Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Gold II
AMQ99
Ah Muzen Cab
Gold II
Level 140
God Stats
4W - 1L
1,608 SR
Queue Stats
34W - 26L
1,676 MMR
Party 3
Thanatos
Thanatos
Silver II
DeaDshoT_MM
Thanatos
Silver II
Level 34
God Stats
5W - 6L
1,572 SR
Queue Stats
27W - 25L
1,538 MMR
Party 4
Thoth
Thoth
Gold IV
Heliptio
Thoth
Gold IV
Level 139
God Stats
21W - 18L
1,725 SR
Queue Stats
58W - 45L
1,539 MMR
Party 4
Mulan
Mulan
Gold V
Tanjitsu08
Mulan
Gold V
Level 89
God Stats
6W - 5L
1,495 SR
Queue Stats
24W - 23L
1,402 MMR
Party 3
Kuzenbo
Kuzenbo
Gold II
bounceGod
Kuzenbo
Gold II
Level 157
God Stats
4W - 3L
1,245 SR
Queue Stats
247W - 225L
1,538 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 112
1,529 SR
1,538 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 122
1,567 SR
1,538 MMR
Khepri
Khepri
Bronze III
B110
Khepri
Bronze III
Level 126
God Stats
1W - 4L
1,723 SR
Queue Stats
1W - 4L
1,541 MMR
Party 1
Fenrir
Fenrir
Gold III
Crusher2581
Fenrir
Gold III
Level 146
God Stats
16W - 8L
1,572 SR
Queue Stats
361W - 368L
1,525 MMR
Solo
Chernobog
Chernobog
Silver I
LFC4EVER24
Chernobog
Silver I
Level 82
God Stats
47W - 42L
1,563 SR
Queue Stats
65W - 67L
1,324 MMR
Party 2
Tyr
Tyr
Bronze III
StarkkyyBoyy
Tyr
Bronze III
Level 147
God Stats
0W - 1L
1,475 SR
Queue Stats
5W - 9L
1,541 MMR
Party 1
Scylla
Scylla
Gold III
ZackSherman
Scylla
Gold III
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
59W - 52L
1,758 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
AMQ99
Ah Muzen Cab
20
5 / 5 / 7
14,278
549
30,838
21,182
10,596
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mace

Mace

+10
Physical Power

Thanatos
DeaDshoT_MM
Thanatos
20
6 / 7 / 7
14,000
538
10,470
22,406
13,140
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thoth
Heliptio
Thoth
20
6 / 5 / 9
14,062
541
23,487
13,681
5,540
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Mulan
20
6 / 4 / 6
13,993
538
21,088
17,314
21,565
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Kuzenbo
bounceGod
Kuzenbo
18
1 / 3 / 12
12,502
481
9,972
19,017
23,436
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Bans
SetMerlinDanzaburouCu ChulainnChang'e

VS

Bans
SobekNemesisBastetKing ArthurTsukuyomi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
B110
Khepri
16
1 / 4 / 12
10,608
408
4,902
27,724
36,096
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Fenrir
19
11 / 5 / 6
12,959
498
14,738
26,814
22,097
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chernobog
LFC4EVER24
Chernobog
19
2 / 5 / 6
12,338
475
12,655
22,972
12,280
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
6 / 5 / 5
13,813
531
9,848
23,788
30,881
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Scylla
18
3 / 5 / 11
11,388
438
15,017
18,488
7,472
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
63
24
Kills
23
24
Deaths
24
41
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
AMQ99
Ah Muzen Cab
5
5
7
1.7
L
Khepri
B110
Khepri
1
4
12
1.75
L
Fenrir
11
5
6
2.8
W
Thanatos
DeaDshoT_MM
Thanatos
6
7
7
1.36
W
Thoth
Heliptio
Thoth
6
5
9
2.1
L
Chernobog
LFC4EVER24
Chernobog
2
5
6
1
L
6
5
5
1.7
W
Mulan
6
4
6
2.25
L
Scylla
3
5
11
1.7
W
Kuzenbo
bounceGod
Kuzenbo
1
3
12
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

95,855
Damage
57,160
93,600
Taken
119,786
74,277
Mitigated
108,826
38,658
Healing
28,515
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
AMQ99
Ah Muzen Cab
30,838
14,870
0
9,458
21,182
10,596
5,974
1,011
20,171
0
139,538
L
Khepri
B110
Khepri
4,902
189
0
3,092
27,724
36,096
0
10,693
16,422
30,004
0
L
Fenrir
14,738
3,048
0
8,523
26,814
22,097
0
4,809
21,740
0
90,064
W
Thanatos
DeaDshoT_MM
Thanatos
10,470
2,183
0
18,977
22,406
13,140
0
4,217
17,620
0
114,418
W
Thoth
Heliptio
Thoth
23,487
973
0
2,578
13,681
5,540
2,722
3,985
9,478
104,724
0
L
Chernobog
LFC4EVER24
Chernobog
12,655
8,002
0
8,146
22,972
12,280
567
3,069
19,680
0
93,595
L
9,848
863
0
5,147
23,788
30,881
0
4,014
18,824
0
82,714
W
Mulan
21,088
2,333
0
5,326
17,314
21,565
1,096
3,259
13,887
0
86,270
L
Scylla
15,017
1,216
0
3,607
18,488
7,472
0
9,505
8,427
89,246
0
W
Kuzenbo
bounceGod
Kuzenbo
9,972
3,354
0
2,319
19,017
23,436
235
6,635
11,320
34,665
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,835
Gold Earned
61,106
695
Minions Killed
702
0
Camps Cleared
0
2,442,950
Distance Traveled
2,394,993
32
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
14,278
549
201
8
0
463,702
5
L
Khepri
10,608
408
38
1
0
455,813
4
L
Fenrir
12,959
498
149
6
0
528,098
1
W
Thanatos
14,000
538
156
6
0
504,199
3
W
Thoth
14,062
541
159
6
0
460,529
6
L
Chernobog
12,338
475
187
7
0
427,993
10
L
Tyr
13,813
531
177
7
0
534,777
5
W
Mulan
13,993
538
147
6
0
479,703
11
L
Scylla
11,388
438
151
6
0
448,312
3
W
Kuzenbo
12,502
481
32
1
0
534,817
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role