Player Matchup

Izanami
Izanami
RandomPerson1313
Izanami
Level 5
God Stats
3W - 4L
1,500 SR
Queue Stats
4W - 4L
1,500 Elo+
Solo
Neith
Neith
Sselade
Neith
Level 12
God Stats
3W - 5L
1,269 SR
Queue Stats
21W - 24L
1,262 Elo+
Solo
Cthulhu
Cthulhu
Tomtanker
Cthulhu
Level 9
God Stats
39W - 25L
1,481 SR
Queue Stats
91W - 76L
1,348 Elo+
Solo
Tsukuyomi
Tsukuyomi
VoodooJUJU
Tsukuyomi
Level 17
God Stats
1W - 0L
1,533 SR
Queue Stats
9W - 11L
1,369 Elo+
Solo
The Morrigan
The Morrigan
fed000r
The Morrigan
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Team Averages
Level 9
1,457 SR
1,396 Elo+

VS

Team Averages
Level 13
1,437 SR
1,347 Elo+
Thanatos
Thanatos
BDGenji
Thanatos
Level 2
God Stats
4W - 9L
1,500 SR
Queue Stats
24W - 21L
1,500 Elo+
Solo
Kukulkan
Kukulkan
NoYzI76
Kukulkan
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,500 Elo+
Solo
Sobek
Sobek
Riesaroni22
Sobek
Level 29
God Stats
28W - 25L
1,574 SR
Queue Stats
191W - 248L
1,297 Elo+
Solo
Olorun
Olorun
dylanr77
Olorun
Level 29
God Stats
10W - 14L
1,493 SR
Queue Stats
801W - 890L
1,375 Elo+
Solo
Medusa
Medusa
傲娇女神小惠
Medusa
Level 5
God Stats
0W - 4L
1,119 SR
Queue Stats
5W - 10L
1,062 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 0 / 4
7,345
490
3,220
2,376
881
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Neith
Sselade
Neith
13
3 / 2 / 6
8,136
542
5,145
5,634
2,100
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cthulhu
Tomtanker
Cthulhu
13
6 / 1 / 5
8,164
544
6,514
9,098
4,179
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Tsukuyomi
VoodooJUJU
Tsukuyomi
14
10 / 0 / 2
9,012
601
8,068
7,199
2,751
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

The Morrigan
fed000r
The Morrigan
11
1 / 2 / 2
7,073
472
887
6,558
2,106
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
BDGenji
Thanatos
12
3 / 6 / 0
7,329
489
6,117
12,842
4,171
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Kukulkan
NoYzI76
Kukulkan
10
1 / 9 / 1
5,914
394
2,597
8,834
2,279
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

7
0 / 4 / 0
4,999
333
1,084
6,931
3,981
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Olorun
dylanr77
Olorun
12
1 / 7 / 1
6,986
466
5,205
11,429
3,906
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

1
0 / 0 / 0
2,754
184
0
0
0

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
7
25
Kills
5
5
Deaths
26
19
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Thanatos
BDGenji
Thanatos
3
6
0
0.5
L
Kukulkan
NoYzI76
Kukulkan
1
9
1
0.17
W
5
0
4
7
L
0
4
0
0
W
Neith
Sselade
Neith
3
2
6
3
W
Cthulhu
Tomtanker
Cthulhu
6
1
5
8.5
W
Tsukuyomi
VoodooJUJU
Tsukuyomi
10
0
2
11
L
Olorun
dylanr77
Olorun
1
7
1
0.21
W
The Morrigan
fed000r
The Morrigan
1
2
2
1
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,834
Damage
15,003
30,865
Taken
40,036
12,017
Mitigated
14,337
7,148
Healing
11,814
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
BDGenji
Thanatos
6,117
2,610
0
7,199
12,842
4,171
0
1,253
11,549
0
38,941
L
Kukulkan
NoYzI76
Kukulkan
2,597
659
0
0
8,834
2,279
148
2,119
6,659
19,159
0
W
3,220
1,548
0
789
2,376
881
498
807
1,569
0
24,364
L
1,084
22
0
1,424
6,931
3,981
0
2,895
4,036
6,671
0
W
Neith
Sselade
Neith
5,145
1,433
0
943
5,634
2,100
1,941
3,520
2,114
0
33,899
W
Cthulhu
Tomtanker
Cthulhu
6,514
446
113
2,646
9,098
4,179
1,105
1,497
7,541
34,656
0
W
Tsukuyomi
VoodooJUJU
Tsukuyomi
8,068
1,351
0
2,657
7,199
2,751
354
1,359
5,815
0
42,139
L
Olorun
dylanr77
Olorun
5,205
2,067
0
3,191
11,429
3,906
275
1,038
10,391
39,226
0
W
The Morrigan
fed000r
The Morrigan
887
363
0
0
6,558
2,106
2,124
1,454
4,940
25,737
0
L
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,730
Gold Earned
27,982
336
Minions Killed
204
0
Camps Cleared
0
1,300,845
Distance Traveled
858,862
21
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
7,329
489
76
5
0
242,992
0
L
Kukulkan
5,914
394
25
2
0
213,349
3
W
Izanami
7,345
490
47
3
0
256,025
5
L
Sobek
4,999
333
18
1
0
194,216
0
W
Neith
8,136
542
70
5
0
266,089
12
W
Cthulhu
8,164
544
71
5
0
280,937
0
W
Tsukuyomi
9,012
601
85
6
0
294,983
1
L
Olorun
6,986
466
85
6
0
208,305
0
W
The Morrigan
7,073
472
63
4
0
202,811
3
L
Medusa
2,754
184
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role