Player Matchup

Osiris
Osiris
Platinum II
AIsbell5
Osiris
Platinum II
Level 158
God Stats
2W - 0L
1,847 SR
Queue Stats
147W - 151L
1,807 MMR
Party 1
Chang'e
Chang'e
Platinum II
Nanbell5
Chang'e
Platinum II
Level 127
God Stats
23W - 22L
1,504 SR
Queue Stats
147W - 151L
1,807 MMR
Party 1
Danzaburou
Danzaburou
Gold V
Naughttee
Danzaburou
Gold V
Level 149
God Stats
3W - 2L
1,647 SR
Queue Stats
28W - 12L
1,685 MMR
Party 1
Team Averages
Platinum V
Platinum V
Average Tier
Level 145
1,666 SR
1,766 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 129
1,515 SR
1,432 MMR
Ares
Ares
Silver I
SageSaga
Ares
Silver I
Level 160
God Stats
2W - 2L
1,544 SR
Queue Stats
90W - 115L
1,296 MMR
Solo
Anubis
Anubis
Bronze III
VoidlessRage
Anubis
Bronze III
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 MMR
Party 2
Da Ji
Da Ji
Bronze III
skittlebits
Da Ji
Bronze III
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
AIsbell5
Osiris
11
2 / 2 / 9
8,082
808
6,233
9,550
6,062
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Chang'e
Nanbell5
Chang'e
12
7 / 0 / 4
8,169
817
5,603
4,420
1,752
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Danzaburou
Naughttee
Danzaburou
11
2 / 1 / 8
7,761
776
5,166
7,808
2,433
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bans
CthulhuPersephoneTiamatCabrakanAphrodite

VS

Bans
SetSobekGaneshaGuan YuKumbhakarna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
8
0 / 4 / 3
6,017
602
4,921
8,783
5,393
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman

Talisman

+75
Health
+15
Magical Protection

Anubis
10
1 / 4 / 2
6,476
648
2,946
5,380
2,440
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

8
2 / 3 / 0
6,105
611
3,906
6,138
2,179
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
8
11
Kills
3
3
Deaths
11
21
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Osiris
AIsbell5
Osiris
2
2
9
3.25
W
Chang'e
Nanbell5
Chang'e
7
0
4
9
W
Danzaburou
Naughttee
Danzaburou
2
1
8
6
L
Ares
0
4
3
0.38
L
Anubis
1
4
2
0.5
L
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,002
Damage
11,773
21,778
Taken
20,301
10,247
Mitigated
10,012
12,295
Healing
1,506
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
AIsbell5
Osiris
6,233
1,942
0
2,114
9,550
6,062
24
3,125
6,425
0
17,475
W
Chang'e
Nanbell5
Chang'e
5,603
470
4,218
3,414
4,420
1,752
700
1,559
2,861
27,612
0
W
Danzaburou
Naughttee
Danzaburou
5,166
2,369
0
2,549
7,808
2,433
1,138
3,241
4,567
0
41,960
L
Ares
4,921
41
0
520
8,783
5,393
0
2,525
6,008
13,203
0
L
Anubis
2,946
145
0
572
5,380
2,440
0
1,326
3,961
23,861
0
L
3,906
589
0
414
6,138
2,179
0
1,355
4,681
0
9,805

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,012
Gold Earned
18,598
146
Minions Killed
83
0
Camps Cleared
0
577,163
Distance Traveled
490,236
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
8,082
808
14
1
0
196,635
0
W
Chang'e
8,169
817
40
4
0
197,579
5
W
Danzaburou
7,761
776
92
9
0
182,949
2
L
Ares
6,017
602
14
1
0
179,197
2
L
Anubis
6,476
648
49
5
0
138,248
2
L
Da Ji
6,105
611
20
2
0
172,791
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role