Player Matchup

Ra
Ra
BananaPower91
Ra
Level 14
God Stats
2W - 3L
1,148 SR
Queue Stats
63W - 56L
1,487 Elo+
Solo
Odin
Odin
BlueJAY405364
Odin
Level 12
God Stats
2W - 2L
1,307 SR
Queue Stats
130W - 163L
1,377 Elo+
Solo
Fenrir
Fenrir
BringingTheStorm
Fenrir
Level 14
God Stats
24W - 31L
1,500 SR
Queue Stats
346W - 426L
1,427 Elo+
Solo
The Morrigan
The Morrigan
ShadowBot21101
The Morrigan
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 6L
1,500 Elo+
Solo
Hercules
Hercules
skulldrivr
Hercules
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 8L
1,290 Elo+
Solo
Team Averages
Level 12
1,391 SR
1,416 Elo+

VS

Team Averages
Level 15
1,495 SR
1,385 Elo+
Mercury
Mercury
Bdbdon30k
Mercury
Level 18
God Stats
82W - 103L
1,295 SR
Queue Stats
101W - 125L
1,217 Elo+
Solo
Skadi
Skadi
Slayke_Colt
Skadi
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 24L
1,421 Elo+
Solo
Yemoja
Yemoja
TheForceGuru
Yemoja
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Fafnir
Fafnir
pizzaking0413
Fafnir
Level 10
God Stats
0W - 2L
1,500 SR
Queue Stats
24W - 40L
1,250 Elo+
Solo
Ah Puch
Ah Puch
voCREEPYPASTAov
Ah Puch
Level 27
God Stats
2W - 1L
1,679 SR
Queue Stats
18W - 16L
1,537 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 4 / 26
16,086
1,005
31,851
16,101
6,652
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

20
6 / 3 / 21
15,400
963
17,412
19,548
23,884
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

20
18 / 5 / 15
16,829
1,052
19,575
20,765
9,300
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Morrigan
ShadowBot21101
The Morrigan
20
1 / 6 / 15
14,414
901
3,321
13,070
5,775
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hercules
skulldrivr
Hercules
20
8 / 4 / 14
14,868
929
16,195
24,286
17,359
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Team 1 Tickets

118

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Bdbdon30k
Mercury
20
2 / 13 / 11
14,780
924
16,256
27,592
11,886
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

20
3 / 6 / 10
14,447
903
11,124
15,612
5,967
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Yemoja
19
0 / 10 / 7
12,621
789
863
17,078
8,274
20
1 / 11 / 6
13,490
843
5,575
27,306
21,565
20
16 / 0 / 5
19,714
1,232
49,367
8,164
3,119
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

131
Kill Participation
61
40
Kills
22
22
Deaths
40
91
Assists
39
Player
Kills
Deaths
Assists
KDA
W
7
4
26
5
L
Mercury
Bdbdon30k
Mercury
2
13
11
0.58
W
6
3
21
5.5
W
18
5
15
5.1
W
The Morrigan
ShadowBot21101
The Morrigan
1
6
15
1.42
L
3
6
10
1.33
L
Yemoja
0
10
7
0.35
L
1
11
6
0.36
W
Hercules
skulldrivr
Hercules
8
4
14
3.75
L
16
0
5
18.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,354
Damage
83,185
93,770
Taken
95,752
62,970
Mitigated
50,811
16,347
Healing
1,872
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
31,851
3,781
4,915
4,606
16,101
6,652
0
10,203
5,898
61,876
0
L
Mercury
Bdbdon30k
Mercury
16,256
6,860
0
46
27,592
11,886
0
10,986
16,606
0
33,504
W
17,412
5,845
0
0
19,548
23,884
0
9,970
9,578
0
43,932
W
19,575
4,201
0
1,554
20,765
9,300
0
11,331
8,570
0
35,921
W
The Morrigan
ShadowBot21101
The Morrigan
3,321
1,247
0
703
13,070
5,775
0
8,439
4,631
21,642
0
L
11,124
4,211
0
402
15,612
5,967
0
4,512
11,100
0
30,670
L
Yemoja
863
0
106
51
17,078
8,274
0
6,725
10,353
8,379
0
L
5,575
1,851
0
923
27,306
21,565
0
9,414
17,892
9,532
0
W
Hercules
skulldrivr
Hercules
16,195
5,663
0
4,569
24,286
17,359
0
15,862
8,424
0
35,094
L
49,367
904
0
344
8,164
3,119
0
3,535
4,629
117,475
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

77,597
Gold Earned
75,052
246
Minions Killed
233
7
Camps Cleared
3
1,473,426
Distance Traveled
1,168,672
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
16,086
1,005
84
5
2
300,898
0
L
Mercury
14,780
924
23
1
0
313,994
0
W
Odin
15,400
963
63
4
5
318,416
0
W
Fenrir
16,829
1,052
29
2
0
311,151
1
W
The Morrigan
14,414
901
33
2
0
220,741
2
L
Skadi
14,447
903
28
2
3
230,887
0
L
Yemoja
12,621
789
8
1
0
158,377
0
L
Fafnir
13,490
843
9
1
0
178,008
0
W
Hercules
14,868
929
37
2
0
322,220
0
L
Ah Puch
19,714
1,232
165
10
0
287,406
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role