Player Matchup

Sylvanus
Sylvanus
Darala16
Sylvanus
Level 98
God Stats
11W - 9L
1,876 SR
Queue Stats
124W - 105L
1,587 Elo+
Party 2
Chernobog
Chernobog
EnriqueVP03
Chernobog
Level 101
God Stats
6W - 2L
1,567 SR
Queue Stats
189W - 174L
1,595 Elo+
Party 2
Cu Chulainn
Cu Chulainn
TheReal-D-Lord
Cu Chulainn
Level 54
God Stats
2W - 1L
1,500 SR
Queue Stats
11W - 8L
1,451 Elo+
Solo
Achilles
Achilles
pitu2007
Achilles
Level 127
God Stats
7W - 8L
1,457 SR
Queue Stats
206W - 197L
1,551 Elo+
Party 2
Raijin
Raijin
sg_force15
Raijin
Level 125
God Stats
7W - 4L
1,335 SR
Queue Stats
268W - 251L
1,522 Elo+
Party 2
Team Averages
Level 101
1,547 SR
1,541 Elo+

VS

Team Averages
Level 126
1,526 SR
1,526 Elo+
Ao Kuang
Ao Kuang
Frostybeast247
Ao Kuang
Level 119
God Stats
3W - 4L
1,617 SR
Queue Stats
225W - 258L
1,516 Elo+
Solo
Cthulhu
Cthulhu
Jacob_Moore2
Cthulhu
Level 126
God Stats
1W - 3L
1,231 SR
Queue Stats
183W - 143L
1,559 Elo+
Party 1
Hachiman
Hachiman
barbar50
Hachiman
Level 160
God Stats
42W - 50L
1,781 SR
Queue Stats
846W - 847L
1,527 Elo+
Solo
Baba Yaga
Baba Yaga
i-spy00
Baba Yaga
Level 149
God Stats
3W - 9L
1,395 SR
Queue Stats
430W - 447L
1,532 Elo+
Solo
Bellona
Bellona
samford39
Bellona
Level 76
God Stats
32W - 17L
1,605 SR
Queue Stats
182W - 155L
1,497 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Darala16
Sylvanus
15
1 / 2 / 2
9,601
480
6,665
12,859
12,437
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Chernobog
EnriqueVP03
Chernobog
16
1 / 4 / 3
9,440
472
8,962
13,723
5,412
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cu Chulainn
TheReal-D-Lord
Cu Chulainn
18
0 / 2 / 1
10,492
525
6,027
12,336
10,382
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Achilles
pitu2007
Achilles
17
5 / 2 / 4
10,354
518
12,266
16,869
7,364
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Raijin
sg_force15
Raijin
19
5 / 2 / 2
11,464
573
11,071
10,108
4,764
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
18
4 / 2 / 4
11,135
557
8,038
15,028
5,862
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cthulhu
Jacob_Moore2
Cthulhu
15
1 / 2 / 4
9,737
487
11,372
17,605
15,594
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Magic Focus

Magic Focus

+20
Magical Power

Hachiman
barbar50
Hachiman
18
2 / 4 / 2
10,223
511
9,659
16,955
6,125
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Baba Yaga
i-spy00
Baba Yaga
17
3 / 3 / 2
10,125
506
11,693
10,377
5,005
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
samford39
Bellona
19
2 / 1 / 1
11,617
581
8,570
11,451
8,571
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
25
12
Kills
12
12
Deaths
12
12
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
Darala16
Sylvanus
1
2
2
1
L
Chernobog
EnriqueVP03
Chernobog
1
4
3
0.63
W
Ao Kuang
4
2
4
3
W
Cthulhu
Jacob_Moore2
Cthulhu
1
2
4
1.5
L
Cu Chulainn
TheReal-D-Lord
Cu Chulainn
0
2
1
0.25
W
Hachiman
barbar50
Hachiman
2
4
2
0.75
W
Baba Yaga
i-spy00
Baba Yaga
3
3
2
1.33
L
Achilles
pitu2007
Achilles
5
2
4
3.5
W
Bellona
samford39
Bellona
2
1
1
2.5
L
Raijin
sg_force15
Raijin
5
2
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,991
Damage
49,332
65,895
Taken
71,416
40,359
Mitigated
41,157
24,886
Healing
23,983
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
Darala16
Sylvanus
6,665
1,335
1,814
3,513
12,859
12,437
239
9,487
3,372
26,793
0
L
Chernobog
EnriqueVP03
Chernobog
8,962
5,932
0
5,923
13,723
5,412
0
4,023
9,700
0
66,605
W
Ao Kuang
8,038
1,695
0
3,676
15,028
5,862
0
2,795
12,127
89,760
0
W
Cthulhu
Jacob_Moore2
Cthulhu
11,372
1,057
0
2,901
17,605
15,594
621
6,570
10,756
43,809
0
L
Cu Chulainn
TheReal-D-Lord
Cu Chulainn
6,027
1,076
0
4,467
12,336
10,382
234
2,158
10,178
4,190
68,854
W
Hachiman
barbar50
Hachiman
9,659
3,665
0
9,129
16,955
6,125
2,064
2,876
13,993
0
81,878
W
Baba Yaga
i-spy00
Baba Yaga
11,693
238
0
2,695
10,377
5,005
355
3,464
6,770
79,703
0
L
Achilles
pitu2007
Achilles
12,266
4,960
0
6,920
16,869
7,364
0
7,656
9,213
0
68,678
W
Bellona
samford39
Bellona
8,570
4,726
0
5,582
11,451
8,571
918
1,882
9,481
0
82,097
L
Raijin
sg_force15
Raijin
11,071
692
0
2,249
10,108
4,764
504
7,779
2,329
88,184
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,351
Gold Earned
52,837
606
Minions Killed
706
0
Camps Cleared
0
1,807,097
Distance Traveled
1,785,789
15
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
9,601
480
33
2
0
308,016
2
L
Chernobog
9,440
472
105
5
0
337,966
3
W
Ao Kuang
11,135
557
138
7
0
391,573
6
W
Cthulhu
9,737
487
60
3
0
353,358
4
L
Cu Chulainn
10,492
525
165
8
0
365,331
5
W
Hachiman
10,223
511
147
7
0
321,518
9
W
Baba Yaga
10,125
506
162
8
0
360,036
3
L
Achilles
10,354
518
108
5
0
445,366
4
W
Bellona
11,617
581
199
10
0
359,304
1
L
Raijin
11,464
573
195
10
0
350,418
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role