Player Matchup

Chaac
Chaac
BadPingPvp
Chaac
Level 144
God Stats
2W - 4L
1,269 SR
Queue Stats
516W - 505L
1,548 Elo+
Solo
Ares
Ares
DawnoftheDead
Ares
Level 129
God Stats
7W - 6L
1,796 SR
Queue Stats
202W - 195L
1,517 Elo+
Party 2
Xbalanque
Xbalanque
Kaitō
Xbalanque
Level 160
God Stats
7W - 8L
1,558 SR
Queue Stats
387W - 370L
1,582 Elo+
Party 2
Chang'e
Chang'e
Tobunator
Chang'e
Level 106
God Stats
46W - 30L
1,560 SR
Queue Stats
293W - 273L
1,511 Elo+
Party 3
Arachne
Arachne
danyspinu
Arachne
Level 68
God Stats
58W - 39L
1,586 SR
Queue Stats
377W - 343L
1,527 Elo+
Party 3
Team Averages
Level 121
1,554 SR
1,537 Elo+

VS

Team Averages
Level 106
1,394 SR
1,517 Elo+
Artio
Artio
Caerunyx
Artio
Level 88
God Stats
0W - 2L
1,289 SR
Queue Stats
113W - 113L
1,494 Elo+
Party 1
Tiamat
Tiamat
GhostPanda42
Tiamat
Level 114
God Stats
4W - 6L
1,232 SR
Queue Stats
282W - 250L
1,459 Elo+
Party 1
Heimdallr
Heimdallr
Shrick
Heimdallr
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 14L
1,609 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Somi10
Tsukuyomi
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
TheThiccestFella
Ra
Level 123
God Stats
1W - 3L
1,449 SR
Queue Stats
434W - 396L
1,524 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
9
4 / 0 / 0
5,394
771
5,521
6,705
3,965
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

7
3 / 1 / 1
4,953
708
1,648
4,457
1,802
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Xbalanque
Kaitō
Xbalanque
7
1 / 1 / 3
4,328
618
5,079
3,386
1,163
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Chang'e
Tobunator
Chang'e
9
1 / 1 / 3
5,124
732
2,181
4,346
1,140
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Arachne
danyspinu
Arachne
7
3 / 1 / 5
4,757
680
3,273
3,972
965
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
Caerunyx
Artio
7
2 / 2 / 2
4,655
665
1,488
5,017
2,407
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Tiamat
8
0 / 3 / 0
4,416
631
3,903
6,034
2,582
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Heimdallr
Shrick
Heimdallr
7
1 / 2 / 3
4,049
578
1,646
4,876
1,290
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tsukuyomi
Somi10
Tsukuyomi
5
0 / 3 / 1
3,799
543
1,919
4,226
1,040
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

8
0 / 2 / 0
4,317
617
1,163
3,425
908
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
9
12
Kills
3
4
Deaths
12
12
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Chaac
4
0
0
4
L
Artio
Caerunyx
Artio
2
2
2
1.5
W
3
1
1
3.5
L
Tiamat
0
3
0
0
W
Xbalanque
Kaitō
Xbalanque
1
1
3
2.5
L
Heimdallr
Shrick
Heimdallr
1
2
3
1.25
L
Tsukuyomi
Somi10
Tsukuyomi
0
3
1
0.17
L
0
2
0
0
W
Chang'e
Tobunator
Chang'e
1
1
3
2.5
W
Arachne
danyspinu
Arachne
3
1
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,702
Damage
10,119
22,866
Taken
23,578
9,035
Mitigated
8,227
9,045
Healing
8,342
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
5,521
1,190
0
3,958
6,705
3,965
0
3,382
2,918
0
29,828
L
Artio
Caerunyx
Artio
1,488
149
548
2,209
5,017
2,407
0
1,321
3,670
8,805
0
W
1,648
21
0
1,506
4,457
1,802
0
747
3,710
7,458
0
L
Tiamat
3,903
949
0
2,237
6,034
2,582
0
0
5,696
19,502
0
W
Xbalanque
Kaitō
Xbalanque
5,079
2,404
0
1,315
3,386
1,163
126
368
3,018
0
26,907
L
Heimdallr
Shrick
Heimdallr
1,646
805
0
1,504
4,876
1,290
0
616
4,258
0
13,199
L
Tsukuyomi
Somi10
Tsukuyomi
1,919
642
0
917
4,226
1,040
0
622
3,551
0
12,657
L
1,163
39
32
895
3,425
908
0
1,120
2,211
22,383
0
W
Chang'e
Tobunator
Chang'e
2,181
104
160
1,505
4,346
1,140
0
403
3,859
27,866
0
W
Arachne
danyspinu
Arachne
3,273
2,689
0
601
3,972
965
29
1,053
2,807
0
14,365

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,556
Gold Earned
21,236
233
Minions Killed
165
0
Camps Cleared
0
747,479
Distance Traveled
670,911
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
5,394
771
64
9
0
134,493
1
L
Artio
4,655
665
9
1
0
159,835
2
W
Ares
4,953
708
17
2
0
137,774
0
L
Tiamat
4,416
631
43
6
0
122,909
1
W
Xbalanque
4,328
618
53
8
0
130,842
0
L
Heimdallr
4,049
578
26
4
0
120,685
0
L
Tsukuyomi
3,799
543
32
5
0
121,510
1
L
Ra
4,317
617
55
8
0
145,972
2
W
Chang'e
5,124
732
66
9
0
181,037
2
W
Arachne
4,757
680
33
5
0
163,333
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role