Player Matchup

Hades
Hades
EsTeBaNc0
Hades
Level 29
God Stats
10W - 9L
1,552 SR
Queue Stats
173W - 217L
1,397 Elo+
Solo
Yemoja
Yemoja
Fenral
Yemoja
Level 27
God Stats
3W - 2L
1,630 SR
Queue Stats
15W - 28L
1,419 Elo+
Party 1
Agni
Agni
KerokenW12
Agni
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 23L
1,448 Elo+
Solo
Bakasura
Bakasura
temnest
Bakasura
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thor
Thor
tumblerok
Thor
Level 4
God Stats
0W - 1L
1,693 SR
Queue Stats
13W - 20L
1,114 Elo+
Party 1
Team Averages
Level 20
1,575 SR
1,376 Elo+

VS

Team Averages
Level 20
1,429 SR
1,441 Elo+
Artemis
Artemis
ElCid1
Artemis
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Tiamat
Tiamat
Joyamy
Tiamat
Level 29
God Stats
14W - 27L
1,399 SR
Queue Stats
263W - 245L
1,386 Elo+
Solo
Cthulhu
Cthulhu
Kolibri999
Cthulhu
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
LuckyderSpacki
Mercury
Level 27
God Stats
3W - 2L
1,256 SR
Queue Stats
122W - 119L
1,437 Elo+
Solo
Ra
Ra
pparalyse
Ra
Level 15
God Stats
2W - 2L
1,490 SR
Queue Stats
11W - 14L
1,380 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
EsTeBaNc0
Hades
13
5 / 3 / 2
8,382
559
11,787
13,926
7,800
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Yemoja
Fenral
Yemoja
8
0 / 3 / 0
5,329
355
1,444
7,461
3,038
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

11
2 / 5 / 3
6,805
454
6,391
9,210
3,181
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bakasura
temnest
Bakasura
11
4 / 4 / 1
7,227
482
5,872
10,491
4,389
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Thor
8
0 / 7 / 2
5,709
381
2,603
9,442
3,561
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
ElCid1
Artemis
12
6 / 2 / 4
7,879
525
10,118
10,058
3,184
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Tiamat
Joyamy
Tiamat
12
1 / 1 / 12
7,583
506
9,360
6,503
6,757
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Cthulhu
Kolibri999
Cthulhu
9
0 / 4 / 8
6,535
436
4,879
9,812
4,784
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

15
11 / 1 / 4
9,147
610
6,454
10,340
3,676
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
3 / 3 / 7
7,831
522
4,227
6,761
2,208
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
56
11
Kills
21
22
Deaths
11
8
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Artemis
ElCid1
Artemis
6
2
4
4
L
Hades
EsTeBaNc0
Hades
5
3
2
2
L
Yemoja
Fenral
Yemoja
0
3
0
0
W
Tiamat
Joyamy
Tiamat
1
1
12
7
L
2
5
3
0.7
W
Cthulhu
Kolibri999
Cthulhu
0
4
8
1
W
11
1
4
13
W
3
3
7
2.17
L
Bakasura
temnest
Bakasura
4
4
1
1.13
L
Thor
0
7
2
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,097
Damage
35,038
50,530
Taken
43,474
21,969
Mitigated
20,609
16,086
Healing
14,687
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
ElCid1
Artemis
10,118
5,619
0
4,106
10,058
3,184
433
6,429
3,383
0
39,623
L
Hades
EsTeBaNc0
Hades
11,787
546
418
7,208
13,926
7,800
315
4,865
8,794
46,830
0
L
Yemoja
Fenral
Yemoja
1,444
174
2,791
2,554
7,461
3,038
544
2,322
5,014
9,364
0
W
Tiamat
Joyamy
Tiamat
9,360
633
477
2,883
6,503
6,757
91
3,188
3,022
39,161
0
L
6,391
338
0
901
9,210
3,181
478
3,414
5,330
32,458
0
W
Cthulhu
Kolibri999
Cthulhu
4,879
181
0
1,886
9,812
4,784
0
4,436
4,899
16,201
0
W
6,454
1,925
0
3,197
10,340
3,676
0
3,164
7,032
0
49,592
W
4,227
1,012
1,132
1,006
6,761
2,208
618
1,831
4,575
39,146
0
L
Bakasura
temnest
Bakasura
5,872
3,685
0
2,214
10,491
4,389
1,699
3,834
6,450
0
27,618
L
Thor
2,603
642
0
0
9,442
3,561
162
2,760
6,476
0
15,130

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,452
Gold Earned
38,975
241
Minions Killed
363
0
Camps Cleared
0
1,316,129
Distance Traveled
1,389,873
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
7,879
525
69
5
0
230,889
0
L
Hades
8,382
559
78
5
0
261,639
3
L
Yemoja
5,329
355
13
1
0
263,757
0
W
Tiamat
7,583
506
75
5
0
308,788
5
L
Agni
6,805
454
60
4
0
259,835
4
W
Cthulhu
6,535
436
18
1
0
300,555
1
W
Mercury
9,147
610
109
7
0
316,696
2
W
Ra
7,831
522
92
6
0
232,945
0
L
Bakasura
7,227
482
71
5
0
290,406
2
L
Thor
5,709
381
19
1
0
240,492
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role