Player Matchup

Chaac
Chaac
 
Chaac
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Izanami
Izanami
ShadowofAkuma507
Izanami
Level 46
God Stats
7W - 4L
1,508 SR
Queue Stats
137W - 199L
1,308 Elo+
Solo
Zeus
Zeus
blue-modex
Zeus
Level 46
God Stats
2W - 2L
1,692 SR
Queue Stats
400W - 445L
1,235 Elo+
Party 3
Pele
Pele
isyenite-
Pele
Level 27
God Stats
28W - 15L
1,666 SR
Queue Stats
584W - 618L
1,410 Elo+
Party 3
Cthulhu
Cthulhu
jpizzlesizzle
Cthulhu
Level 44
God Stats
10W - 8L
1,579 SR
Queue Stats
56W - 86L
1,471 Elo+
Solo
Team Averages
Level 46
1,589 SR
1,385 Elo+

VS

Team Averages
Level 40
1,468 SR
1,420 Elo+
Susano
Susano
Lucky7874
Susano
Level 38
God Stats
1W - 4L
1,413 SR
Queue Stats
72W - 54L
1,606 Elo+
Party 2
Danzaburou
Danzaburou
Zhar1605
Danzaburou
Level 28
God Stats
58W - 37L
1,693 SR
Queue Stats
97W - 77L
1,626 Elo+
Party 2
Achilles
Achilles
ghostreconn
Achilles
Level 66
God Stats
5W - 1L
1,363 SR
Queue Stats
130W - 130L
1,426 Elo+
Party 1
Hera
Hera
mehets12
Hera
Level 22
God Stats
4W - 10L
1,188 SR
Queue Stats
10W - 22L
968 Elo+
Party 1
Ymir
Ymir
seatdoogle
Ymir
Level 46
God Stats
21W - 13L
1,684 SR
Queue Stats
81W - 78L
1,476 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
6
0 / 0 / 1
3,552
710
1,381
3,099
1,322
Boots

Boots

+6%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

4
0 / 1 / 1
2,940
588
639
1,606
445
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Boots

Boots

+6%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

6
0 / 0 / 0
3,508
702
177
109
24
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Pele
5
1 / 0 / 1
3,431
686
663
3,516
731
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cthulhu
4
1 / 0 / 0
3,328
666
1,193
3,212
1,011
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
Lucky7874
Susano
6
0 / 0 / 0
3,244
649
149
1,465
373
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Danzaburou
Zhar1605
Danzaburou
5
0 / 1 / 1
3,345
669
1,907
1,630
372
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Achilles
ghostreconn
Achilles
5
0 / 1 / 0
3,072
614
1,444
2,892
1,466
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hera
1
0 / 0 / 0
2,445
489
0
0
0
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

5
1 / 0 / 0
3,666
733
1,072
3,107
1,188
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes

Shoes

+6%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
2
2
Kills
1
1
Deaths
2
3
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
0
0
1
0.5
L
Susano
Lucky7874
Susano
0
0
0
0
W
0
1
1
0.5
L
Danzaburou
Zhar1605
Danzaburou
0
1
1
0.5
W
0
0
0
0
L
Achilles
ghostreconn
Achilles
0
1
0
0
W
Pele
1
0
1
1.5
W
Cthulhu
1
0
0
1
L
Hera
0
0
0
0
L
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,053
Damage
4,572
11,542
Taken
9,094
3,533
Mitigated
3,399
4,603
Healing
3,498
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
1,381
425
0
2,272
3,099
1,322
0
0
2,886
0
10,071
L
Susano
Lucky7874
Susano
149
0
0
578
1,465
373
0
177
1,288
0
9,990
W
639
492
0
162
1,606
445
0
671
935
0
7,960
L
Danzaburou
Zhar1605
Danzaburou
1,907
809
123
516
1,630
372
0
301
1,329
0
13,875
W
177
0
0
0
109
24
0
0
109
11,247
0
L
Achilles
ghostreconn
Achilles
1,444
424
0
792
2,892
1,466
0
0
2,642
0
8,165
W
Pele
663
312
0
694
3,516
731
0
0
3,516
0
13,237
W
Cthulhu
1,193
71
210
1,265
3,212
1,011
0
401
2,811
7,396
0
L
Hera
0
0
0
0
0
0
0
0
0
0
0
L
1,072
62
0
1,489
3,107
1,188
0
892
2,215
6,699
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,759
Gold Earned
15,772
101
Minions Killed
72
0
Camps Cleared
0
466,097
Distance Traveled
384,364
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
3,552
710
17
3
0
88,869
0
L
Susano
3,244
649
29
6
0
112,013
0
W
Izanami
2,940
588
24
5
0
75,044
0
L
Danzaburou
3,345
669
18
4
0
84,630
2
W
Zeus
3,508
702
25
5
0
75,921
0
L
Achilles
3,072
614
16
3
0
95,919
2
W
Pele
3,431
686
28
6
0
109,474
0
W
Cthulhu
3,328
666
7
1
0
116,789
1
L
Hera
2,445
489
0
0
0
0
0
L
Ymir
3,666
733
9
2
0
91,802
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role