Player Matchup

Eset
Eset
Double E 169
Eset
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 11L
1,562 Elo+
Party 1
Sobek
Sobek
TheCokiMonster
Sobek
Level 121
God Stats
2W - 1L
1,467 SR
Queue Stats
30W - 25L
1,615 Elo+
Party 1
Jormungandr
Jormungandr
jjjjjjebbie
Jormungandr
Level 128
God Stats
1W - 4L
1,376 SR
Queue Stats
212W - 164L
1,568 Elo+
Party 1
Team Averages
Level 118
1,448 SR
1,581 Elo+

VS

Team Averages
Level 76
1,706 SR
1,703 Elo+
Danzaburou
Danzaburou
Kylof
Danzaburou
Level 112
God Stats
3W - 8L
1,933 SR
Queue Stats
23W - 21L
1,657 Elo+
Party 2
Tiamat
Tiamat
NoahWoaie17
Tiamat
Level 111
God Stats
2W - 2L
1,410 SR
Queue Stats
21W - 17L
1,657 Elo+
Party 2
Xing Tian
Xing Tian
lostinthefog99
Xing Tian
Level 6
God Stats
2W - 0L
1,775 SR
Queue Stats
6W - 3L
1,796 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 4 / 1
8,464
605
6,126
9,696
3,594
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
0 / 4 / 2
7,850
561
4,306
15,023
13,316
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Jormungandr
jjjjjjebbie
Jormungandr
11
2 / 4 / 1
8,771
627
7,271
16,842
9,205
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Kylof
Danzaburou
14
7 / 0 / 5
10,394
742
14,877
8,826
3,663
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tiamat
13
2 / 2 / 10
9,466
676
9,901
6,428
4,980
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Xing Tian
lostinthefog99
Xing Tian
13
3 / 1 / 8
10,225
730
6,712
15,400
13,840
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
35
3
Kills
12
12
Deaths
3
4
Assists
23
Player
Kills
Deaths
Assists
KDA
L
1
4
1
0.38
W
Danzaburou
Kylof
Danzaburou
7
0
5
9.5
W
Tiamat
2
2
10
3.5
L
0
4
2
0.25
L
Jormungandr
jjjjjjebbie
Jormungandr
2
4
1
0.63
W
Xing Tian
lostinthefog99
Xing Tian
3
1
8
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,703
Damage
31,490
41,561
Taken
30,654
26,115
Mitigated
22,483
7,064
Healing
11,865
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,126
719
366
2,479
9,696
3,594
122
4,617
4,865
37,388
0
W
Danzaburou
Kylof
Danzaburou
14,877
6,899
0
3,806
8,826
3,663
1,621
5,812
2,864
0
49,463
W
Tiamat
9,901
634
867
1,644
6,428
4,980
1,076
3,566
2,697
35,707
0
L
4,306
0
0
1,673
15,023
13,316
17
5,541
8,996
15,631
0
L
Jormungandr
jjjjjjebbie
Jormungandr
7,271
1,345
498
2,048
16,842
9,205
35
5,502
10,997
34,439
0
W
Xing Tian
lostinthefog99
Xing Tian
6,712
520
1,541
4,007
15,400
13,840
102
7,742
7,358
25,320
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,085
Gold Earned
30,085
146
Minions Killed
170
0
Camps Cleared
0
711,868
Distance Traveled
779,619
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Eset
8,464
605
73
5
0
219,299
1
W
Danzaburou
10,394
742
69
5
0
253,071
2
W
Tiamat
9,466
676
68
5
0
275,690
4
L
Sobek
7,850
561
15
1
0
254,065
0
L
Jormungandr
8,771
627
58
4
0
238,504
1
W
Xing Tian
10,225
730
33
2
0
250,858
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role