Player Matchup

Fenrir
Fenrir
Herogames
Fenrir
Level 160
God Stats
1W - 7L
1,377 SR
Queue Stats
300W - 211L
1,722 Elo+
Party 1
Ra
Ra
carasuja
Ra
Level 147
God Stats
0W - 2L
1,328 SR
Queue Stats
34W - 37L
1,576 Elo+
Party 1
Jing Wei
Jing Wei
dreico2000
Jing Wei
Level 160
God Stats
2W - 4L
1,356 SR
Queue Stats
361W - 234L
1,672 Elo+
Party 1
Team Averages
Level 156
1,354 SR
1,656 Elo+

VS

Team Averages
Level 127
1,583 SR
1,569 Elo+
Rama
Rama
Ghostboy1971
Rama
Level 118
God Stats
13W - 10L
1,491 SR
Queue Stats
207W - 217L
1,535 Elo+
Solo
Cerberus
Cerberus
Zakila
Cerberus
Level 155
God Stats
18W - 15L
1,745 SR
Queue Stats
537W - 550L
1,556 Elo+
Solo
Ra
Ra
demontium
Ra
Level 108
God Stats
1W - 1L
1,512 SR
Queue Stats
16W - 11L
1,616 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Herogames
Fenrir
14
5 / 10 / 8
11,802
738
14,260
24,491
19,664
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

14
4 / 9 / 6
10,600
663
12,840
14,404
7,982
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Jing Wei
dreico2000
Jing Wei
14
4 / 10 / 7
11,510
719
12,832
18,339
6,127
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
15 / 6 / 8
13,777
861
20,155
14,426
5,620
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cerberus
Zakila
Cerberus
17
9 / 4 / 14
12,694
793
16,577
18,030
18,976
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

16
5 / 3 / 12
12,042
753
12,681
12,586
8,075
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
63
13
Kills
29
29
Deaths
13
21
Assists
34
Player
Kills
Deaths
Assists
KDA
W
15
6
8
3.17
L
Fenrir
Herogames
Fenrir
5
10
8
0.9
W
Cerberus
Zakila
Cerberus
9
4
14
4
L
4
9
6
0.78
W
5
3
12
3.67
L
Jing Wei
dreico2000
Jing Wei
4
10
7
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,932
Damage
49,413
57,234
Taken
45,042
33,773
Mitigated
32,671
10,703
Healing
14,751
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
20,155
18,770
0
2,389
14,426
5,620
988
2,808
11,242
0
65,656
L
Fenrir
Herogames
Fenrir
14,260
3,768
0
4,314
24,491
19,664
0
11,649
12,842
0
33,280
W
Cerberus
Zakila
Cerberus
16,577
1,751
0
5,112
18,030
18,976
135
6,562
10,706
28,884
0
L
12,840
786
1,412
3,045
14,404
7,982
42
7,854
6,550
35,456
0
W
12,681
1,098
2,428
4,822
12,586
8,075
1,366
2,901
9,342
85,011
0
L
Jing Wei
dreico2000
Jing Wei
12,832
9,451
0
1,932
18,339
6,127
607
9,814
8,525
0
54,139

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,912
Gold Earned
38,513
164
Minions Killed
244
0
Camps Cleared
0
759,952
Distance Traveled
866,457
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
13,777
861
91
6
0
270,895
2
L
Fenrir
11,802
738
32
2
0
244,573
0
W
Cerberus
12,694
793
26
2
0
284,064
3
L
Ra
10,600
663
58
4
0
252,600
0
W
Ra
12,042
753
127
8
0
311,498
0
L
Jing Wei
11,510
719
74
5
0
262,779
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role