Player Matchup

Agni
Agni
EpicRussian
Agni
Level 112
God Stats
8W - 22L
1,451 SR
Queue Stats
182W - 226L
1,527 Elo+
Party 4
Ao Kuang
Ao Kuang
Noobik5000
Ao Kuang
Level 76
God Stats
9W - 9L
1,543 SR
Queue Stats
144W - 132L
1,465 Elo+
Solo
Artemis
Artemis
Poneyyyy
Artemis
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 20L
1,537 Elo+
Party 3
Chaac
Chaac
Razami
Chaac
Level 76
God Stats
3W - 3L
1,570 SR
Queue Stats
31W - 28L
1,528 Elo+
Party 3
Sylvanus
Sylvanus
YaKudza0
Sylvanus
Level 53
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 38L
1,407 Elo+
Party 4
Team Averages
Level 81
1,513 SR
1,493 Elo+

VS

Team Averages
Level 119
1,524 SR
1,469 Elo+
Fenrir
Fenrir
D4rkPhen1x2003
Fenrir
Level 106
God Stats
2W - 2L
1,500 SR
Queue Stats
256W - 260L
1,451 Elo+
Party 1
Chang'e
Chang'e
Laanvca
Chang'e
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Apollo
Apollo
Orme7
Apollo
Level 138
God Stats
8W - 7L
1,485 SR
Queue Stats
37W - 41L
1,435 Elo+
Party 2
Chiron
Chiron
WojtasXl
Chiron
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Discordia
Discordia
XAktiver3BeinerX
Discordia
Level 68
God Stats
20W - 14L
1,635 SR
Queue Stats
582W - 595L
1,461 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 9 / 3
7,647
450
6,550
11,967
4,245
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ao Kuang
Noobik5000
Ao Kuang
16
11 / 9 / 3
10,893
641
10,008
16,544
5,222
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Artemis
Poneyyyy
Artemis
14
2 / 8 / 4
8,438
496
9,462
12,931
5,216
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Chaac
Razami
Chaac
14
2 / 4 / 5
8,456
497
5,150
16,290
10,090
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sylvanus
YaKudza0
Sylvanus
11
2 / 7 / 3
7,480
440
3,686
17,465
14,461
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 4 / 9
9,685
570
9,778
13,233
5,405
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Chang'e
Laanvca
Chang'e
15
2 / 2 / 13
9,735
573
8,755
10,316
5,100
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Apollo
Orme7
Apollo
16
8 / 4 / 10
10,024
590
10,287
13,109
6,273
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

Chiron
WojtasXl
Chiron
17
13 / 4 / 9
11,028
649
14,838
10,515
3,671
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Discordia
16
8 / 5 / 10
9,959
586
13,185
6,800
2,493
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
88
19
Kills
37
37
Deaths
19
18
Assists
51
Player
Kills
Deaths
Assists
KDA
W
6
4
9
2.63
L
2
9
3
0.39
W
Chang'e
Laanvca
Chang'e
2
2
13
4.25
L
Ao Kuang
Noobik5000
Ao Kuang
11
9
3
1.39
W
Apollo
Orme7
Apollo
8
4
10
3.25
L
Artemis
Poneyyyy
Artemis
2
8
4
0.5
L
Chaac
Razami
Chaac
2
4
5
1.13
W
Chiron
WojtasXl
Chiron
13
4
9
4.38
W
Discordia
8
5
10
2.6
L
Sylvanus
YaKudza0
Sylvanus
2
7
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,856
Damage
56,843
75,197
Taken
53,973
39,234
Mitigated
22,942
16,521
Healing
16,854
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,778
1,527
0
1,400
13,233
5,405
387
4,541
8,531
0
60,166
L
6,550
259
0
1,022
11,967
4,245
0
6,732
5,185
40,375
0
W
Chang'e
Laanvca
Chang'e
8,755
1,080
1,074
5,346
10,316
5,100
370
3,172
6,787
57,075
0
L
Ao Kuang
Noobik5000
Ao Kuang
10,008
2,626
0
4,168
16,544
5,222
0
2,929
13,540
43,497
0
W
Apollo
Orme7
Apollo
10,287
6,347
0
3,326
13,109
6,273
470
3,102
9,968
0
56,894
L
Artemis
Poneyyyy
Artemis
9,462
4,901
0
725
12,931
5,216
203
627
12,279
0
50,724
L
Chaac
Razami
Chaac
5,150
736
0
6,076
16,290
10,090
0
6,056
9,984
0
33,674
W
Chiron
WojtasXl
Chiron
14,838
7,569
1,093
4,420
10,515
3,671
3,857
4,065
6,355
0
55,830
W
Discordia
13,185
1,111
0
195
6,800
2,493
1,296
4,713
1,663
54,437
0
L
Sylvanus
YaKudza0
Sylvanus
3,686
987
1,122
3,408
17,465
14,461
46
5,146
12,269
12,721
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,914
Gold Earned
50,431
316
Minions Killed
464
0
Camps Cleared
0
1,411,627
Distance Traveled
1,507,603
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
9,685
570
87
5
0
310,910
2
L
Agni
7,647
450
88
5
0
275,804
1
W
Chang'e
9,735
573
104
6
0
280,586
2
L
Ao Kuang
10,893
641
64
4
0
288,094
1
W
Apollo
10,024
590
83
5
0
323,716
3
L
Artemis
8,438
496
81
5
0
288,037
3
L
Chaac
8,456
497
67
4
0
305,520
4
W
Chiron
11,028
649
102
6
0
310,144
0
W
Discordia
9,959
586
88
5
0
282,247
3
L
Sylvanus
7,480
440
16
1
0
254,172
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role