Player Matchup

Hel
Hel
I KOS PAIN I
Hel
Level 128
God Stats
13W - 2L
1,798 SR
Queue Stats
185W - 176L
1,551 Elo+
Party 1
Nemesis
Nemesis
ImAnAfrican9975
Nemesis
Level 102
God Stats
2W - 3L
1,315 SR
Queue Stats
69W - 58L
1,510 Elo+
Party 1
Chaac
Chaac
Kings Back Bruh
Chaac
Level 62
God Stats
42W - 27L
1,644 SR
Queue Stats
482W - 559L
1,521 Elo+
Party 1
Rama
Rama
PridefulColt949
Rama
Level 26
God Stats
2W - 1L
1,500 SR
Queue Stats
51W - 18L
1,774 Elo+
Party 1
Tsukuyomi
Tsukuyomi
RMRxLibraKnight
Tsukuyomi
Level 148
God Stats
7W - 4L
1,364 SR
Queue Stats
609W - 580L
1,569 Elo+
Party 1
Team Averages
Level 93
1,524 SR
1,585 Elo+

VS

Team Averages
Level 54
1,526 SR
1,404 Elo+
Artio
Artio
ArticVillle
Artio
Level 28
God Stats
16W - 19L
1,550 SR
Queue Stats
138W - 145L
1,446 Elo+
Party 2
Merlin
Merlin
II Comikazie II
Merlin
Level 82
God Stats
5W - 3L
1,811 SR
Queue Stats
725W - 594L
1,494 Elo+
Party 2
Mercury
Mercury
MochaDwarf92716
Mercury
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
81W - 109L
1,325 Elo+
Solo
Neith
Neith
Naynix_bsk
Neith
Level 46
God Stats
43W - 49L
1,399 SR
Queue Stats
324W - 380L
1,352 Elo+
Party 3
King Arthur
King Arthur
Umlekqualquer
King Arthur
Level 69
God Stats
25W - 26L
1,371 SR
Queue Stats
445W - 460L
1,403 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 0 / 3
6,470
647
5,604
6,712
2,465
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

10
4 / 1 / 1
5,871
587
3,874
5,842
1,827
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

9
0 / 2 / 1
5,390
539
5,118
6,675
4,018
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

10
0 / 0 / 7
5,871
587
5,677
5,115
1,856
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tsukuyomi
RMRxLibraKnight
Tsukuyomi
9
5 / 0 / 4
6,336
634
3,286
5,029
2,361
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 2 / 0
4,287
429
2,602
7,383
3,314
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

9
0 / 3 / 0
4,941
494
3,636
6,958
2,172
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

9
1 / 3 / 1
5,147
515
1,889
6,672
1,673
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Neith
8
0 / 4 / 0
4,476
448
2,159
5,207
1,358
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

King Arthur
Umlekqualquer
King Arthur
10
2 / 1 / 1
5,614
561
4,168
8,169
3,537
Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
5
13
Kills
3
3
Deaths
13
16
Assists
2
Player
Kills
Deaths
Assists
KDA
L
0
2
0
0
W
4
0
3
5.5
L
0
3
0
0
W
4
1
1
4.5
W
0
2
1
0.25
L
1
3
1
0.5
L
Neith
0
4
0
0
W
0
0
7
3.5
W
Tsukuyomi
RMRxLibraKnight
Tsukuyomi
5
0
4
7
L
King Arthur
Umlekqualquer
King Arthur
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,559
Damage
14,454
29,373
Taken
34,389
12,527
Mitigated
12,054
12,640
Healing
11,068
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,602
247
413
2,475
7,383
3,314
0
606
6,777
16,460
0
W
5,604
684
102
3,419
6,712
2,465
0
3,704
3,008
38,688
0
L
3,636
323
0
2,586
6,958
2,172
0
4,017
2,941
26,824
0
W
3,874
1,379
0
2,539
5,842
1,827
0
938
4,904
0
25,673
W
5,118
1,096
0
3,003
6,675
4,018
418
0
6,675
0
26,508
L
1,889
636
0
1,956
6,672
1,673
0
981
5,691
0
21,568
L
Neith
2,159
608
468
1,452
5,207
1,358
0
0
5,207
0
15,552
W
5,677
5,003
0
2,927
5,115
1,856
0
943
4,172
0
32,799
W
Tsukuyomi
RMRxLibraKnight
Tsukuyomi
3,286
1,306
0
650
5,029
2,361
182
653
4,376
0
22,085
L
King Arthur
Umlekqualquer
King Arthur
4,168
762
0
1,718
8,169
3,537
0
0
8,169
0
26,430

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,938
Gold Earned
24,465
272
Minions Killed
228
0
Camps Cleared
0
977,188
Distance Traveled
954,741
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
4,287
429
26
3
0
211,397
0
W
Hel
6,470
647
78
8
0
184,241
1
L
Merlin
4,941
494
57
6
0
181,124
3
W
Nemesis
5,871
587
60
6
0
230,457
2
W
Chaac
5,390
539
48
5
0
182,305
0
L
Mercury
5,147
515
51
5
0
212,896
0
L
Neith
4,476
448
35
4
0
166,384
3
W
Rama
5,871
587
57
6
0
160,683
2
W
Tsukuyomi
6,336
634
29
3
0
219,502
3
L
King Arthur
5,614
561
59
6
0
182,940
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role