,142
0
4,210
23,999
9,047
0
4,677
19,322
0
60,389
L
Bellona
CkripsCook
Bellona
3,117
761
0
932
15,838
10,812
0
1,871
13,967
0
20,907
W
Cernunnos
Crysix3
Cernunnos
26,192
11,264
0
6,524
13,712
7,236
6,116
3,614
10,098
0
115,005
W
Nemesis
Fernley-
Nemesis
16,569
9,795
0
13,123
23,110
12,869
0
3,711
19,227
0
148,817
W
6,782
840
801
5,439
19,813
25,159
2,914
1,405
18,408
32,280
0
W
Guan Yu
HugoFerBri8
Guan Yu
11,521
1,404
2,112
7,803
21,918
26,497
2,783
3,147
17,614
0
72,642
L
Thoth
LECKD
Thoth
8,030
320
426
1,435
17,176
5,236
1,360
5,446
11,730
61,909
0
L
Hou Yi
12,596
6,797
0
2,349
21,969
7,184
0
4,880
17,089
0
69,071
L
Jormungandr
iTs_FRZ
Jormungandr
4,269
1,823
616
789
10,486
4,755
0
3,148
7,338
14,640
0
W
Chronos
waltons808
Chronos
13,240
4,531
0
5,537
13,665
5,563
7,530
2,977
10,688
89,517
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,724
Gold Earned
68,882
385
Minions Killed
638
0
Camps Cleared
0
1,551,517
Distance Traveled
2,152,086
11
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
10,403
452
104
5
0
408,390
1
L
Bellona
7,699
335
47
2
0
207,930
2
W
Cernunnos
14,641
637
148
6
0
416,092
4
W
Nemesis
15,477
673
167
7
0
467,775
0
W
Ymir
12,259
533
53
2
0
393,677
2
W
Guan Yu
12,898
561
122
5
0
453,731
4
L
Thoth
9,271
403
109
5
0
351,504
6
L
Hou Yi
10,621
462
106
5
0
365,750
1
L
Jormungandr
6,730
293
19
1
0
217,943
1
W
Chronos
13,607
592
148
6
0
420,811
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role