Player Matchup

Hera
Hera
CalAmar56
Hera
Level 17
God Stats
10W - 6L
1,647 SR
Queue Stats
55W - 65L
1,346 Elo+
Party 1
Neith
Neith
DeeTree
Neith
Level 18
God Stats
16W - 9L
1,722 SR
Queue Stats
69W - 54L
1,484 Elo+
Party 2
Tsukuyomi
Tsukuyomi
EndlessBranch78
Tsukuyomi
Level 17
God Stats
14W - 9L
1,662 SR
Queue Stats
66W - 34L
1,505 Elo+
Party 2
Cupid
Cupid
KojakSwanny
Cupid
Level 27
God Stats
2W - 0L
1,791 SR
Queue Stats
6W - 4L
1,500 Elo+
Solo
Nox
Nox
delitux
Nox
Level 22
God Stats
3W - 0L
1,500 SR
Queue Stats
58W - 81L
1,253 Elo+
Party 1
Team Averages
Level 20
1,664 SR
1,418 Elo+

VS

Team Averages
Level 21
1,474 SR
1,337 Elo+
Nemesis
Nemesis
ElCracito80
Nemesis
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 19L
1,234 Elo+
Solo
Thor
Thor
Okeo222
Thor
Level 26
God Stats
2W - 4L
1,311 SR
Queue Stats
83W - 81L
1,363 Elo+
Solo
Hel
Hel
SickMoss4989
Hel
Level 16
God Stats
1W - 3L
1,566 SR
Queue Stats
3W - 4L
1,279 Elo+
Solo
Bellona
Bellona
TTeRBy2112
Bellona
Level 18
God Stats
5W - 11L
1,503 SR
Queue Stats
231W - 199L
1,463 Elo+
Solo
Tiamat
Tiamat
l7ILegendI7l
Tiamat
Level 24
God Stats
107W - 126L
1,489 SR
Queue Stats
307W - 383L
1,344 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
20
10 / 8 / 17
14,322
1,102
24,398
18,971
7,074
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Neith
DeeTree
Neith
19
2 / 6 / 18
12,465
959
5,206
17,376
7,752
Tsukuyomi
EndlessBranch78
Tsukuyomi
20
7 / 9 / 16
14,390
1,107
14,925
17,383
7,786
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
11 / 6 / 18
14,660
1,128
24,096
17,886
8,725
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nox
20
7 / 6 / 13
13,201
1,015
14,137
19,466
8,411
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Team 1 Tickets

57

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
ElCracito80
Nemesis
17
0 / 16 / 4
10,840
834
2,468
21,642
8,434
Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Thor
Okeo222
Thor
20
7 / 6 / 19
15,134
1,164
15,058
14,660
8,524
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

20
3 / 8 / 12
13,470
1,036
14,588
18,119
8,429
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Bellona
TTeRBy2112
Bellona
20
19 / 4 / 13
17,681
1,360
33,977
28,421
29,033
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tiamat
20
6 / 3 / 14
14,081
1,083
19,641
13,790
10,195
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

119
Kill Participation
97
37
Kills
35
35
Deaths
37
82
Assists
62
Player
Kills
Deaths
Assists
KDA
W
Hera
10
8
17
2.31
W
Neith
DeeTree
Neith
2
6
18
1.83
L
Nemesis
ElCracito80
Nemesis
0
16
4
0.13
W
Tsukuyomi
EndlessBranch78
Tsukuyomi
7
9
16
1.67
W
11
6
18
3.33
L
Thor
Okeo222
Thor
7
6
19
2.75
L
3
8
12
1.13
L
Bellona
TTeRBy2112
Bellona
19
4
13
6.38
W
Nox
7
6
13
2.25
L
Tiamat
6
3
14
4.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,762
Damage
85,732
91,082
Taken
96,632
39,748
Mitigated
64,615
7,890
Healing
9,102
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
24,398
7,963
0
694
18,971
7,074
0
7,748
11,148
46,042
0
W
Neith
DeeTree
Neith
5,206
599
0
1,366
17,376
7,752
0
6,300
11,026
0
16,590
L
Nemesis
ElCracito80
Nemesis
2,468
1,422
0
100
21,642
8,434
0
9,706
11,861
0
13,885
W
Tsukuyomi
EndlessBranch78
Tsukuyomi
14,925
2,713
0
247
17,383
7,786
0
5,994
11,271
0
53,423
W
24,096
13,480
51
3,681
17,886
8,725
0
7,314
10,397
0
36,283
L
Thor
Okeo222
Thor
15,058
3,389
0
475
14,660
8,524
0
5,063
9,597
0
27,239
L
14,588
2,480
1,011
1,355
18,119
8,429
0
9,568
8,551
59,763
0
L
Bellona
TTeRBy2112
Bellona
33,977
15,542
0
3,706
28,421
29,033
0
9,578
18,843
15
56,025
W
Nox
14,137
2,223
594
1,257
19,466
8,411
0
6,888
12,503
26,719
0
L
Tiamat
19,641
733
0
2,455
13,790
10,195
0
4,620
9,170
38,244
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,038
Gold Earned
71,206
218
Minions Killed
221
1
Camps Cleared
12
1,115,179
Distance Traveled
1,198,033
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
14,322
1,102
55
4
1
229,986
0
W
Neith
12,465
959
29
2
0
214,660
2
L
Nemesis
10,840
834
17
1
1
197,394
0
W
Tsukuyomi
14,390
1,107
72
6
0
239,683
3
W
Cupid
14,660
1,128
26
2
0
225,184
2
L
Thor
15,134
1,164
18
1
4
198,332
2
L
Hel
13,470
1,036
116
9
2
250,824
0
L
Bellona
17,681
1,360
33
3
3
299,735
2
W
Nox
13,201
1,015
36
3
0
205,666
0
L
Tiamat
14,081
1,083
37
3
2
251,748
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role