Player Matchup

The Morrigan
The Morrigan
GeMo228387
The Morrigan
Level 14
God Stats
7W - 7L
1,395 SR
Queue Stats
74W - 61L
1,523 Elo+
Solo
King Arthur
King Arthur
Noah234cds
King Arthur
Level 29
God Stats
6W - 6L
1,462 SR
Queue Stats
176W - 214L
1,418 Elo+
Solo
Khepri
Khepri
Quicdraww
Khepri
Level 12
God Stats
2W - 2L
1,345 SR
Queue Stats
22W - 29L
1,355 Elo+
Solo
Jormungandr
Jormungandr
StoneyRaccoon86
Jormungandr
Level 13
God Stats
2W - 3L
1,500 SR
Queue Stats
4W - 7L
1,140 Elo+
Solo
Kuzenbo
Kuzenbo
Titanium-Nutsac
Kuzenbo
Level 27
God Stats
4W - 4L
1,341 SR
Queue Stats
53W - 64L
1,467 Elo+
Solo
Team Averages
Level 19
1,409 SR
1,381 Elo+

VS

Team Averages
Level 16
1,449 SR
1,390 Elo+
Tsukuyomi
Tsukuyomi
CallMeDaddy160
Tsukuyomi
Level 27
God Stats
3W - 6L
1,430 SR
Queue Stats
90W - 89L
1,630 Elo+
Solo
Baron Samedi
Baron Samedi
SSpirit8765
Baron Samedi
Level 5
God Stats
1W - 4L
1,281 SR
Queue Stats
23W - 19L
1,349 Elo+
Solo
Cthulhu
Cthulhu
StitchMoana03
Cthulhu
Level 27
God Stats
21W - 16L
1,526 SR
Queue Stats
107W - 94L
1,478 Elo+
Solo
Neith
Neith
elianfrogzius
Neith
Level 12
God Stats
21W - 34L
1,500 SR
Queue Stats
61W - 108L
1,253 Elo+
Solo
Izanami
Izanami
imlaaau
Izanami
Level 7
God Stats
2W - 4L
1,508 SR
Queue Stats
6W - 11L
1,240 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
GeMo228387
The Morrigan
20
10 / 2 / 1
12,561
598
9,473
9,696
4,285
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

King Arthur
Noah234cds
King Arthur
18
6 / 1 / 1
11,394
543
10,569
14,843
11,163
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Khepri
Quicdraww
Khepri
14
1 / 1 / 7
9,441
450
5,265
9,194
11,931
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Jormungandr
StoneyRaccoon86
Jormungandr
5
0 / 6 / 2
6,437
307
317
4,570
2,391
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

18
5 / 1 / 2
11,136
530
6,228
11,034
9,968
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
CallMeDaddy160
Tsukuyomi
18
3 / 4 / 3
10,799
514
13,568
17,371
8,044
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Baron Samedi
SSpirit8765
Baron Samedi
13
5 / 2 / 0
9,011
429
6,861
6,690
3,214
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
14
1 / 1 / 2
9,009
429
4,452
14,179
8,205
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

6
0 / 14 / 0
6,282
299
609
10,078
2,444
Izanami
imlaaau
Izanami
8
0 / 2 / 1
6,845
326
1,320
3,598
1,210
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
15
22
Kills
9
11
Deaths
23
13
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
CallMeDaddy160
Tsukuyomi
3
4
3
1.13
W
The Morrigan
GeMo228387
The Morrigan
10
2
1
5.25
W
King Arthur
Noah234cds
King Arthur
6
1
1
6.5
W
Khepri
Quicdraww
Khepri
1
1
7
4.5
L
Baron Samedi
SSpirit8765
Baron Samedi
5
2
0
2.5
L
Cthulhu
1
1
2
2
W
Jormungandr
StoneyRaccoon86
Jormungandr
0
6
2
0.17
W
5
1
2
6
L
0
14
0
0
L
Izanami
imlaaau
Izanami
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,852
Damage
26,810
49,337
Taken
51,916
39,738
Mitigated
23,117
12,908
Healing
14,874
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
CallMeDaddy160
Tsukuyomi
13,568
3,587
0
5,553
17,371
8,044
532
5,308
11,893
0
87,522
W
The Morrigan
GeMo228387
The Morrigan
9,473
1,479
0
3,840
9,696
4,285
2,324
2,638
7,058
102,306
3,422
W
King Arthur
Noah234cds
King Arthur
10,569
1,310
0
3,960
14,843
11,163
374
5,070
9,773
0
79,362
W
Khepri
Quicdraww
Khepri
5,265
1,578
0
902
9,194
11,931
235
1,046
8,148
25,851
0
L
Baron Samedi
SSpirit8765
Baron Samedi
6,861
1,224
281
1,956
6,690
3,214
368
1,147
5,353
38,534
0
L
Cthulhu
4,452
455
0
6,647
14,179
8,205
332
7,534
6,482
39,992
0
W
Jormungandr
StoneyRaccoon86
Jormungandr
317
311
0
0
4,570
2,391
0
495
4,075
413
0
W
6,228
1,336
0
4,206
11,034
9,968
1,603
2,064
8,970
67,456
0
L
609
609
0
0
10,078
2,444
144
3,599
6,437
0
7,710
L
Izanami
imlaaau
Izanami
1,320
1,023
0
437
3,598
1,210
589
2,245
1,315
0
14,790

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,969
Gold Earned
41,946
482
Minions Killed
329
0
Camps Cleared
0
1,742,451
Distance Traveled
1,460,533
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
10,799
514
159
8
0
408,312
3
W
The Morrigan
12,561
598
192
9
0
384,897
0
W
King Arthur
11,394
543
121
6
0
361,617
2
W
Khepri
9,441
450
34
2
0
356,400
3
L
Baron Samedi
9,011
429
83
4
0
203,820
0
L
Cthulhu
9,009
429
46
2
0
387,743
7
W
Jormungandr
6,437
307
0
0
0
271,763
1
W
Kuzenbo
11,136
530
135
6
0
367,774
4
L
Neith
6,282
299
8
0
0
280,167
0
L
Izanami
6,845
326
33
2
0
180,491
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role