Player Matchup

King Arthur
King Arthur
DesertFoxRum
King Arthur
Level 23
God Stats
0W - 1L
1,707 SR
Queue Stats
23W - 20L
1,700 Elo+
Solo
Nu Wa
Nu Wa
Dr Bulthuis
Nu Wa
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 38L
1,396 Elo+
Solo
Danzaburou
Danzaburou
OptiXx_Boom
Danzaburou
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,337 Elo+
Solo
Cerberus
Cerberus
TRYHARD ZEWO
Cerberus
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 12L
991 Elo+
Solo
Baron Samedi
Baron Samedi
Takeo Toi
Baron Samedi
Level 13
God Stats
8W - 8L
1,515 SR
Queue Stats
31W - 40L
1,240 Elo+
Solo
Team Averages
Level 15
1,544 SR
1,333 Elo+

VS

Team Averages
Level 15
1,495 SR
1,400 Elo+
Erlang Shen
Erlang Shen
 
Erlang Shen
Level 21
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
ElMunchacho
Merlin
Level 15
God Stats
3W - 3L
1,500 SR
Queue Stats
11W - 14L
1,362 Elo+
Solo
Sobek
Sobek
Gnarlface
Sobek
Level 18
God Stats
13W - 18L
1,250 SR
Queue Stats
60W - 88L
1,214 Elo+
Solo
Fenrir
Fenrir
Lofi Sleepin
Fenrir
Level 15
God Stats
2W - 0L
1,724 SR
Queue Stats
2W - 0L
1,701 Elo+
Solo
Neith
Neith
vtk7777
Neith
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 6L
1,224 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
DesertFoxRum
King Arthur
18
3 / 7 / 7
13,020
868
9,236
19,094
14,248
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

20
5 / 12 / 12
15,426
1,028
43,944
22,800
7,680
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Danzaburou
OptiXx_Boom
Danzaburou
20
7 / 6 / 11
16,287
1,086
30,024
19,590
7,190
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Cerberus
TRYHARD ZEWO
Cerberus
19
0 / 13 / 14
12,959
864
4,459
29,252
17,970
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Baron Samedi
Takeo Toi
Baron Samedi
20
9 / 4 / 11
16,066
1,071
25,317
12,481
5,764
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Team 1 Tickets

0

VS

Team 2 Tickets

127

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
20
10 / 7 / 19
16,486
1,099
27,006
28,911
21,530
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Merlin
20
9 / 3 / 12
15,325
1,022
14,381
16,675
6,223
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Sobek
Gnarlface
Sobek
20
7 / 4 / 16
15,071
1,005
10,169
36,156
51,720
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Fenrir
20
12 / 6 / 9
14,648
977
27,640
24,339
10,013
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Neith
vtk7777
Neith
20
3 / 4 / 10
14,189
946
16,710
14,179
4,657
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
107
24
Kills
41
42
Deaths
24
55
Assists
66
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
 
Erlang Shen
10
7
19
2.79
L
King Arthur
DesertFoxRum
King Arthur
3
7
7
0.93
L
5
12
12
0.92
W
Merlin
9
3
12
5
W
Sobek
Gnarlface
Sobek
7
4
16
3.75
W
Fenrir
12
6
9
2.75
L
Danzaburou
OptiXx_Boom
Danzaburou
7
6
11
2.08
L
Cerberus
TRYHARD ZEWO
Cerberus
0
13
14
0.54
L
Baron Samedi
Takeo Toi
Baron Samedi
9
4
11
3.63
W
Neith
vtk7777
Neith
3
4
10
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

112,980
Damage
95,906
103,217
Taken
120,260
52,852
Mitigated
94,143
19,576
Healing
13,403
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
 
Erlang Shen
27,006
17,159
0
1,827
28,911
21,530
0
14,306
14,313
0
47,119
L
King Arthur
DesertFoxRum
King Arthur
9,236
844
255
2,236
19,094
14,248
0
5,836
13,258
357
20,104
L
43,944
12,570
172
2,060
22,800
7,680
0
5,565
17,235
80,637
0
W
Merlin
14,381
1,254
0
0
16,675
6,223
0
8,498
7,843
53,132
0
W
Sobek
Gnarlface
Sobek
10,169
831
0
8,372
36,156
51,720
0
21,474
14,044
23,803
0
W
Fenrir
27,640
9,383
0
868
24,339
10,013
0
17,941
6,074
0
40,007
L
Danzaburou
OptiXx_Boom
Danzaburou
30,024
20,649
0
5,938
19,590
7,190
0
4,353
15,237
0
73,131
L
Cerberus
TRYHARD ZEWO
Cerberus
4,459
1,354
0
1,530
29,252
17,970
0
6,357
22,895
8,291
0
L
Baron Samedi
Takeo Toi
Baron Samedi
25,317
6,809
3,986
3,399
12,481
5,764
0
2,439
10,042
36,553
0
W
Neith
vtk7777
Neith
16,710
7,100
0
2,336
14,179
4,657
0
9,907
4,008
0
57,614

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,758
Gold Earned
75,719
225
Minions Killed
286
6
Camps Cleared
5
1,141,814
Distance Traveled
1,254,339
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
16,486
1,099
34
2
0
277,130
0
L
King Arthur
13,020
868
18
1
2
212,439
1
L
Nu Wa
15,426
1,028
89
6
1
241,159
0
W
Merlin
15,325
1,022
115
8
0
257,494
0
W
Sobek
15,071
1,005
25
2
2
274,942
0
W
Fenrir
14,648
977
16
1
3
256,136
0
L
Danzaburou
16,287
1,086
77
5
1
203,711
1
L
Cerberus
12,959
864
18
1
1
221,044
0
L
Baron Samedi
16,066
1,071
23
2
1
263,461
1
W
Neith
14,189
946
96
6
0
188,637
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role