Player Matchup

Cabrakan
Cabrakan
Everythingyy
Cabrakan
Level 22
God Stats
0W - 3L
1,500 SR
Queue Stats
101W - 53L
1,675 Elo+
Solo
Serqet
Serqet
TopAmazeGamer
Serqet
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 14L
1,424 Elo+
Solo
Bastet
Bastet
Vidavigorous
Bastet
Level 6
God Stats
4W - 5L
1,585 SR
Queue Stats
25W - 25L
1,541 Elo+
Solo
Hades
Hades
immortal750car
Hades
Level 28
God Stats
0W - 3L
1,105 SR
Queue Stats
33W - 48L
1,368 Elo+
Solo
Tsukuyomi
Tsukuyomi
yeildiing
Tsukuyomi
Level 16
God Stats
18W - 24L
1,362 SR
Queue Stats
149W - 138L
1,569 Elo+
Solo
Team Averages
Level 15
1,410 SR
1,516 Elo+

VS

Team Averages
Level 18
1,540 SR
1,553 Elo+
Vulcan
Vulcan
BananaPower91
Vulcan
Level 14
God Stats
2W - 0L
1,500 SR
Queue Stats
63W - 56L
1,497 Elo+
Solo
Yemoja
Yemoja
Irmaos_da_MB
Yemoja
Level 21
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 7L
1,463 Elo+
Solo
Merlin
Merlin
ItIzDimitri
Merlin
Level 16
God Stats
58W - 33L
1,702 SR
Queue Stats
110W - 85L
1,696 Elo+
Solo
Chiron
Chiron
St000000000p
Chiron
Level 23
God Stats
2W - 1L
1,500 SR
Queue Stats
55W - 42L
1,611 Elo+
Solo
Guan Yu
Guan Yu
Xoxohr
Guan Yu
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Everythingyy
Cabrakan
15
2 / 0 / 1
9,184
918
3,054
4,100
2,005
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
0 / 3 / 1
8,217
822
720
5,897
1,613
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bastet
14
1 / 5 / 2
8,844
884
7,216
13,841
4,082
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

15
0 / 9 / 5
9,122
912
10,817
22,699
9,740
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Tsukuyomi
yeildiing
Tsukuyomi
15
2 / 2 / 2
9,438
944
11,283
9,192
5,071
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Team 1 Tickets

152

VS

Team 2 Tickets

301

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 2 / 14
9,628
963
11,631
7,960
2,954
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Yemoja
16
3 / 1 / 11
10,152
1,015
2,695
6,171
3,995
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Merlin
15
4 / 2 / 10
9,696
970
11,736
6,220
1,803
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Chiron
16
4 / 0 / 10
9,933
993
8,187
2,859
966
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Guan Yu
Xoxohr
Guan Yu
16
7 / 0 / 9
10,434
1,043
14,048
13,090
8,796
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
73
5
Kills
19
19
Deaths
5
11
Assists
54
Player
Kills
Deaths
Assists
KDA
W
1
2
14
4
L
Cabrakan
Everythingyy
Cabrakan
2
0
1
2.5
W
Yemoja
3
1
11
8.5
W
Merlin
4
2
10
4.5
W
Chiron
4
0
10
9
L
0
3
1
0.17
L
Bastet
1
5
2
0.4
W
Guan Yu
Xoxohr
Guan Yu
7
0
9
11.5
L
0
9
5
0.28
L
Tsukuyomi
yeildiing
Tsukuyomi
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,090
Damage
48,297
55,729
Taken
36,300
22,511
Mitigated
18,514
2,022
Healing
18,309
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,631
3,929
123
604
7,960
2,954
0
3,474
4,486
33,825
0
L
Cabrakan
Everythingyy
Cabrakan
3,054
378
0
167
4,100
2,005
0
1,798
2,302
11,388
0
W
Yemoja
2,695
643
7,403
2,154
6,171
3,995
0
3,173
2,998
7,368
0
W
Merlin
11,736
352
0
240
6,220
1,803
0
3,357
2,863
32,458
0
W
Chiron
8,187
2,222
1,560
1,275
2,859
966
0
0
2,859
0
27,153
L
720
433
0
0
5,897
1,613
0
2,211
3,686
0
3,069
L
Bastet
7,216
957
0
0
13,841
4,082
0
6,328
7,513
0
16,882
W
Guan Yu
Xoxohr
Guan Yu
14,048
2,242
2,293
2,657
13,090
8,796
0
3,867
9,223
0
21,834
L
10,817
556
0
1,781
22,699
9,740
0
10,560
12,139
34,140
0
L
Tsukuyomi
yeildiing
Tsukuyomi
11,283
2,038
0
74
9,192
5,071
0
5,165
4,027
0
40,625

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,805
Gold Earned
49,843
158
Minions Killed
200
6
Camps Cleared
3
915,516
Distance Traveled
912,307
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
9,628
963
58
6
1
197,125
0
L
Cabrakan
9,184
918
18
2
3
191,518
0
W
Yemoja
10,152
1,015
19
2
1
149,797
0
W
Merlin
9,696
970
51
5
0
179,263
0
W
Chiron
9,933
993
51
5
1
182,429
0
L
Serqet
8,217
822
7
1
0
172,786
1
L
Bastet
8,844
884
21
2
1
177,982
0
W
Guan Yu
10,434
1,043
21
2
0
203,693
0
L
Hades
9,122
912
54
5
1
163,103
0
L
Tsukuyomi
9,438
944
58
6
1
210,127
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role