Player Matchup

Ra
Ra
KappaOfKIng
Ra
Level 18
God Stats
5W - 4L
1,389 SR
Queue Stats
239W - 180L
1,395 Elo+
Solo
Danzaburou
Danzaburou
Markuroneko
Danzaburou
Level 48
God Stats
16W - 11L
1,608 SR
Queue Stats
338W - 443L
1,306 Elo+
Party 2
Bellona
Bellona
Rosario0225
Bellona
Level 15
God Stats
6W - 11L
1,407 SR
Queue Stats
27W - 37L
1,381 Elo+
Party 2
Thanatos
Thanatos
dafkos85
Thanatos
Level 13
God Stats
1W - 3L
1,489 SR
Queue Stats
11W - 23L
1,268 Elo+
Solo
Ares
Ares
loviloki
Ares
Level 26
God Stats
5W - 4L
1,498 SR
Queue Stats
55W - 59L
1,373 Elo+
Party 2
Team Averages
Level 24
1,478 SR
1,345 Elo+

VS

Team Averages
Level 9
1,469 SR
1,567 Elo+
Artemis
Artemis
Lnwza012
Artemis
Level 4
God Stats
1W - 1L
1,704 SR
Queue Stats
1W - 3L
1,637 Elo+
Party 1
Ra
Ra
Robloxza
Ra
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,637 Elo+
Party 1
Sylvanus
Sylvanus
godless123
Sylvanus
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,637 Elo+
Party 1
Sun Wukong
Sun Wukong
kissbeer147
Sun Wukong
Level 3
God Stats
0W - 1L
1,279 SR
Queue Stats
1W - 2L
1,637 Elo+
Party 1
Merlin
Merlin
oppietron69
Merlin
Level 24
God Stats
7W - 18L
1,362 SR
Queue Stats
7W - 19L
1,290 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
17 / 3 / 8
12,495
595
21,438
15,202
7,411
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Danzaburou
Markuroneko
Danzaburou
17
8 / 1 / 8
11,451
545
8,557
15,750
7,136
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Short Bow

Short Bow

+15%
Attack Speed

Bellona
Rosario0225
Bellona
14
4 / 3 / 4
10,008
477
3,809
15,521
11,590
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Thanatos
dafkos85
Thanatos
8
0 / 13 / 7
7,675
365
552
11,048
3,475
Ares
15
7 / 2 / 14
11,439
545
10,889
18,379
20,683
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Lnwza012
Artemis
12
2 / 7 / 7
8,032
382
7,418
10,151
4,267
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
7 / 11 / 4
10,667
508
11,324
13,797
5,502
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sylvanus
godless123
Sylvanus
12
1 / 10 / 10
8,409
400
8,476
17,381
10,944
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Sun Wukong
kissbeer147
Sun Wukong
15
3 / 6 / 5
10,449
498
8,206
15,913
12,490
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Merlin
7
0 / 2 / 0
6,481
309
73
4,564
2,569
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
39
36
Kills
13
22
Deaths
36
41
Assists
26
Player
Kills
Deaths
Assists
KDA
W
17
3
8
7
L
Artemis
Lnwza012
Artemis
2
7
7
0.79
W
Danzaburou
Markuroneko
Danzaburou
8
1
8
12
L
7
11
4
0.82
W
Bellona
Rosario0225
Bellona
4
3
4
2
W
Thanatos
dafkos85
Thanatos
0
13
7
0.27
L
Sylvanus
godless123
Sylvanus
1
10
10
0.6
L
Sun Wukong
kissbeer147
Sun Wukong
3
6
5
0.92
W
Ares
7
2
14
7
L
Merlin
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,245
Damage
35,497
75,900
Taken
61,806
50,295
Mitigated
35,772
25,622
Healing
6,742
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
21,438
2,365
4,454
6,914
15,202
7,411
3,033
7,627
7,167
89,881
0
L
Artemis
Lnwza012
Artemis
7,418
3,190
0
45
10,151
4,267
803
5,243
4,796
0
23,924
W
Danzaburou
Markuroneko
Danzaburou
8,557
3,433
0
8,506
15,750
7,136
3,613
3,153
12,453
0
71,316
L
11,324
2,107
829
691
13,797
5,502
304
7,715
5,718
59,152
0
W
Bellona
Rosario0225
Bellona
3,809
1,298
0
3,778
15,521
11,590
1,587
2,518
12,955
0
44,831
W
Thanatos
dafkos85
Thanatos
552
208
0
613
11,048
3,475
141
2,973
7,857
0
6,029
L
Sylvanus
godless123
Sylvanus
8,476
1,855
1,492
2,938
17,381
10,944
576
12,470
4,449
26,241
2,344
L
Sun Wukong
kissbeer147
Sun Wukong
8,206
1,295
0
747
15,913
12,490
1,365
5,924
9,774
0
45,000
W
Ares
10,889
995
0
1,357
18,379
20,683
1,588
6,456
11,725
35,831
0
L
Merlin
73
0
0
0
4,564
2,569
88
0
4,564
10,254
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,068
Gold Earned
44,038
388
Minions Killed
290
0
Camps Cleared
0
1,838,729
Distance Traveled
1,566,592
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
12,495
595
162
8
0
370,139
0
L
Artemis
8,032
382
45
2
0
384,803
3
W
Danzaburou
11,451
545
105
5
0
329,465
2
L
Ra
10,667
508
109
5
0
329,415
1
W
Bellona
10,008
477
72
3
0
343,886
1
W
Thanatos
7,675
365
7
0
0
404,346
0
L
Sylvanus
8,409
400
49
2
0
348,614
0
L
Sun Wukong
10,449
498
63
3
0
390,839
4
W
Ares
11,439
545
42
2
0
390,893
3
L
Merlin
6,481
309
24
1
0
112,921
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role