Player Matchup

Izanami
Izanami
King816Loui
Izanami
Level 28
God Stats
8W - 6L
1,634 SR
Queue Stats
49W - 58L
1,511 Elo+
Solo
Loki
Loki
UH5I
Loki
Level 29
God Stats
26W - 26L
1,502 SR
Queue Stats
202W - 233L
1,504 Elo+
Solo
Ymir
Ymir
WorldlyPrune983
Ymir
Level 8
God Stats
2W - 4L
1,365 SR
Queue Stats
3W - 4L
1,647 Elo+
Solo
Chaac
Chaac
Y-U-R-O__
Chaac
Level 18
God Stats
19W - 13L
1,834 SR
Queue Stats
109W - 118L
1,479 Elo+
Solo
Ra
Ra
flyingORANGEo4
Ra
Level 28
God Stats
18W - 16L
1,569 SR
Queue Stats
314W - 293L
1,297 Elo+
Solo
Team Averages
Level 22
1,581 SR
1,488 Elo+

VS

Team Averages
Level 15
1,472 SR
1,513 Elo+
Da Ji
Da Ji
Coolguyyyy
Da Ji
Level 8
God Stats
2W - 3L
1,520 SR
Queue Stats
9W - 15L
1,453 Elo+
Solo
Bellona
Bellona
Mickelrich
Bellona
Level 7
God Stats
0W - 2L
1,220 SR
Queue Stats
7W - 12L
1,417 Elo+
Solo
Danzaburou
Danzaburou
PoisenPepper
Danzaburou
Level 27
God Stats
18W - 12L
1,579 SR
Queue Stats
54W - 56L
1,422 Elo+
Solo
Ullr
Ullr
lil snoot snoot
Ullr
Level 29
God Stats
7W - 7L
1,325 SR
Queue Stats
152W - 179L
1,433 Elo+
Solo
Cabrakan
Cabrakan
lostinthefog99
Cabrakan
Level 6
God Stats
4W - 1L
1,717 SR
Queue Stats
10W - 3L
1,837 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
King816Loui
Izanami
9
5 / 1 / 3
5,995
600
3,192
5,385
1,582
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Loki
UH5I
Loki
10
5 / 0 / 3
6,281
628
3,271
3,936
1,038
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

10
5 / 0 / 4
6,551
655
3,582
5,166
2,553
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Chaac
Y-U-R-O__
Chaac
10
1 / 1 / 3
5,809
581
2,538
6,318
2,834
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
1 / 2 / 5
5,826
583
4,234
4,360
1,276
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
7
1 / 1 / 0
4,936
494
2,277
5,370
1,417
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bellona
Mickelrich
Bellona
6
0 / 4 / 0
4,246
425
1,245
5,438
2,518
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Danzaburou
PoisenPepper
Danzaburou
9
1 / 4 / 0
5,403
540
3,068
7,747
2,395
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

7
0 / 6 / 0
4,665
467
2,382
6,267
1,798
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cabrakan
11
2 / 2 / 1
6,122
612
5,340
6,536
3,844
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
5
17
Kills
4
4
Deaths
17
18
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Da Ji
1
1
0
1
W
Izanami
King816Loui
Izanami
5
1
3
6.5
L
Bellona
Mickelrich
Bellona
0
4
0
0
L
Danzaburou
PoisenPepper
Danzaburou
1
4
0
0.25
W
Loki
UH5I
Loki
5
0
3
6.5
W
5
0
4
7
W
Chaac
Y-U-R-O__
Chaac
1
1
3
2.5
W
1
2
5
1.75
L
0
6
0
0
L
Cabrakan
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,817
Damage
14,312
25,165
Taken
31,358
9,283
Mitigated
11,972
7,172
Healing
5,340
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
2,277
459
0
1,436
5,370
1,417
0
476
4,890
0
17,177
W
Izanami
King816Loui
Izanami
3,192
1,997
135
835
5,385
1,582
204
928
4,457
0
27,970
L
Bellona
Mickelrich
Bellona
1,245
206
0
82
5,438
2,518
0
1,719
3,635
0
11,880
L
Danzaburou
PoisenPepper
Danzaburou
3,068
1,441
0
1,507
7,747
2,395
1,100
3,063
4,428
0
30,439
W
Loki
UH5I
Loki
3,271
638
0
1,260
3,936
1,038
192
462
3,474
0
23,579
W
3,582
794
270
1,309
5,166
2,553
312
0
5,166
15,715
0
W
Chaac
Y-U-R-O__
Chaac
2,538
160
0
2,525
6,318
2,834
784
2,811
3,507
0
25,382
W
4,234
507
143
695
4,360
1,276
487
1,139
3,221
23,280
0
L
2,382
988
0
12
6,267
1,798
0
2,033
4,234
0
19,255
L
Cabrakan
5,340
440
0
2,303
6,536
3,844
0
128
6,355
34,676
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,462
Gold Earned
25,372
236
Minions Killed
230
0
Camps Cleared
0
1,043,334
Distance Traveled
906,917
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
4,936
494
29
3
0
210,309
3
W
Izanami
5,995
600
57
6
0
221,100
1
L
Bellona
4,246
425
25
3
0
185,713
1
L
Danzaburou
5,403
540
55
6
0
170,309
3
W
Loki
6,281
628
57
6
0
223,739
1
W
Ymir
6,551
655
28
3
0
206,431
4
W
Chaac
5,809
581
45
5
0
203,764
0
W
Ra
5,826
583
49
5
0
188,300
0
L
Ullr
4,665
467
39
4
0
171,709
0
L
Cabrakan
6,122
612
82
8
0
168,877
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role