Player Matchup

Olorun
Olorun
Aeruwu
Olorun
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Merlin
Merlin
AphroMainUwU
Merlin
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
124W - 88L
1,615 Elo+
Party 1
Camazotz
Camazotz
KingKoalah
Camazotz
Level 25
God Stats
2W - 0L
1,696 SR
Queue Stats
10W - 1L
1,851 Elo+
Party 1
Kuzenbo
Kuzenbo
NascentFlash
Kuzenbo
Level 109
God Stats
4W - 4L
1,500 SR
Queue Stats
259W - 160L
1,654 Elo+
Party 1
Terra
Terra
rdenney97
Terra
Level 15
God Stats
1W - 1L
1,500 SR
Queue Stats
41W - 16L
1,682 Elo+
Party 1
Team Averages
Level 80
1,539 SR
1,660 Elo+

VS

Team Averages
Level 80
1,480 SR
1,494 Elo+
Kuzenbo
Kuzenbo
PDrunk
Kuzenbo
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
StillChrist
Janus
Level 116
God Stats
0W - 7L
1,401 SR
Queue Stats
281W - 265L
1,489 Elo+
Solo
Sobek
Sobek
YmirIsHere4722
Sobek
Level 24
God Stats
0W - 2L
1,500 SR
Queue Stats
39W - 36L
1,585 Elo+
Solo
Baron Samedi
Baron Samedi
jndieg
Baron Samedi
Level 148
God Stats
0W - 2L
1,500 SR
Queue Stats
178W - 170L
1,568 Elo+
Solo
Kali
Kali
xNastrodamusx
Kali
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,327 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Aeruwu
Olorun
16
10 / 3 / 13
10,560
812
18,816
15,244
8,064
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Merlin
19
10 / 2 / 15
11,573
890
19,857
9,278
5,019
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Camazotz
KingKoalah
Camazotz
15
1 / 1 / 20
9,174
706
10,042
13,801
7,739
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Talisman

Talisman

+75
Health
+15
Magical Protection

Kuzenbo
NascentFlash
Kuzenbo
17
6 / 4 / 21
10,896
838
12,388
19,097
31,790
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Terra
rdenney97
Terra
17
4 / 3 / 20
11,003
846
10,176
19,322
24,169
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
PDrunk
Kuzenbo
15
2 / 5 / 4
8,665
667
9,338
23,892
21,733
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

15
1 / 5 / 6
8,706
670
17,279
10,619
4,058
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

17
5 / 5 / 5
10,383
799
10,838
18,585
21,439
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Baron Samedi
jndieg
Baron Samedi
15
4 / 8 / 4
9,138
703
10,526
13,723
6,602
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

14
1 / 8 / 4
8,482
652
10,223
12,780
5,682
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

120
Kill Participation
36
31
Kills
13
13
Deaths
31
89
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Olorun
Aeruwu
Olorun
10
3
13
5.5
W
Merlin
10
2
15
8.75
W
Camazotz
KingKoalah
Camazotz
1
1
20
11
W
Kuzenbo
NascentFlash
Kuzenbo
6
4
21
4.13
L
Kuzenbo
PDrunk
Kuzenbo
2
5
4
0.8
L
1
5
6
0.8
L
5
5
5
1.5
L
Baron Samedi
jndieg
Baron Samedi
4
8
4
0.75
W
Terra
rdenney97
Terra
4
3
20
4.67
L
1
8
4
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,279
Damage
58,204
76,742
Taken
79,599
76,781
Mitigated
59,514
43,414
Healing
24,661
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
Aeruwu
Olorun
18,816
8,819
5,008
5,304
15,244
8,064
2,083
10,607
4,637
29,617
0
W
Merlin
19,857
435
49
2,419
9,278
5,019
709
6,253
3,025
44,185
0
W
Camazotz
KingKoalah
Camazotz
10,042
2,842
2,398
7,161
13,801
7,739
2,021
10,052
3,749
0
19,165
W
Kuzenbo
NascentFlash
Kuzenbo
12,388
4,835
4,227
4,281
19,097
31,790
101
10,647
8,450
18,579
0
L
Kuzenbo
PDrunk
Kuzenbo
9,338
3,173
1,784
6,779
23,892
21,733
0
17,223
6,669
15,809
0
L
17,279
1,179
273
1,730
10,619
4,058
0
10,037
582
41,451
0
L
10,838
646
1,616
4,745
18,585
21,439
0
10,091
8,494
20,931
0
L
Baron Samedi
jndieg
Baron Samedi
10,526
484
3,158
2,483
13,723
6,602
0
12,447
1,276
16,940
0
W
Terra
rdenney97
Terra
10,176
1,411
7,842
4,725
19,322
24,169
168
10,422
8,900
14,898
0
L
10,223
6,290
842
1,251
12,780
5,682
0
11,439
1,341
0
15,919

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,206
Gold Earned
45,374
118
Minions Killed
111
0
Camps Cleared
0
1,170,070
Distance Traveled
1,095,069
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
10,560
812
27
2
0
218,528
0
W
Merlin
11,573
890
69
5
0
244,330
1
W
Camazotz
9,174
706
13
1
0
247,034
1
W
Kuzenbo
10,896
838
6
0
0
242,762
0
L
Kuzenbo
8,665
667
8
1
0
232,606
0
L
Janus
8,706
670
47
4
0
223,210
0
L
Sobek
10,383
799
22
2
0
246,547
1
L
Baron Samedi
9,138
703
20
2
0
173,068
1
W
Terra
11,003
846
3
0
0
217,416
0
L
Kali
8,482
652
14
1
0
219,638
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role