Player Matchup

Pele
Pele
Chaza uk
Pele
Level 115
God Stats
9W - 13L
1,514 SR
Queue Stats
234W - 226L
1,448 Elo+
Party 3
Bacchus
Bacchus
D4rkouss
Bacchus
Level 38
God Stats
6W - 4L
1,589 SR
Queue Stats
126W - 133L
1,449 Elo+
Party 1
Jormungandr
Jormungandr
Dexwa
Jormungandr
Level 37
God Stats
8W - 10L
1,664 SR
Queue Stats
19W - 22L
1,696 Elo+
Party 3
Skadi
Skadi
NoNi2382
Skadi
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
150W - 143L
1,470 Elo+
Party 1
Eset
Eset
anisamargel
Eset
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
280W - 257L
1,476 Elo+
Solo
Team Averages
Level 64
1,553 SR
1,508 Elo+

VS

Team Averages
Level 84
1,525 SR
1,433 Elo+
Izanami
Izanami
AthenaTillDeath
Izanami
Level 123
God Stats
2W - 3L
1,588 SR
Queue Stats
132W - 151L
1,408 Elo+
Party 2
Thoth
Thoth
Fernz-_-
Thoth
Level 104
God Stats
1W - 3L
1,498 SR
Queue Stats
107W - 120L
1,492 Elo+
Party 2
Pele
Pele
TS_Gabripro123
Pele
Level 26
God Stats
6W - 4L
1,356 SR
Queue Stats
11W - 14L
1,262 Elo+
Party 2
Aphrodite
Aphrodite
The_visitor_16
Aphrodite
Level 87
God Stats
14W - 7L
1,638 SR
Queue Stats
53W - 53L
1,508 Elo+
Party 2
Nemesis
Nemesis
k555000aaa
Nemesis
Level 82
God Stats
2W - 4L
1,542 SR
Queue Stats
234W - 252L
1,493 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
16
2 / 9 / 4
10,398
452
6,621
18,953
5,445
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bacchus
D4rkouss
Bacchus
15
4 / 9 / 3
9,477
412
12,187
19,169
8,689
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jormungandr
Dexwa
Jormungandr
16
3 / 7 / 0
9,689
421
13,960
19,448
17,734
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Skadi
NoNi2382
Skadi
14
3 / 12 / 3
8,977
390
8,877
20,550
9,770
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

15
0 / 5 / 0
9,818
427
2,981
13,010
3,780
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 5 / 11
14,146
615
14,703
18,216
6,815
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thoth
Fernz-_-
Thoth
20
13 / 0 / 9
14,496
630
25,120
11,365
5,019
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

18
6 / 4 / 12
11,965
520
7,750
12,404
5,347
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Aphrodite
The_visitor_16
Aphrodite
20
11 / 0 / 11
13,177
573
13,406
12,508
9,984
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Nemesis
k555000aaa
Nemesis
20
7 / 3 / 6
13,592
591
11,554
22,909
16,956
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
91
12
Kills
42
42
Deaths
12
10
Assists
49
Player
Kills
Deaths
Assists
KDA
W
5
5
11
2.1
L
Pele
2
9
4
0.44
L
Bacchus
D4rkouss
Bacchus
4
9
3
0.61
L
Jormungandr
Dexwa
Jormungandr
3
7
0
0.43
W
Thoth
Fernz-_-
Thoth
13
0
9
17.5
L
Skadi
NoNi2382
Skadi
3
12
3
0.38
W
6
4
12
3
W
Aphrodite
The_visitor_16
Aphrodite
11
0
11
16.5
L
0
5
0
0
W
Nemesis
k555000aaa
Nemesis
7
3
6
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,626
Damage
72,533
91,130
Taken
77,402
45,418
Mitigated
44,121
12,788
Healing
34,340
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,703
7,341
0
3,596
18,216
6,815
2,342
4,103
14,113
0
134,919
L
Pele
6,621
826
0
3,567
18,953
5,445
1,170
6,775
11,899
0
68,447
L
Bacchus
D4rkouss
Bacchus
12,187
1,046
0
1,457
19,169
8,689
248
6,563
12,208
40,830
0
L
Jormungandr
Dexwa
Jormungandr
13,960
1,931
0
3,116
19,448
17,734
539
5,866
13,368
55,294
0
W
Thoth
Fernz-_-
Thoth
25,120
912
0
4,144
11,365
5,019
1,570
3,986
7,279
104,413
0
L
Skadi
NoNi2382
Skadi
8,877
3,912
0
1,414
20,550
9,770
916
10,213
9,787
0
44,625
W
7,750
1,765
511
931
12,404
5,347
1,590
4,358
8,021
0
55,570
W
Aphrodite
The_visitor_16
Aphrodite
13,406
1,373
6,677
9,712
12,508
9,984
1,664
5,430
7,053
61,328
0
L
2,981
520
0
3,234
13,010
3,780
0
7,194
5,342
58,291
0
W
Nemesis
k555000aaa
Nemesis
11,554
5,162
0
8,769
22,909
16,956
3,320
10,401
11,808
0
82,727

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,359
Gold Earned
67,376
503
Minions Killed
675
0
Camps Cleared
0
1,835,742
Distance Traveled
2,287,002
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
14,146
615
200
9
0
402,864
5
L
Pele
10,398
452
129
6
0
403,925
1
L
Bacchus
9,477
412
68
3
0
409,465
3
L
Jormungandr
9,689
421
94
4
0
351,155
0
W
Thoth
14,496
630
162
7
0
468,398
1
L
Skadi
8,977
390
79
3
0
356,337
3
W
Pele
11,965
520
78
3
0
493,491
0
W
Aphrodite
13,177
573
107
5
0
476,829
0
L
Eset
9,818
427
133
6
0
314,860
2
W
Nemesis
13,592
591
128
6
0
445,420
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role