Player Matchup

Ymir
Ymir
BugiMOT
Ymir
Level 38
God Stats
13W - 17L
1,390 SR
Queue Stats
119W - 163L
1,332 Elo+
Party 3
Anhur
Anhur
MailenKiyhren
Anhur
Level 27
God Stats
6W - 8L
1,507 SR
Queue Stats
64W - 95L
1,354 Elo+
Party 3
Tiamat
Tiamat
Para5aur
Tiamat
Level 16
God Stats
53W - 59L
1,160 SR
Queue Stats
170W - 180L
1,191 Elo+
Party 1
Fenrir
Fenrir
TrueTyrnno
Fenrir
Level 103
God Stats
7W - 6L
1,400 SR
Queue Stats
256W - 284L
1,473 Elo+
Party 1
King Arthur
King Arthur
uuggttt
King Arthur
Level 39
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 45
1,391 SR
1,370 Elo+

VS

Team Averages
Level 34
1,417 SR
1,411 Elo+
Cernunnos
Cernunnos
AkhiAkhiAkhi
Cernunnos
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
X0XTomaX0X
Anubis
Level 43
God Stats
64W - 37L
1,711 SR
Queue Stats
210W - 219L
1,424 Elo+
Party 2
Yemoja
Yemoja
abod7om
Yemoja
Level 39
God Stats
2W - 5L
1,288 SR
Queue Stats
163W - 168L
1,417 Elo+
Party 2
King Arthur
King Arthur
general122
King Arthur
Level 16
God Stats
1W - 2L
1,278 SR
Queue Stats
10W - 9L
1,335 Elo+
Party 2
Erlang Shen
Erlang Shen
khalid55
Erlang Shen
Level 28
God Stats
2W - 2L
1,308 SR
Queue Stats
81W - 99L
1,381 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
BugiMOT
Ymir
13
1 / 8 / 8
8,415
383
11,759
17,181
15,805
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

13
4 / 10 / 6
8,729
397
9,814
15,441
3,879
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Tiamat
Para5aur
Tiamat
16
2 / 3 / 6
10,110
460
7,777
10,162
4,451
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fenrir
TrueTyrnno
Fenrir
16
7 / 4 / 4
10,301
468
10,681
15,379
7,464
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

King Arthur
uuggttt
King Arthur
19
1 / 2 / 1
11,192
509
10,245
11,737
13,725
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
AkhiAkhiAkhi
Cernunnos
17
2 / 5 / 7
10,991
500
8,774
15,793
5,399
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Mace

Mace

+10
Physical Power

Anubis
X0XTomaX0X
Anubis
20
10 / 0 / 7
12,929
588
22,289
16,203
11,158
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Yemoja
abod7om
Yemoja
16
4 / 6 / 14
11,366
517
6,573
21,210
19,698
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

King Arthur
general122
King Arthur
17
0 / 2 / 2
10,016
455
3,207
14,892
14,836
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Erlang Shen
khalid55
Erlang Shen
19
11 / 2 / 9
12,831
583
11,017
19,444
10,858
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
66
15
Kills
27
27
Deaths
15
25
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
AkhiAkhiAkhi
Cernunnos
2
5
7
1.1
L
Ymir
BugiMOT
Ymir
1
8
8
0.63
L
4
10
6
0.7
L
Tiamat
Para5aur
Tiamat
2
3
6
1.67
L
Fenrir
TrueTyrnno
Fenrir
7
4
4
2.25
W
Anubis
X0XTomaX0X
Anubis
10
0
7
13.5
W
Yemoja
abod7om
Yemoja
4
6
14
1.83
W
King Arthur
general122
King Arthur
0
2
2
0.5
W
Erlang Shen
khalid55
Erlang Shen
11
2
9
7.75
L
King Arthur
uuggttt
King Arthur
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,276
Damage
51,860
69,900
Taken
87,542
45,324
Mitigated
61,949
8,455
Healing
43,590
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
AkhiAkhiAkhi
Cernunnos
8,774
5,510
0
8,413
15,793
5,399
5,658
2,367
13,366
0
79,219
L
Ymir
BugiMOT
Ymir
11,759
2,170
0
500
17,181
15,805
0
7,334
9,847
42,248
0
L
9,814
3,320
0
1,261
15,441
3,879
512
6,699
8,742
0
29,505
L
Tiamat
Para5aur
Tiamat
7,777
1,410
0
3,094
10,162
4,451
692
7,660
2,502
54,112
0
L
Fenrir
TrueTyrnno
Fenrir
10,681
3,382
0
2,692
15,379
7,464
672
5,841
9,538
0
56,794
W
Anubis
X0XTomaX0X
Anubis
22,289
964
0
11,510
16,203
11,158
3,509
5,943
10,040
98,217
0
W
Yemoja
abod7om
Yemoja
6,573
2,115
4,181
5,047
21,210
19,698
435
7,038
13,910
20,449
0
W
King Arthur
general122
King Arthur
3,207
758
207
4,780
14,892
14,836
1,224
0
14,255
0
30,768
W
Erlang Shen
khalid55
Erlang Shen
11,017
6,235
955
8,497
19,444
10,858
2,984
3,636
15,673
0
77,323
L
King Arthur
uuggttt
King Arthur
10,245
755
0
908
11,737
13,725
456
1,328
9,912
0
72,834

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,747
Gold Earned
58,133
450
Minions Killed
531
0
Camps Cleared
0
2,007,607
Distance Traveled
2,059,941
11
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
10,991
500
125
6
0
387,737
3
L
Ymir
8,415
383
50
2
0
373,745
3
L
Anhur
8,729
397
53
2
0
366,270
0
L
Tiamat
10,110
460
119
5
0
404,827
2
L
Fenrir
10,301
468
85
4
0
435,177
6
W
Anubis
12,929
588
190
9
0
387,516
3
W
Yemoja
11,366
517
22
1
0
392,611
3
W
King Arthur
10,016
455
65
3
0
408,250
0
W
Erlang Shen
12,831
583
129
6
0
483,827
3
L
King Arthur
11,192
509
143
7
0
427,588
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role