Player Matchup

Fenrir
Fenrir
Jackson6969
Fenrir
Level 28
God Stats
25W - 34L
1,566 SR
Queue Stats
340W - 353L
1,531 Elo+
Solo
Eset
Eset
StainedPanda292
Eset
Level 18
God Stats
33W - 26L
1,622 SR
Queue Stats
33W - 26L
1,503 Elo+
Solo
Hercules
Hercules
XHAMOUDY
Hercules
Level 16
God Stats
4W - 5L
1,433 SR
Queue Stats
610W - 600L
1,489 Elo+
Solo
Team Averages
Level 21
1,541 SR
1,508 Elo+

VS

Team Averages
Level 18
1,416 SR
1,503 Elo+
Chaac
Chaac
Cewchihammer
Chaac
Level 24
God Stats
0W - 2L
1,308 SR
Queue Stats
22W - 20L
1,442 Elo+
Party 1
Fenrir
Fenrir
IIrxckzII
Fenrir
Level 24
God Stats
30W - 31L
1,440 SR
Queue Stats
175W - 215L
1,428 Elo+
Party 1
Skadi
Skadi
benjasotelo123
Skadi
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 34L
1,640 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
15
9 / 3 / 11
11,934
746
18,718
20,594
20,947
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

15
6 / 3 / 15
11,274
705
13,679
13,552
4,646
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
XHAMOUDY
Hercules
16
8 / 0 / 15
11,830
739
12,458
16,482
16,402
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 8 / 3
10,213
638
16,585
20,053
11,421
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Fenrir
IIrxckzII
Fenrir
12
2 / 9 / 2
9,189
574
4,991
16,812
7,420
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
1 / 6 / 2
9,581
599
14,208
14,819
5,264
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
13
23
Kills
6
6
Deaths
23
41
Assists
7
Player
Kills
Deaths
Assists
KDA
L
3
8
3
0.56
L
Fenrir
IIrxckzII
Fenrir
2
9
2
0.33
W
Fenrir
9
3
11
4.83
W
6
3
15
4.5
W
Hercules
XHAMOUDY
Hercules
8
0
15
15.5
L
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,855
Damage
35,784
50,628
Taken
51,684
41,995
Mitigated
24,105
20,776
Healing
7,146
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
16,585
3,672
612
5,423
20,053
11,421
0
6,152
13,651
0
52,241
L
Fenrir
IIrxckzII
Fenrir
4,991
1,131
0
104
16,812
7,420
0
3,623
12,931
0
13,197
W
Fenrir
18,718
4,246
1,816
5,531
20,594
20,947
542
22
20,572
0
51,046
W
13,679
490
2,598
4,382
13,552
4,646
353
4
13,548
41,489
0
W
Hercules
XHAMOUDY
Hercules
12,458
2,995
1,748
4,701
16,482
16,402
322
14
16,468
0
50,040
L
14,208
6,923
0
1,007
14,819
5,264
0
3,945
10,590
0
49,249

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,038
Gold Earned
28,983
181
Minions Killed
151
0
Camps Cleared
0
930,405
Distance Traveled
794,006
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
10,213
638
59
4
0
266,741
2
L
Fenrir
9,189
574
21
1
0
269,684
0
W
Fenrir
11,934
746
51
3
0
312,953
0
W
Eset
11,274
705
50
3
0
310,108
5
W
Hercules
11,830
739
80
5
0
307,344
3
L
Skadi
9,581
599
71
4
0
257,581
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role