Player Matchup

Olorun
Olorun
FalenShadow
Olorun
Level 27
God Stats
0W - 8L
999 SR
Queue Stats
20W - 44L
1,280 Elo+
Party 4
Hel
Hel
MXP95
Hel
Level 43
God Stats
4W - 7L
1,212 SR
Queue Stats
66W - 42L
1,653 Elo+
Party 1
Thor
Thor
SmokyBacon
Thor
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sun Wukong
Sun Wukong
Tombo247bz
Sun Wukong
Level 31
God Stats
3W - 3L
1,656 SR
Queue Stats
30W - 39L
1,481 Elo+
Party 4
Tsukuyomi
Tsukuyomi
Zestiel0
Tsukuyomi
Level 44
God Stats
4W - 3L
1,492 SR
Queue Stats
112W - 126L
1,356 Elo+
Party 4
Team Averages
Level 55
1,372 SR
1,454 Elo+

VS

Team Averages
Level 47
1,561 SR
1,509 Elo+
Amaterasu
Amaterasu
Nerfie
Amaterasu
Level 29
God Stats
3W - 3L
1,675 SR
Queue Stats
82W - 64L
1,689 Elo+
Party 3
Fenrir
Fenrir
ROARDIGITAL
Fenrir
Level 108
God Stats
6W - 3L
1,605 SR
Queue Stats
207W - 154L
1,660 Elo+
Party 3
Danzaburou
Danzaburou
prodawidpll
Danzaburou
Level 28
God Stats
3W - 4L
1,475 SR
Queue Stats
42W - 42L
1,437 Elo+
Party 2
Chang'e
Chang'e
riri124
Chang'e
Level 34
God Stats
10W - 5L
1,560 SR
Queue Stats
164W - 201L
1,320 Elo+
Solo
Cerberus
Cerberus
wojda1910
Cerberus
Level 38
God Stats
5W - 6L
1,487 SR
Queue Stats
30W - 40L
1,437 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
13
1 / 6 / 3
7,681
404
5,459
11,029
3,267
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hel
MXP95
Hel
14
1 / 5 / 4
8,318
438
5,641
7,662
2,597
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

20
11 / 1 / 2
11,684
615
17,958
10,782
5,967
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Sun Wukong
Tombo247bz
Sun Wukong
13
0 / 6 / 2
7,709
406
3,354
12,449
7,319
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Tsukuyomi
Zestiel0
Tsukuyomi
14
4 / 5 / 5
8,521
448
10,038
16,127
9,541
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Nerfie
Amaterasu
16
7 / 4 / 0
10,038
528
13,480
15,761
11,721
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Fenrir
18
10 / 1 / 2
10,916
575
14,015
15,611
8,824
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Danzaburou
prodawidpll
Danzaburou
14
2 / 6 / 9
8,388
441
9,217
13,885
5,367
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chang'e
riri124
Chang'e
14
0 / 3 / 2
8,555
450
725
9,188
3,140
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cerberus
wojda1910
Cerberus
15
4 / 4 / 8
9,534
502
5,500
14,129
15,520
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
44
17
Kills
23
23
Deaths
18
16
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Olorun
1
6
3
0.42
L
Hel
MXP95
Hel
1
5
4
0.6
W
Amaterasu
Nerfie
Amaterasu
7
4
0
1.75
W
Fenrir
10
1
2
11
L
11
1
2
12
L
Sun Wukong
Tombo247bz
Sun Wukong
0
6
2
0.17
L
Tsukuyomi
Zestiel0
Tsukuyomi
4
5
5
1.3
W
Danzaburou
prodawidpll
Danzaburou
2
6
9
1.08
W
Chang'e
riri124
Chang'e
0
3
2
0.33
W
Cerberus
wojda1910
Cerberus
4
4
8
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,450
Damage
42,937
58,049
Taken
68,574
28,691
Mitigated
44,572
17,365
Healing
19,672
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
5,459
2,504
60
3,105
11,029
3,267
305
1,791
9,238
32,427
0
L
Hel
MXP95
Hel
5,641
138
651
1,373
7,662
2,597
0
674
6,988
35,766
0
W
Amaterasu
Nerfie
Amaterasu
13,480
5,399
0
5,279
15,761
11,721
888
1,574
13,780
0
54,246
W
Fenrir
14,015
3,510
0
5,124
15,611
8,824
34
700
14,820
0
81,590
L
17,958
5,203
0
5,337
10,782
5,967
1,160
1,217
9,565
0
100,032
L
Sun Wukong
Tombo247bz
Sun Wukong
3,354
1,041
0
2,718
12,449
7,319
0
0
12,449
0
28,301
L
Tsukuyomi
Zestiel0
Tsukuyomi
10,038
2,314
594
3,527
16,127
9,541
239
2,543
13,584
0
49,064
W
Danzaburou
prodawidpll
Danzaburou
9,217
4,871
0
3,685
13,885
5,367
1,222
2,477
11,400
0
53,581
W
Chang'e
riri124
Chang'e
725
38
385
2,557
9,188
3,140
0
3,207
5,653
50,487
0
W
Cerberus
wojda1910
Cerberus
5,500
272
0
2,642
14,129
15,520
81
2,610
11,441
34,200
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,913
Gold Earned
47,431
432
Minions Killed
478
0
Camps Cleared
0
1,677,054
Distance Traveled
1,699,136
13
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
7,681
404
65
3
0
285,758
1
L
Hel
8,318
438
79
4
0
347,863
2
W
Amaterasu
10,038
528
103
5
0
332,180
0
W
Fenrir
10,916
575
131
7
0
406,094
4
L
Thor
11,684
615
181
10
0
399,453
4
L
Sun Wukong
7,709
406
52
3
0
291,223
0
L
Tsukuyomi
8,521
448
55
3
0
352,757
6
W
Danzaburou
8,388
441
95
5
0
310,489
4
W
Chang'e
8,555
450
92
5
0
346,203
6
W
Cerberus
9,534
502
57
3
0
304,170
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role