Player Matchup

Ravana
Ravana
Diamond II
Newguysbro
Ravana
Diamond II
Level 126
God Stats
6W - 6L
1,429 SR
Queue Stats
136W - 126L
2,410 MMR
Solo
Hachiman
Hachiman
Diamond II
RippzZ
Hachiman
Diamond II
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Scylla
Scylla
Diamond III
SweatyMeatSacks
Scylla
Diamond III
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Kumbhakarna
Kumbhakarna
Diamond III
basikally
Kumbhakarna
Diamond III
Level 159
God Stats
1W - 7L
1,487 SR
Queue Stats
294W - 287L
2,251 MMR
Party 3
Zhong Kui
Zhong Kui
Diamond IV
riacha
Zhong Kui
Diamond IV
Level 151
God Stats
4W - 4L
1,607 SR
Queue Stats
92W - 76L
2,247 MMR
Solo
Team Averages
Diamond III
Diamond III
Average Tier
Level 150
1,505 SR
1,982 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 127
1,619 SR
2,360 MMR
Cthulhu
Cthulhu
Diamond III
Jetfuel
Cthulhu
Diamond III
Level 160
God Stats
89W - 66L
1,665 SR
Queue Stats
289W - 282L
2,137 MMR
Solo
Janus
Janus
Diamond IV
SoFaygo
Janus
Diamond IV
Level 160
God Stats
14W - 4L
1,627 SR
Queue Stats
66W - 45L
2,285 MMR
Party 1
Camazotz
Camazotz
Diamond I
WeebKid112
Camazotz
Diamond I
Level 68
God Stats
2W - 1L
1,569 SR
Queue Stats
61W - 26L
2,538 MMR
Party 2
Athena
Athena
Diamond IV
WorstsexEver
Athena
Diamond IV
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
137W - 106L
2,215 MMR
Party 1
Ullr
Ullr
Masters
warmachine
Ullr
Masters
Level 158
God Stats
22W - 13L
1,733 SR
Queue Stats
263W - 220L
2,624 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
Newguysbro
Ravana
16
6 / 4 / 0
10,505
553
5,889
10,965
6,126
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Hachiman
RippzZ
Hachiman
13
0 / 4 / 2
8,367
440
4,404
8,409
2,187
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

15
0 / 7 / 3
8,765
461
7,969
11,066
3,680
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Kumbhakarna
basikally
Kumbhakarna
13
0 / 3 / 1
8,294
437
3,814
16,096
13,017
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Zhong Kui
riacha
Zhong Kui
14
0 / 5 / 1
8,721
459
8,684
12,561
10,612
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bans
AphroditeSetApolloGuan YuDanzaburou

VS

Bans
TiamatSun WukongAnhurSobekJing Wei
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Jetfuel
Cthulhu
17
4 / 0 / 9
11,282
594
9,847
22,820
16,757
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Janus
SoFaygo
Janus
18
3 / 2 / 7
11,427
601
5,462
10,038
3,519
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Camazotz
WeebKid112
Camazotz
19
5 / 2 / 6
11,776
620
6,635
13,848
8,595
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Athena
14
1 / 0 / 12
9,929
523
5,793
11,225
8,597
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

19
10 / 2 / 6
12,627
665
16,806
13,109
4,941
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
63
6
Kills
23
23
Deaths
6
7
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Jetfuel
Cthulhu
4
0
9
8.5
L
Ravana
Newguysbro
Ravana
6
4
0
1.5
L
Hachiman
RippzZ
Hachiman
0
4
2
0.25
W
Janus
SoFaygo
Janus
3
2
7
3.25
L
0
7
3
0.21
W
Camazotz
WeebKid112
Camazotz
5
2
6
4
W
Athena
1
0
12
7
L
Kumbhakarna
basikally
Kumbhakarna
0
3
1
0.17
L
Zhong Kui
riacha
Zhong Kui
0
5
1
0.1
W
10
2
6
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,760
Damage
44,543
59,097
Taken
71,040
35,622
Mitigated
42,409
10,390
Healing
39,397
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Jetfuel
Cthulhu
9,847
790
306
13,900
22,820
16,757
199
6,740
15,131
67,869
0
L
Ravana
Newguysbro
Ravana
5,889
2,231
0
3,228
10,965
6,126
1,971
4,442
6,256
0
62,975
L
Hachiman
RippzZ
Hachiman
4,404
1,432
0
1,590
8,409
2,187
0
1,301
7,083
0
45,204
W
Janus
SoFaygo
Janus
5,462
473
154
4,382
10,038
3,519
679
3,716
6,235
80,857
0
L
7,969
735
0
1,713
11,066
3,680
0
3,385
7,525
61,404
0
W
Camazotz
WeebKid112
Camazotz
6,635
2,315
0
9,397
13,848
8,595
1,282
3,985
9,533
0
74,101
W
Athena
5,793
2,700
0
5,160
11,225
8,597
52
4,270
6,753
24,339
0
L
Kumbhakarna
basikally
Kumbhakarna
3,814
425
0
620
16,096
13,017
0
6,794
9,010
12,747
0
L
Zhong Kui
riacha
Zhong Kui
8,684
899
0
3,239
12,561
10,612
0
4,948
7,096
51,948
0
W
16,806
8,334
0
6,098
13,109
4,941
5,790
4,262
8,632
0
116,295

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,652
Gold Earned
57,041
487
Minions Killed
616
0
Camps Cleared
0
1,742,181
Distance Traveled
1,965,570
26
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
11,282
594
135
7
0
387,801
4
L
Ravana
10,505
553
113
6
0
391,049
6
L
Hachiman
8,367
440
95
5
0
263,785
2
W
Janus
11,427
601
144
8
0
397,467
0
L
Scylla
8,765
461
141
7
0
324,545
2
W
Camazotz
11,776
620
146
8
0
408,780
2
W
Athena
9,929
523
38
2
0
409,802
9
L
Kumbhakarna
8,294
437
15
1
0
416,207
9
L
Zhong Kui
8,721
459
123
6
0
346,595
7
W
Ullr
12,627
665
153
8
0
361,720
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role