Player Matchup

Tyr
Tyr
EnntiX
Tyr
Level 125
God Stats
1W - 3L
1,218 SR
Queue Stats
103W - 117L
1,534 Elo+
Party 1
Pele
Pele
Paweldziadek
Pele
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
71W - 70L
1,534 Elo+
Party 1
Zhong Kui
Zhong Kui
extraK
Zhong Kui
Level 121
God Stats
1W - 2L
1,500 SR
Queue Stats
148W - 175L
1,569 Elo+
Solo
Team Averages
Level 117
1,406 SR
1,546 Elo+

VS

Team Averages
Level 124
1,468 SR
1,599 Elo+
Neith
Neith
Elacan
Neith
Level 104
God Stats
132W - 130L
1,634 SR
Queue Stats
1,019W - 1,064L
1,552 Elo+
Solo
Odin
Odin
Rakien
Odin
Level 121
God Stats
1W - 0L
1,270 SR
Queue Stats
6W - 13L
1,821 Elo+
Party 2
Janus
Janus
ZuluNeo
Janus
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 17L
1,424 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
EnntiX
Tyr
11
0 / 5 / 1
8,252
589
4,479
16,331
8,409
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

12
2 / 5 / 0
8,904
636
9,363
11,897
6,946
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Zhong Kui
extraK
Zhong Kui
11
0 / 5 / 2
8,354
597
8,085
13,637
8,012
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Elacan
Neith
14
4 / 1 / 8
9,811
701
12,753
8,484
4,596
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Odin
Rakien
Odin
13
6 / 0 / 8
10,463
747
6,121
11,937
14,813
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Janus
ZuluNeo
Janus
13
5 / 1 / 8
10,051
718
16,754
7,015
2,701
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
39
2
Kills
15
15
Deaths
2
3
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Neith
Elacan
Neith
4
1
8
8
L
Tyr
EnntiX
Tyr
0
5
1
0.1
L
2
5
0
0.4
W
Odin
Rakien
Odin
6
0
8
10
W
Janus
ZuluNeo
Janus
5
1
8
9
L
Zhong Kui
extraK
Zhong Kui
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,927
Damage
35,628
41,865
Taken
27,436
23,367
Mitigated
22,110
7,163
Healing
2,336
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
Elacan
Neith
12,753
6,917
0
1,530
8,484
4,596
576
2,416
6,068
0
44,187
L
Tyr
EnntiX
Tyr
4,479
568
0
1,930
16,331
8,409
0
7,645
8,246
0
29,288
L
9,363
2,172
0
2,127
11,897
6,946
0
3,406
8,273
0
34,942
W
Odin
Rakien
Odin
6,121
1,811
0
444
11,937
14,813
0
3,685
8,252
0
17,261
W
Janus
ZuluNeo
Janus
16,754
891
0
362
7,015
2,701
432
2,007
5,008
56,750
0
L
Zhong Kui
extraK
Zhong Kui
8,085
730
0
3,106
13,637
8,012
0
4,645
8,550
37,045
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,510
Gold Earned
30,325
166
Minions Killed
172
0
Camps Cleared
0
792,884
Distance Traveled
776,008
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
9,811
701
67
5
0
227,851
3
L
Tyr
8,252
589
54
4
0
288,169
4
L
Pele
8,904
636
52
4
0
275,423
2
W
Odin
10,463
747
12
1
0
282,187
2
W
Janus
10,051
718
93
7
0
265,970
3
L
Zhong Kui
8,354
597
60
4
0
229,292
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role