Player Matchup

Ra
Ra
Bien_Locoxd
Ra
Level 18
God Stats
5W - 5L
1,637 SR
Queue Stats
64W - 58L
1,548 Elo+
Solo
Cthulhu
Cthulhu
Dryzzth
Cthulhu
Level 6
God Stats
1W - 0L
1,170 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
KRYPTOzinc
Danzaburou
Level 42
God Stats
2W - 1L
1,773 SR
Queue Stats
4W - 1L
1,621 Elo+
Solo
Team Averages
Level 22
1,526 SR
1,557 Elo+

VS

Team Averages
Level 67
1,316 SR
1,312 Elo+
Kuzenbo
Kuzenbo
JuanKief-cola
Kuzenbo
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
133W - 166L
1,100 Elo+
Party 1
Thor
Thor
OmegaGirth
Thor
Level 103
God Stats
8W - 15L
1,261 SR
Queue Stats
507W - 436L
1,603 Elo+
Solo
He Bo
He Bo
vEliizX--V
He Bo
Level 89
God Stats
2W - 9L
1,186 SR
Queue Stats
129W - 169L
1,233 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
10 / 3 / 11
14,331
754
15,716
10,115
4,964
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cthulhu
Dryzzth
Cthulhu
15
1 / 6 / 16
11,861
624
6,307
17,565
21,250
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Danzaburou
KRYPTOzinc
Danzaburou
18
11 / 4 / 7
14,634
770
20,853
13,810
7,666
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
13
0 / 7 / 6
10,183
536
3,337
15,729
12,819
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
4 / 6 / 6
11,702
616
9,768
21,527
9,322
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

He Bo
18
9 / 9 / 3
13,904
732
17,520
16,124
6,124
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
28
22
Kills
13
13
Deaths
22
34
Assists
15
Player
Kills
Deaths
Assists
KDA
W
10
3
11
5.17
W
Cthulhu
Dryzzth
Cthulhu
1
6
16
1.5
L
Kuzenbo
0
7
6
0.43
W
Danzaburou
KRYPTOzinc
Danzaburou
11
4
7
3.63
L
4
6
6
1.17
L
He Bo
9
9
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,876
Damage
30,625
41,490
Taken
53,380
33,880
Mitigated
28,265
8,798
Healing
9,639
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,716
1,146
1,924
2,394
10,115
4,964
1,405
5,255
4,860
94,048
0
W
Cthulhu
Dryzzth
Cthulhu
6,307
569
112
0
17,565
21,250
248
8,681
8,884
21,747
0
L
Kuzenbo
3,337
1,437
0
0
15,729
12,819
91
8,086
7,472
9,745
0
W
Danzaburou
KRYPTOzinc
Danzaburou
20,853
14,238
209
4,159
13,810
7,666
1,757
7,023
6,787
0
72,455
L
9,768
2,339
790
4,484
21,527
9,322
1,680
7,761
13,522
0
54,369
L
He Bo
17,520
746
293
4,072
16,124
6,124
641
5,655
10,293
65,851
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,826
Gold Earned
35,789
253
Minions Killed
166
0
Camps Cleared
0
931,281
Distance Traveled
872,843
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
14,331
754
150
8
0
323,885
0
W
Cthulhu
11,861
624
23
1
0
298,085
0
L
Kuzenbo
10,183
536
9
0
0
314,135
0
W
Danzaburou
14,634
770
80
4
0
309,311
0
L
Thor
11,702
616
63
3
0
290,417
2
L
He Bo
13,904
732
94
5
0
268,291
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role