Player Matchup

Scylla
Scylla
Platinum II
CryonicYT
Scylla
Platinum II
Level 160
God Stats
21W - 13L
1,686 SR
Queue Stats
208W - 186L
1,922 MMR
Solo
Tsukuyomi
Tsukuyomi
Diamond V
ParkugoIceBoy
Tsukuyomi
Diamond V
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Danzaburou
Danzaburou
Platinum IV
S1lXx
Danzaburou
Platinum IV
Level 160
God Stats
4W - 4L
1,861 SR
Queue Stats
98W - 83L
1,881 MMR
Party 2
Athena
Athena
Platinum II
Svarogech
Athena
Platinum II
Level 159
God Stats
4W - 4L
1,624 SR
Queue Stats
339W - 343L
1,899 MMR
Solo
Tiamat
Tiamat
Platinum IV
XxCH4TUSxX
Tiamat
Platinum IV
Level 160
God Stats
0W - 2L
1,734 SR
Queue Stats
101W - 86L
1,881 MMR
Party 2
Team Averages
Platinum II
Platinum II
Average Tier
Level 159
1,681 SR
1,817 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 123
1,457 SR
1,827 MMR
Apollo
Apollo
Platinum II
IIMSUPERHOT
Apollo
Platinum II
Level 121
God Stats
16W - 11L
1,674 SR
Queue Stats
281W - 266L
1,988 MMR
Solo
Ne Zha
Ne Zha
Platinum II
Kh4pz2
Ne Zha
Platinum II
Level 145
God Stats
2W - 0L
1,500 SR
Queue Stats
66W - 56L
2,103 MMR
Party 1
Sun Wukong
Sun Wukong
Platinum III
Mentinasuinsta
Sun Wukong
Platinum III
Level 46
God Stats
11W - 4L
1,361 SR
Queue Stats
121W - 100L
1,668 MMR
Party 1
Khepri
Khepri
Platinum II
PatMahomes
Khepri
Platinum II
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Agni
Agni
Platinum II
Vaaanmitsu
Agni
Platinum II
Level 160
God Stats
2W - 6L
1,252 SR
Queue Stats
367W - 360L
1,874 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
CryonicYT
Scylla
19
4 / 7 / 7
12,244
490
15,646
14,715
5,795
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tsukuyomi
ParkugoIceBoy
Tsukuyomi
19
3 / 9 / 7
12,350
494
17,989
22,506
14,297
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Danzaburou
S1lXx
Danzaburou
18
4 / 6 / 7
12,675
507
18,250
21,089
8,618
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Athena
Svarogech
Athena
15
3 / 9 / 8
10,433
417
8,841
32,558
27,991
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Tiamat
XxCH4TUSxX
Tiamat
20
4 / 7 / 3
12,592
504
19,030
18,391
24,793
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bans
SetPersephoneThe MorriganAo KuangChang'e

VS

Bans
FenrirErlang ShenSobekHeimdallrYmir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
20
12 / 3 / 12
16,027
641
23,320
21,476
9,587
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ne Zha
Kh4pz2
Ne Zha
20
3 / 5 / 8
13,972
559
11,522
24,645
10,021
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Sun Wukong
Mentinasuinsta
Sun Wukong
20
10 / 3 / 11
15,877
635
24,368
36,331
36,000
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Khepri
PatMahomes
Khepri
17
0 / 5 / 16
12,008
480
6,404
23,320
24,048
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

20
13 / 2 / 12
15,583
623
24,910
15,675
7,003
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
97
18
Kills
38
38
Deaths
18
32
Assists
59
Player
Kills
Deaths
Assists
KDA
L
Scylla
CryonicYT
Scylla
4
7
7
1.07
W
Apollo
12
3
12
6
W
Ne Zha
Kh4pz2
Ne Zha
3
5
8
1.4
W
Sun Wukong
Mentinasuinsta
Sun Wukong
10
3
11
5.17
L
Tsukuyomi
ParkugoIceBoy
Tsukuyomi
3
9
7
0.72
W
Khepri
PatMahomes
Khepri
0
5
16
1.6
L
Danzaburou
S1lXx
Danzaburou
4
6
7
1.25
L
Athena
Svarogech
Athena
3
9
8
0.78
W
13
2
12
9.5
L
Tiamat
XxCH4TUSxX
Tiamat
4
7
3
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,756
Damage
90,524
109,259
Taken
121,447
81,494
Mitigated
86,659
16,411
Healing
51,315
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
CryonicYT
Scylla
15,646
1,096
0
250
14,715
5,795
0
3,332
11,383
86,785
0
W
Apollo
23,320
14,936
0
9,322
21,476
9,587
5,468
7,551
13,721
0
128,929
W
Ne Zha
Kh4pz2
Ne Zha
11,522
5,818
0
10,988
24,645
10,021
1,030
6,271
18,180
0
128,154
W
Sun Wukong
Mentinasuinsta
Sun Wukong
24,368
6,803
0
19,889
36,331
36,000
2,596
16,277
19,111
0
110,719
L
Tsukuyomi
ParkugoIceBoy
Tsukuyomi
17,989
4,188
0
4,302
22,506
14,297
0
5,817
16,689
0
94,432
W
Khepri
PatMahomes
Khepri
6,404
872
0
3,881
23,320
24,048
663
8,421
14,649
27,549
0
L
Danzaburou
S1lXx
Danzaburou
18,250
10,510
0
5,535
21,089
8,618
714
8,314
12,775
0
89,684
L
Athena
Svarogech
Athena
8,841
1,824
0
2,204
32,558
27,991
0
10,375
22,183
20,159
0
W
24,910
2,742
398
6,837
15,675
7,003
3,433
6,238
9,233
99,466
0
L
Tiamat
XxCH4TUSxX
Tiamat
19,030
2,483
0
4,120
18,391
24,793
143
3,476
14,915
81,496
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,294
Gold Earned
73,467
634
Minions Killed
793
0
Camps Cleared
0
2,368,487
Distance Traveled
2,492,294
37
Wards Purchased
36
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
12,244
490
166
7
0
462,237
5
W
Apollo
16,027
641
202
8
0
540,861
2
W
Ne Zha
13,972
559
190
8
0
471,416
4
W
Sun Wukong
15,877
635
210
8
0
498,131
9
L
Tsukuyomi
12,350
494
125
5
0
484,371
8
W
Khepri
12,008
480
27
1
0
476,456
11
L
Danzaburou
12,675
507
139
6
0
447,686
7
L
Athena
10,433
417
25
1
0
517,173
8
W
Agni
15,583
623
164
7
0
505,430
10
L
Tiamat
12,592
504
179
7
0
457,020
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role