Player Matchup

Ares
Ares
Bluesilence
Ares
Level 34
God Stats
5W - 11L
1,255 SR
Queue Stats
18W - 40L
1,249 Elo+
Party 1
Neith
Neith
GreenDream30
Neith
Level 28
God Stats
19W - 32L
1,280 SR
Queue Stats
25W - 52L
1,229 Elo+
Party 1
Discordia
Discordia
RoXasXxx
Discordia
Level 33
God Stats
2W - 2L
1,639 SR
Queue Stats
27W - 27L
1,391 Elo+
Party 1
Team Averages
Level 32
1,391 SR
1,290 Elo+

VS

Team Averages
Level 31
1,506 SR
1,381 Elo+
Chiron
Chiron
So1ac3
Chiron
Level 58
God Stats
1W - 1L
1,328 SR
Queue Stats
203W - 304L
1,332 Elo+
Solo
Medusa
Medusa
den4ik1231142
Medusa
Level 4
God Stats
0W - 1L
1,689 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Bacchus
Bacchus
kill22211
Bacchus
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,311 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 3 / 16
12,387
688
7,959
17,480
21,271
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

16
8 / 2 / 10
12,577
699
9,038
8,536
4,340
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Discordia
RoXasXxx
Discordia
17
11 / 1 / 8
13,037
724
23,762
9,294
3,990
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
So1ac3
Chiron
14
2 / 8 / 4
10,656
592
8,994
16,076
5,573
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

13
2 / 9 / 2
10,118
562
5,939
16,215
5,716
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bacchus
kill22211
Bacchus
13
2 / 4 / 3
10,047
558
11,092
18,347
14,671
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
15
21
Kills
6
6
Deaths
21
34
Assists
9
Player
Kills
Deaths
Assists
KDA
W
2
3
16
3.33
W
8
2
10
6.5
W
Discordia
RoXasXxx
Discordia
11
1
8
15
L
Chiron
So1ac3
Chiron
2
8
4
0.5
L
2
9
2
0.33
L
Bacchus
kill22211
Bacchus
2
4
3
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,759
Damage
26,025
35,310
Taken
50,638
29,601
Mitigated
25,960
4,841
Healing
5,427
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,959
769
0
1,529
17,480
21,271
640
3,438
14,042
19,592
0
W
9,038
4,594
0
1,490
8,536
4,340
2,133
4,003
4,533
0
29,403
W
Discordia
RoXasXxx
Discordia
23,762
1,243
0
1,822
9,294
3,990
0
3,681
5,613
77,557
0
L
Chiron
So1ac3
Chiron
8,994
4,618
506
2,683
16,076
5,573
991
9,827
5,624
0
53,678
L
5,939
2,328
0
1,526
16,215
5,716
120
9,984
5,667
0
34,188
L
Bacchus
kill22211
Bacchus
11,092
1,014
0
712
18,347
14,671
239
10,364
7,531
25,741
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,001
Gold Earned
30,821
173
Minions Killed
162
0
Camps Cleared
0
997,120
Distance Traveled
841,113
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
12,387
688
15
1
0
349,118
0
W
Neith
12,577
699
45
3
0
302,046
0
W
Discordia
13,037
724
113
6
0
345,956
7
L
Chiron
10,656
592
87
5
0
270,641
0
L
Medusa
10,118
562
46
3
0
278,352
2
L
Bacchus
10,047
558
29
2
0
292,120
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role