Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
Its_a_Sticc_Up
Danzaburou
Level 10
God Stats
9W - 23L
1,500 SR
Queue Stats
47W - 56L
1,566 Elo+
Solo
Nu Wa
Nu Wa
PickleMyStickles
Nu Wa
Level 18
God Stats
14W - 14L
1,491 SR
Queue Stats
80W - 81L
1,461 Elo+
Solo
Guan Yu
Guan Yu
courtzandemz89
Guan Yu
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,130 Elo+
Solo
Sylvanus
Sylvanus
suubz3r0_XXT
Sylvanus
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 7L
1,498 Elo+
Solo
Team Averages
Level 16
1,498 SR
1,431 Elo+

VS

Team Averages
Level 21
1,403 SR
1,402 Elo+
Set
Set
BallnGoat-
Set
Level 26
God Stats
8W - 14L
1,283 SR
Queue Stats
13W - 19L
1,196 Elo+
Solo
Guan Yu
Guan Yu
HarleyDavidsons
Guan Yu
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 6L
1,504 Elo+
Party 1
Cthulhu
Cthulhu
oren0902
Cthulhu
Level 18
God Stats
9W - 15L
1,346 SR
Queue Stats
28W - 47L
1,461 Elo+
Solo
Kali
Kali
stealthywizard
Kali
Level 27
God Stats
1W - 2L
1,278 SR
Queue Stats
33W - 44L
1,450 Elo+
Solo
Heimdallr
Heimdallr
xRighto
Heimdallr
Level 28
God Stats
16W - 12L
1,607 SR
Queue Stats
128W - 132L
1,399 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
7
0 / 16 / 4
5,883
346
1,050
13,067
4,134
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Danzaburou
Its_a_Sticc_Up
Danzaburou
13
4 / 4 / 3
8,151
479
3,673
8,083
2,973
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

15
15 / 2 / 2
10,230
602
19,183
7,904
2,669
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

1
0 / 0 / 0
3,255
191
0
0
0
Sylvanus
suubz3r0_XXT
Sylvanus
13
4 / 5 / 4
8,175
481
6,424
11,599
6,186
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
6 / 6 / 2
8,408
495
4,639
10,969
3,544
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

14
3 / 3 / 2
8,410
495
4,269
8,149
6,571
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cthulhu
oren0902
Cthulhu
14
3 / 6 / 5
8,966
527
6,696
13,543
6,431
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

10
4 / 5 / 2
7,720
454
3,215
12,906
3,804
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heimdallr
xRighto
Heimdallr
14
8 / 5 / 3
9,488
558
7,276
11,176
2,983
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
38
23
Kills
24
27
Deaths
25
13
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
0
16
4
0.13
W
6
6
2
1.17
W
3
3
2
1.33
L
Danzaburou
Its_a_Sticc_Up
Danzaburou
4
4
3
1.38
L
15
2
2
8
L
0
0
0
0
W
Cthulhu
oren0902
Cthulhu
3
6
5
0.92
W
4
5
2
1
L
Sylvanus
suubz3r0_XXT
Sylvanus
4
5
4
1.2
W
Heimdallr
xRighto
Heimdallr
8
5
3
1.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,330
Damage
26,095
40,653
Taken
56,743
15,962
Mitigated
23,333
4,318
Healing
12,706
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
1,050
874
0
0
13,067
4,134
157
1,733
11,310
7,834
0
W
4,639
2,375
0
2,688
10,969
3,544
508
5,367
5,322
0
35,316
W
4,269
869
220
1,779
8,149
6,571
1,317
3,177
4,886
0
35,458
L
Danzaburou
Its_a_Sticc_Up
Danzaburou
3,673
2,324
0
265
8,083
2,973
347
886
7,197
0
29,445
L
19,183
5,016
0
0
7,904
2,669
0
2,889
5,015
51,608
0
L
0
0
0
0
0
0
0
0
0
0
0
W
Cthulhu
oren0902
Cthulhu
6,696
296
48
853
13,543
6,431
1,613
7,852
5,398
47,407
0
W
3,215
2,276
0
4,799
12,906
3,804
0
2,940
9,873
0
24,581
L
Sylvanus
suubz3r0_XXT
Sylvanus
6,424
2,663
999
3,054
11,599
6,186
704
1,188
10,186
33,176
5,792
W
Heimdallr
xRighto
Heimdallr
7,276
4,699
0
2,319
11,176
2,983
744
5,920
4,986
0
52,411

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,694
Gold Earned
42,992
207
Minions Killed
347
0
Camps Cleared
0
1,124,739
Distance Traveled
1,428,486
1
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
5,883
346
7
0
0
256,364
0
W
Set
8,408
495
68
4
0
306,996
2
W
Guan Yu
8,410
495
69
4
0
333,415
1
L
Danzaburou
8,151
479
58
3
0
311,333
1
L
Nu Wa
10,230
602
72
4
0
326,921
0
L
Guan Yu
3,255
191
0
0
0
0
0
W
Cthulhu
8,966
527
94
6
0
268,238
5
W
Kali
7,720
454
37
2
0
256,518
2
L
Sylvanus
8,175
481
70
4
0
230,121
0
W
Heimdallr
9,488
558
79
5
0
263,319
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role