Player Matchup

Khepri
Khepri
CelestiaX
Khepri
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
GanJah1
Chaac
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
Sadhar
Achilles
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
65W - 76L
1,477 Elo+
Solo
King Arthur
King Arthur
Xavler2001
King Arthur
Level 69
God Stats
0W - 3L
1,500 SR
Queue Stats
47W - 44L
1,544 Elo+
Solo
Scylla
Scylla
崔崔萌萌
Scylla
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 97
1,500 SR
1,504 Elo+

VS

Team Averages
Level 105
1,504 SR
1,426 Elo+
Thor
Thor
Bencefice14
Thor
Level 49
God Stats
3W - 1L
1,427 SR
Queue Stats
249W - 219L
1,497 Elo+
Solo
Kukulkan
Kukulkan
GeraGuerrilla
Kukulkan
Level 101
God Stats
2W - 5L
1,196 SR
Queue Stats
91W - 120L
1,387 Elo+
Party 1
Eset
Eset
IParabo1a
Eset
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 38L
1,382 Elo+
Solo
Terra
Terra
M0RZE
Terra
Level 128
God Stats
2W - 4L
1,703 SR
Queue Stats
102W - 107L
1,453 Elo+
Party 1
Cthulhu
Cthulhu
Phurside
Cthulhu
Level 141
God Stats
13W - 8L
1,695 SR
Queue Stats
467W - 491L
1,410 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
CelestiaX
Khepri
11
0 / 2 / 2
7,783
519
4,082
5,751
5,517
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Chaac
GanJah1
Chaac
19
6 / 2 / 2
10,825
722
32,636
18,261
13,136
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Achilles
Sadhar
Achilles
17
1 / 4 / 5
9,606
640
11,069
25,893
15,065
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

King Arthur
Xavler2001
King Arthur
14
0 / 3 / 2
8,424
562
8,018
11,054
11,786
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Scylla
17
2 / 6 / 3
9,859
657
10,696
12,688
6,062
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
6 / 2 / 7
11,178
745
15,618
17,121
9,309
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
GeraGuerrilla
Kukulkan
17
5 / 3 / 8
10,842
723
14,922
9,641
4,273
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Eset
17
2 / 2 / 11
10,563
704
12,165
11,734
5,508
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Terra
M0RZE
Terra
16
1 / 1 / 9
10,358
691
4,724
19,893
14,896
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Cthulhu
Phurside
Cthulhu
20
3 / 1 / 12
11,635
776
20,085
30,421
22,958
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
64
9
Kills
17
17
Deaths
9
14
Assists
47
Player
Kills
Deaths
Assists
KDA
W
6
2
7
4.75
L
Khepri
CelestiaX
Khepri
0
2
2
0.5
L
Chaac
GanJah1
Chaac
6
2
2
3.5
W
Kukulkan
GeraGuerrilla
Kukulkan
5
3
8
3
W
Eset
2
2
11
3.75
W
Terra
M0RZE
Terra
1
1
9
5.5
W
Cthulhu
Phurside
Cthulhu
3
1
12
9
L
Achilles
Sadhar
Achilles
1
4
5
0.88
L
King Arthur
Xavler2001
King Arthur
0
3
2
0.33
L
Scylla
2
6
3
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,501
Damage
67,514
73,647
Taken
88,810
51,566
Mitigated
56,944
34,350
Healing
57,103
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,618
3,254
2,389
2,220
17,121
9,309
1,284
1,974
15,077
0
31,829
L
Khepri
CelestiaX
Khepri
4,082
319
1,234
670
5,751
5,517
0
2,680
3,071
8,193
0
L
Chaac
GanJah1
Chaac
32,636
3,313
1,341
10,178
18,261
13,136
0
13,688
4,573
0
51,816
W
Kukulkan
GeraGuerrilla
Kukulkan
14,922
2,336
3,812
1,351
9,641
4,273
880
1,979
7,637
35,394
0
W
Eset
12,165
577
4,226
2,708
11,734
5,508
1,473
2,607
9,082
22,838
0
W
Terra
M0RZE
Terra
4,724
694
14,332
9,678
19,893
14,896
563
3,327
16,441
6,490
0
W
Cthulhu
Phurside
Cthulhu
20,085
1,179
2,835
13,552
30,421
22,958
152
4,891
25,202
45,643
0
L
Achilles
Sadhar
Achilles
11,069
3,086
882
10,385
25,893
15,065
0
18,812
7,081
0
23,423
L
King Arthur
Xavler2001
King Arthur
8,018
60
2,196
1,903
11,054
11,786
0
8,387
2,667
0
14,942
L
Scylla
10,696
220
2,933
2,628
12,688
6,062
302
8,329
4,359
32,748
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,497
Gold Earned
54,576
148
Minions Killed
164
0
Camps Cleared
0
1,231,928
Distance Traveled
1,376,884
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
11,178
745
26
2
0
288,782
0
L
Khepri
7,783
519
12
1
0
155,126
0
L
Chaac
10,825
722
37
2
0
278,718
0
W
Kukulkan
10,842
723
48
3
0
270,795
0
W
Eset
10,563
704
23
2
0
270,138
0
W
Terra
10,358
691
4
0
0
272,400
0
W
Cthulhu
11,635
776
63
4
0
274,769
0
L
Achilles
9,606
640
17
1
0
282,954
0
L
King Arthur
8,424
562
20
1
0
294,277
0
L
Scylla
9,859
657
62
4
0
220,853
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role